Player Matchup

Ullr
Ullr
LILNINJA_02
Ullr
Level 29
God Stats
94W - 99L
1,589 SR
Queue Stats
184W - 197L
1,557 Elo+
Solo
Sol
Sol
RisenRose
Sol
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,275 Elo+
Solo
King Arthur
King Arthur
seventhForm
King Arthur
Level 26
God Stats
5W - 3L
1,466 SR
Queue Stats
63W - 64L
1,416 Elo+
Solo
Team Averages
Level 20
1,518 SR
1,416 Elo+

VS

Team Averages
Level 9
1,403 SR
1,423 Elo+
Ra
Ra
BOSS x BABA
Ra
Level 7
God Stats
0W - 3L
1,088 SR
Queue Stats
21W - 35L
1,229 Elo+
Party 1
King Arthur
King Arthur
ClenchedTable20
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,740 Elo+
Solo
Scylla
Scylla
TipperT1
Scylla
Level 12
God Stats
19W - 36L
1,620 SR
Queue Stats
66W - 133L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
20 / 0 / 5
12,865
919
20,901
10,663
4,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 7 / 5
7,843
560
1,843
5,835
1,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
seventhForm
King Arthur
15
5 / 0 / 17
11,830
845
10,965
14,686
13,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 5
8,122
580
3,503
11,611
2,890
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
ClenchedTable20
King Arthur
9
1 / 11 / 2
7,678
548
2,827
16,197
10,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
TipperT1
Scylla
11
4 / 7 / 2
8,418
601
5,622
11,928
2,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
25
Kills
6
7
Deaths
25
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
L
King Arthur
ClenchedTable20
King Arthur
1
11
2
0.18
W
20
0
5
22.5
W
0
7
5
0.36
L
Scylla
TipperT1
Scylla
4
7
2
0.71
W
King Arthur
seventhForm
King Arthur
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,709
Damage
11,952
31,184
Taken
39,736
19,296
Mitigated
16,160
7,070
Healing
1,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,503
1,109
320
229
11,611
2,890
0
959
10,652
19,851
0
L
King Arthur
ClenchedTable20
King Arthur
2,827
312
0
520
16,197
10,528
0
1,230
14,830
0
14,661
W
20,901
7,259
0
2,658
10,663
4,746
2,197
3,145
7,518
0
77,402
W
1,843
774
0
413
5,835
1,522
256
3,216
2,619
6,243
0
L
Scylla
TipperT1
Scylla
5,622
1,303
0
885
11,928
2,742
0
1,101
10,827
25,678
0
W
King Arthur
seventhForm
King Arthur
10,965
1,211
987
3,012
14,686
13,028
240
2,882
11,804
5,669
45,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,538
Gold Earned
24,218
166
Minions Killed
83
0
Camps Cleared
0
723,181
Distance Traveled
623,215
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,122
580
27
2
0
187,610
1
L
King Arthur
7,678
548
17
1
0
182,045
0
W
Ullr
12,865
919
103
7
0
278,996
3
W
Sol
7,843
560
3
0
0
152,454
0
L
Scylla
8,418
601
39
3
0
253,560
5
W
King Arthur
11,830
845
60
4
0
291,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role