Player Matchup

Vamana
Vamana
AndBrasil
Vamana
Level 106
God Stats
1W - 1L
1,719 SR
Queue Stats
203W - 213L
1,432 Elo+
Solo
Skadi
Skadi
DarthVitor100
Skadi
Level 58
God Stats
8W - 6L
1,660 SR
Queue Stats
254W - 294L
1,339 Elo+
Party 1
Hera
Hera
Pegador198
Hera
Level 58
God Stats
10W - 18L
1,608 SR
Queue Stats
154W - 218L
1,347 Elo+
Party 1
Ares
Ares
rey_poker01
Ares
Level 88
God Stats
3W - 2L
1,616 SR
Queue Stats
282W - 284L
1,515 Elo+
Solo
Hun Batz
Hun Batz
valen2004rpg
Hun Batz
Level 57
God Stats
5W - 11L
1,408 SR
Queue Stats
63W - 114L
1,383 Elo+
Solo
Team Averages
Level 73
1,602 SR
1,403 Elo+

VS

Team Averages
Level 107
1,539 SR
1,436 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Nadaver
Chang'e
Level 108
God Stats
42W - 39L
1,497 SR
Queue Stats
353W - 366L
1,417 Elo+
Solo
Xbalanque
Xbalanque
SeyeR201
Xbalanque
Level 152
God Stats
3W - 2L
1,806 SR
Queue Stats
188W - 172L
1,574 Elo+
Solo
Heimdallr
Heimdallr
pearljack12
Heimdallr
Level 80
God Stats
3W - 4L
1,395 SR
Queue Stats
168W - 190L
1,428 Elo+
Solo
Loki
Loki
pietro_XXVIII
Loki
Level 88
God Stats
8W - 3L
1,500 SR
Queue Stats
48W - 70L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AndBrasil
Vamana
12
2 / 5 / 0
7,211
515
4,189
10,369
5,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 3 / 1
6,286
449
3,316
7,503
2,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 1
6,128
438
3,676
6,249
2,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 4 / 1
5,863
419
2,043
10,870
7,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
valen2004rpg
Hun Batz
10
0 / 3 / 2
6,094
435
4,775
9,096
3,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 2 / 4
6,380
456
8,317
4,542
1,221
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Nadaver
Chang'e
14
5 / 1 / 2
8,108
579
9,096
8,776
7,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
SeyeR201
Xbalanque
14
6 / 0 / 3
8,481
606
8,547
8,993
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
pearljack12
Heimdallr
11
2 / 1 / 1
6,740
481
4,524
6,138
2,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 1
6,970
498
2,533
4,810
1,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
19
19
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
2
4
1.5
L
Vamana
AndBrasil
Vamana
2
5
0
0.4
L
1
3
1
0.5
W
Chang'e
Nadaver
Chang'e
5
1
2
6
L
0
4
1
0.13
W
Xbalanque
SeyeR201
Xbalanque
6
0
3
7.5
W
Heimdallr
pearljack12
Heimdallr
2
1
1
2.5
W
5
0
1
5.5
L
1
4
1
0.38
L
Hun Batz
valen2004rpg
Hun Batz
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,999
Damage
33,017
44,087
Taken
33,259
20,220
Mitigated
15,536
6,652
Healing
18,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,317
160
140
1,380
4,542
1,221
458
1,338
3,196
34,565
0
L
Vamana
AndBrasil
Vamana
4,189
1,804
0
3,375
10,369
5,348
92
6,657
3,712
0
37,411
L
3,316
1,133
0
1,100
7,503
2,436
0
2,367
5,136
0
30,260
W
Chang'e
Nadaver
Chang'e
9,096
771
545
6,097
8,776
7,523
132
345
8,395
52,870
0
L
3,676
1,383
0
823
6,249
2,039
0
1,835
4,414
31,353
0
W
Xbalanque
SeyeR201
Xbalanque
8,547
5,436
0
6,001
8,993
3,250
1,202
2,581
6,380
0
52,572
W
Heimdallr
pearljack12
Heimdallr
4,524
1,196
0
1,322
6,138
2,126
854
839
5,263
0
34,166
W
2,533
610
477
2,933
4,810
1,416
0
428
4,306
0
24,287
L
2,043
73
0
1,354
10,870
7,263
0
4,442
6,428
10,552
0
L
Hun Batz
valen2004rpg
Hun Batz
4,775
621
0
0
9,096
3,134
0
2,112
6,984
0
36,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,582
Gold Earned
36,679
301
Minions Killed
351
0
Camps Cleared
0
1,316,944
Distance Traveled
1,310,695
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,380
456
55
4
0
256,598
1
L
Vamana
7,211
515
73
5
0
250,271
1
L
Skadi
6,286
449
72
5
0
268,815
0
W
Chang'e
8,108
579
89
6
0
231,272
6
L
Hera
6,128
438
65
5
0
247,971
4
W
Xbalanque
8,481
606
110
8
0
255,833
1
W
Heimdallr
6,740
481
56
4
0
249,452
0
W
Loki
6,970
498
41
3
0
317,540
2
L
Ares
5,863
419
18
1
0
246,858
0
L
Hun Batz
6,094
435
73
5
0
303,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role