Player Matchup

Cu Chulainn
Cu Chulainn
AckermanBCL13
Cu Chulainn
Level 104
God Stats
4W - 6L
1,240 SR
Queue Stats
75W - 57L
1,393 Elo+
Party 2
Kukulkan
Kukulkan
Neeyll
Kukulkan
Level 145
God Stats
11W - 8L
1,731 SR
Queue Stats
227W - 216L
1,487 Elo+
Party 1
Kuzenbo
Kuzenbo
RatedRVal
Kuzenbo
Level 142
God Stats
10W - 6L
1,645 SR
Queue Stats
353W - 349L
1,460 Elo+
Party 1
Nemesis
Nemesis
SavastanoLaD
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,359 Elo+
Party 2
Apollo
Apollo
ratedrsaar
Apollo
Level 81
God Stats
5W - 3L
1,556 SR
Queue Stats
89W - 85L
1,431 Elo+
Party 1
Team Averages
Level 98
1,534 SR
1,426 Elo+

VS

Team Averages
Level 34
1,471 SR
1,440 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ItsNotLuca212
Cerberus
Level 29
God Stats
8W - 7L
1,495 SR
Queue Stats
133W - 132L
1,411 Elo+
Party 3
Kukulkan
Kukulkan
SF-HansLanda
Kukulkan
Level 29
God Stats
51W - 36L
1,574 SR
Queue Stats
66W - 65L
1,499 Elo+
Party 3
Medusa
Medusa
THEDIRTYWIZARDZ
Medusa
Level 52
God Stats
7W - 12L
1,383 SR
Queue Stats
209W - 207L
1,367 Elo+
Party 3
Guan Yu
Guan Yu
TaxAvoidingYid88
Guan Yu
Level 25
God Stats
29W - 39L
1,404 SR
Queue Stats
42W - 57L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AckermanBCL13
Cu Chulainn
20
7 / 2 / 6
13,092
569
14,546
14,380
13,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Neeyll
Kukulkan
20
7 / 1 / 10
13,226
575
20,211
9,099
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
RatedRVal
Kuzenbo
16
2 / 1 / 12
11,491
500
6,433
14,901
15,990
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
SavastanoLaD
Nemesis
15
1 / 3 / 4
9,613
418
2,429
13,422
4,868
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
ratedrsaar
Apollo
20
7 / 1 / 2
12,900
561
9,555
10,726
4,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
1 / 6 / 1
8,916
388
5,912
12,563
6,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
ItsNotLuca212
Cerberus
14
1 / 6 / 2
9,497
413
7,847
18,965
15,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
SF-HansLanda
Kukulkan
17
2 / 4 / 1
10,517
457
8,470
10,175
3,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 5 / 0
10,294
448
7,658
14,223
5,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 4 / 3
10,429
453
5,326
17,188
12,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
24
Kills
8
8
Deaths
25
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
6
1
0.25
W
Cu Chulainn
AckermanBCL13
Cu Chulainn
7
2
6
5
L
Cerberus
ItsNotLuca212
Cerberus
1
6
2
0.33
W
Kukulkan
Neeyll
Kukulkan
7
1
10
12
W
Kuzenbo
RatedRVal
Kuzenbo
2
1
12
8
L
Kukulkan
SF-HansLanda
Kukulkan
2
4
1
0.63
W
Nemesis
SavastanoLaD
Nemesis
1
3
4
1
L
2
5
0
0.4
L
2
4
3
0.88
W
Apollo
ratedrsaar
Apollo
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,174
Damage
35,213
62,528
Taken
73,114
43,263
Mitigated
43,797
16,055
Healing
15,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,912
148
1,435
2,271
12,563
6,353
88
4,037
8,526
40,642
0
W
Cu Chulainn
AckermanBCL13
Cu Chulainn
14,546
2,735
0
2,181
14,380
13,626
802
5,645
8,299
10,229
80,744
L
Cerberus
ItsNotLuca212
Cerberus
7,847
202
0
3,679
18,965
15,978
0
7,397
11,568
51,822
0
W
Kukulkan
Neeyll
Kukulkan
20,211
638
0
2,073
9,099
4,353
1,758
1,664
7,401
115,039
0
W
Kuzenbo
RatedRVal
Kuzenbo
6,433
2,008
548
3,443
14,901
15,990
1,000
6,591
8,199
29,694
0
L
Kukulkan
SF-HansLanda
Kukulkan
8,470
403
0
0
10,175
3,914
0
5,823
4,352
73,737
0
W
Nemesis
SavastanoLaD
Nemesis
2,429
967
0
3,681
13,422
4,868
438
4,213
9,165
0
39,886
L
7,658
3,127
0
2,791
14,223
5,296
0
8,344
5,879
0
70,021
L
5,326
384
700
5,063
17,188
12,256
1,172
3,128
14,060
0
64,140
W
Apollo
ratedrsaar
Apollo
9,555
6,086
681
3,448
10,726
4,426
2,992
3,491
7,235
0
98,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,322
Gold Earned
49,653
639
Minions Killed
603
0
Camps Cleared
0
2,212,356
Distance Traveled
2,120,838
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,916
388
82
4
0
412,823
6
W
Cu Chulainn
13,092
569
164
7
0
404,164
3
L
Cerberus
9,497
413
123
5
0
404,961
6
W
Kukulkan
13,226
575
189
8
0
420,724
9
W
Kuzenbo
11,491
500
33
1
0
446,818
3
L
Kukulkan
10,517
457
163
7
0
408,160
0
W
Nemesis
9,613
418
67
3
0
459,589
0
L
Medusa
10,294
448
112
5
0
419,722
3
L
Guan Yu
10,429
453
123
5
0
475,172
2
W
Apollo
12,900
561
186
8
0
481,061
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role