Player Matchup

Aphrodite
Aphrodite
MisterStrax
Aphrodite
Level 27
God Stats
1W - 1L
1,718 SR
Queue Stats
25W - 16L
1,622 Elo+
Party 2
Nike
Nike
TheTailsPlay
Nike
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,692 Elo+
Party 2
Danzaburou
Danzaburou
TonDarron
Danzaburou
Level 29
God Stats
45W - 41L
1,458 SR
Queue Stats
370W - 317L
1,381 Elo+
Solo
Hera
Hera
artturikov
Hera
Level 19
God Stats
4W - 8L
1,274 SR
Queue Stats
126W - 140L
1,383 Elo+
Solo
Da Ji
Da Ji
dilijin
Da Ji
Level 29
God Stats
1W - 1L
1,721 SR
Queue Stats
23W - 24L
1,444 Elo+
Solo
Team Averages
Level 26
1,534 SR
1,504 Elo+

VS

Team Averages
Level 22
1,504 SR
1,414 Elo+
Aphrodite
Aphrodite
BigBeastEpstein
Aphrodite
Level 28
God Stats
2W - 2L
1,682 SR
Queue Stats
186W - 171L
1,463 Elo+
Party 1
Anubis
Anubis
Chrisboiii
Anubis
Level 29
God Stats
71W - 64L
1,526 SR
Queue Stats
391W - 415L
1,462 Elo+
Solo
Sylvanus
Sylvanus
StraussAcht
Sylvanus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 47L
1,205 Elo+
Solo
Fenrir
Fenrir
Vultretrap
Fenrir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
dannyly2
Guan Yu
Level 10
God Stats
3W - 5L
1,313 SR
Queue Stats
76W - 84L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MisterStrax
Aphrodite
16
4 / 11 / 6
10,999
423
19,971
24,021
9,056
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 7 / 6
11,624
447
18,645
20,831
14,581
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
TonDarron
Danzaburou
16
1 / 7 / 7
11,310
435
17,661
23,259
7,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
7 / 7 / 5
13,176
507
18,983
13,498
4,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
dilijin
Da Ji
19
5 / 10 / 5
12,404
477
13,355
26,135
10,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BigBeastEpstein
Aphrodite
20
10 / 2 / 15
14,451
556
27,508
28,088
20,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Chrisboiii
Anubis
20
13 / 6 / 13
15,243
586
25,060
24,050
13,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
StraussAcht
Sylvanus
19
4 / 4 / 16
12,323
474
7,540
24,105
24,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Vultretrap
Fenrir
20
8 / 4 / 8
13,238
509
14,347
22,677
11,036
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
dannyly2
Guan Yu
20
7 / 6 / 11
12,824
493
8,942
22,381
27,209
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
105
22
Kills
42
42
Deaths
22
29
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BigBeastEpstein
Aphrodite
10
2
15
8.75
W
Anubis
Chrisboiii
Anubis
13
6
13
3.25
L
Aphrodite
MisterStrax
Aphrodite
4
11
6
0.64
W
Sylvanus
StraussAcht
Sylvanus
4
4
16
3
L
5
7
6
1.14
L
Danzaburou
TonDarron
Danzaburou
1
7
7
0.64
W
Fenrir
Vultretrap
Fenrir
8
4
8
3
L
7
7
5
1.36
W
Guan Yu
dannyly2
Guan Yu
7
6
11
2.08
L
Da Ji
dilijin
Da Ji
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,615
Damage
83,397
107,744
Taken
121,301
46,227
Mitigated
96,466
23,422
Healing
70,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BigBeastEpstein
Aphrodite
27,508
5,416
10,928
18,462
28,088
20,557
2,270
8,901
19,087
106,487
0
W
Anubis
Chrisboiii
Anubis
25,060
2,782
0
13,955
24,050
13,164
3,541
11,814
11,770
118,704
0
L
Aphrodite
MisterStrax
Aphrodite
19,971
3,127
1,088
9,845
24,021
9,056
298
15,036
8,541
62,095
0
W
Sylvanus
StraussAcht
Sylvanus
7,540
2,640
5,313
6,623
24,105
24,500
657
8,477
15,480
32,695
5,388
L
18,645
3,621
0
54
20,831
14,581
192
8,023
12,666
7,611
47,588
L
Danzaburou
TonDarron
Danzaburou
17,661
10,522
0
5,370
23,259
7,462
255
15,186
7,423
0
75,090
W
Fenrir
Vultretrap
Fenrir
14,347
3,984
0
5,656
22,677
11,036
2,725
6,213
16,358
0
85,546
L
18,983
3,899
0
2,001
13,498
4,440
520
10,405
2,934
66,780
0
W
Guan Yu
dannyly2
Guan Yu
8,942
2,110
2,580
6,690
22,381
27,209
1,371
5,477
16,792
0
35,459
L
Da Ji
dilijin
Da Ji
13,355
3,562
0
5,064
26,135
10,688
0
9,422
16,444
0
73,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,513
Gold Earned
68,079
498
Minions Killed
570
0
Camps Cleared
0
2,120,368
Distance Traveled
2,258,879
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,451
556
159
6
0
480,295
0
W
Anubis
15,243
586
177
7
0
416,685
0
L
Aphrodite
10,999
423
87
3
0
437,893
3
W
Sylvanus
12,323
474
75
3
0
433,769
8
L
Nike
11,624
447
71
3
0
447,466
1
L
Danzaburou
11,310
435
114
4
0
462,325
3
W
Fenrir
13,238
509
117
5
0
473,311
1
L
Hera
13,176
507
108
4
0
350,903
1
W
Guan Yu
12,824
493
42
2
0
454,819
0
L
Da Ji
12,404
477
118
5
0
421,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role