Player Matchup

Cerberus
Cerberus
GengaUmU
Cerberus
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
KiDDoR
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
LOLEASYGAMEHAHA
Tiamat
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Xeynoss
Skadi
Level 16
God Stats
4W - 6L
1,070 SR
Queue Stats
34W - 65L
1,159 Elo+
Party 1
Nemesis
Nemesis
katakuri981
Nemesis
Level 83
God Stats
4W - 3L
1,500 SR
Queue Stats
205W - 220L
1,241 Elo+
Party 1
Team Averages
Level 25
1,414 SR
1,380 Elo+

VS

Team Averages
Level 17
1,491 SR
1,280 Elo+
Neith
Neith
HugoChavez1954
Neith
Level 41
God Stats
20W - 13L
1,457 SR
Queue Stats
109W - 133L
1,304 Elo+
Party 2
Bakasura
Bakasura
RicStar24
Bakasura
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 8L
1,206 Elo+
Party 3
Kukulkan
Kukulkan
conaddalcolico6
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,135 Elo+
Party 3
Sun Wukong
Sun Wukong
patriarca8
Sun Wukong
Level 11
God Stats
7W - 5L
1,500 SR
Queue Stats
56W - 82L
1,417 Elo+
Party 2
Jormungandr
Jormungandr
w0lff3
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 75L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GengaUmU
Cerberus
11
2 / 2 / 8
7,187
449
4,332
10,455
7,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
KiDDoR
Ares
12
1 / 2 / 6
7,519
470
2,474
7,135
4,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
16 / 0 / 3
11,444
715
15,554
9,552
10,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Xeynoss
Skadi
12
7 / 0 / 8
8,148
509
7,297
3,758
1,743
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
katakuri981
Nemesis
14
7 / 0 / 8
8,955
560
7,817
7,784
4,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,669
417
4,117
8,394
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
RicStar24
Bakasura
10
0 / 5 / 0
6,371
398
2,298
9,895
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Kukulkan
9
0 / 14 / 0
5,606
350
2,693
11,902
3,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
patriarca8
Sun Wukong
12
2 / 3 / 0
7,283
455
2,285
9,985
7,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
w0lff3
Jormungandr
10
0 / 8 / 0
6,089
381
4,792
15,548
6,963
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
3
33
Kills
3
4
Deaths
36
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
GengaUmU
Cerberus
2
2
8
3
L
1
6
0
0.17
W
Ares
KiDDoR
Ares
1
2
6
2
W
16
0
3
17.5
L
Bakasura
RicStar24
Bakasura
0
5
0
0
W
Skadi
Xeynoss
Skadi
7
0
8
11
L
Kukulkan
0
14
0
0
W
Nemesis
katakuri981
Nemesis
7
0
8
11
L
Sun Wukong
patriarca8
Sun Wukong
2
3
0
0.67
L
Jormungandr
w0lff3
Jormungandr
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,474
Damage
16,185
38,684
Taken
55,724
28,400
Mitigated
24,454
14,368
Healing
6,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
GengaUmU
Cerberus
4,332
580
405
4,291
10,455
7,064
1,472
2,207
8,248
26,270
0
L
4,117
2,077
0
930
8,394
2,788
603
3,290
5,072
0
37,965
W
Ares
KiDDoR
Ares
2,474
115
0
0
7,135
4,871
714
474
6,661
21,027
0
W
15,554
3,803
0
5,869
9,552
10,533
3,748
2,783
6,475
87,047
0
L
Bakasura
RicStar24
Bakasura
2,298
1,692
0
3,869
9,895
2,917
294
1,265
8,596
0
28,805
W
Skadi
Xeynoss
Skadi
7,297
3,065
907
1,144
3,758
1,743
1,660
726
3,032
0
35,239
L
Kukulkan
2,693
511
0
0
11,902
3,919
0
9,190
2,332
14,825
0
W
Nemesis
katakuri981
Nemesis
7,817
4,336
231
1,521
7,784
4,189
2,436
1,001
6,773
0
51,186
L
Sun Wukong
patriarca8
Sun Wukong
2,285
795
0
913
9,985
7,867
1,539
3,899
5,982
0
33,071
L
Jormungandr
w0lff3
Jormungandr
4,792
1,081
179
397
15,548
6,963
363
4,132
11,382
28,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,253
Gold Earned
32,018
394
Minions Killed
300
0
Camps Cleared
0
1,530,456
Distance Traveled
1,324,762
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,187
449
53
3
0
302,694
0
L
Neith
6,669
417
60
4
0
234,593
1
W
Ares
7,519
470
33
2
0
246,783
3
W
Tiamat
11,444
715
151
9
0
309,743
2
L
Bakasura
6,371
398
73
5
0
285,256
1
W
Skadi
8,148
509
71
4
0
297,453
1
L
Kukulkan
5,606
350
38
2
0
243,737
0
W
Nemesis
8,955
560
86
5
0
373,783
1
L
Sun Wukong
7,283
455
74
5
0
285,694
0
L
Jormungandr
6,089
381
55
3
0
275,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role