Player Matchup

Heimdallr
Heimdallr
ElvisMR98
Heimdallr
Level 67
God Stats
1W - 5L
1,279 SR
Queue Stats
47W - 73L
1,398 Elo+
Solo
Neith
Neith
Neluw
Neith
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 31L
1,395 Elo+
Party 1
Ah Puch
Ah Puch
Shumiff
Ah Puch
Level 64
God Stats
0W - 2L
1,771 SR
Queue Stats
4W - 7L
1,217 Elo+
Party 1
Team Averages
Level 67
1,516 SR
1,337 Elo+

VS

Team Averages
Level 100
1,448 SR
1,458 Elo+
Zeus
Zeus
Lancer_Zero2
Zeus
Level 103
God Stats
8W - 4L
1,508 SR
Queue Stats
59W - 64L
1,522 Elo+
Party 2
Izanami
Izanami
Muertohombre
Izanami
Level 102
God Stats
6W - 11L
1,335 SR
Queue Stats
130W - 161L
1,400 Elo+
Solo
Nike
Nike
exterminadorxob
Nike
Level 96
God Stats
4W - 1L
1,500 SR
Queue Stats
47W - 68L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ElvisMR98
Heimdallr
11
1 / 7 / 5
8,624
616
3,943
12,225
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Neluw
Neith
14
6 / 6 / 3
10,483
749
9,535
11,178
4,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Shumiff
Ah Puch
13
2 / 3 / 7
9,366
669
7,839
8,926
2,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 4 / 2
12,509
894
17,201
7,681
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Muertohombre
Izanami
14
1 / 2 / 8
10,081
720
3,482
10,049
4,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 3 / 7
10,113
722
7,048
9,492
7,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
9
Kills
16
16
Deaths
9
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ElvisMR98
Heimdallr
1
7
5
0.5
W
14
4
2
3.75
W
Izanami
Muertohombre
Izanami
1
2
8
2.5
L
Neith
Neluw
Neith
6
6
3
1.25
L
Ah Puch
Shumiff
Ah Puch
2
3
7
1.83
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,317
Damage
27,731
32,329
Taken
27,222
10,578
Mitigated
14,454
5,989
Healing
5,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ElvisMR98
Heimdallr
3,943
775
1,014
1,313
12,225
3,727
148
7,080
4,873
0
19,623
W
17,201
675
0
871
7,681
2,755
1,161
1,965
5,716
49,949
0
W
Izanami
Muertohombre
Izanami
3,482
1,686
486
2,873
10,049
4,629
1,336
2,637
7,412
0
65,106
L
Neith
Neluw
Neith
9,535
4,153
0
2,808
11,178
4,091
972
4,802
6,176
0
35,160
L
Ah Puch
Shumiff
Ah Puch
7,839
194
0
854
8,926
2,760
363
4,689
4,043
40,624
0
W
7,048
795
0
1,724
9,492
7,070
495
3,252
6,240
0
15,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,473
Gold Earned
32,703
151
Minions Killed
218
0
Camps Cleared
0
657,839
Distance Traveled
754,323
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,624
616
28
2
0
200,562
1
W
Zeus
12,509
894
78
6
0
229,417
4
W
Izanami
10,081
720
120
9
0
241,884
1
L
Neith
10,483
749
60
4
0
229,941
3
L
Ah Puch
9,366
669
63
5
0
227,336
2
W
Nike
10,113
722
20
1
0
283,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role