Player Matchup

Tiamat
Tiamat
Alexmonster99
Tiamat
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
84W - 88L
1,541 Elo+
Solo
Danzaburou
Danzaburou
Nuni3r99
Danzaburou
Level 28
God Stats
5W - 16L
1,469 SR
Queue Stats
411W - 394L
1,607 Elo+
Solo
Kuzenbo
Kuzenbo
Tu___mami___
Kuzenbo
Level 26
God Stats
4W - 7L
1,227 SR
Queue Stats
274W - 245L
1,596 Elo+
Solo
Cerberus
Cerberus
ibasetta6
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,639 Elo+
Party 1
Erlang Shen
Erlang Shen
vSiiLenZz
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,667 Elo+
Party 1
Team Averages
Level 22
1,439 SR
1,610 Elo+

VS

Team Averages
Level 19
1,462 SR
1,610 Elo+
Apollo
Apollo
Corneo87
Apollo
Level 22
God Stats
39W - 32L
1,622 SR
Queue Stats
83W - 71L
1,590 Elo+
Solo
Skadi
Skadi
IVIaca-
Skadi
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 132L
1,732 Elo+
Solo
Anubis
Anubis
Xx_RiKii_xX
Anubis
Level 28
God Stats
6W - 4L
1,221 SR
Queue Stats
179W - 146L
1,521 Elo+
Solo
Set
Set
i__Q_Q
Set
Level 27
God Stats
3W - 2L
1,465 SR
Queue Stats
142W - 141L
1,569 Elo+
Solo
Ymir
Ymir
yamete_gomenasai
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 3
7,732
483
6,344
12,807
6,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Nuni3r99
Danzaburou
13
5 / 8 / 1
8,217
514
6,346
14,674
4,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Tu___mami___
Kuzenbo
15
5 / 2 / 0
9,326
583
9,296
13,683
10,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
ibasetta6
Cerberus
12
0 / 3 / 6
7,450
466
5,716
12,969
7,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
vSiiLenZz
Erlang Shen
14
2 / 4 / 4
8,459
529
6,193
12,184
6,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Corneo87
Apollo
16
0 / 1 / 3
9,594
600
5,651
11,132
3,883
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
IVIaca-
Skadi
16
6 / 3 / 6
9,904
619
11,415
9,772
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
5 / 4 / 3
9,733
608
12,611
12,464
6,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Set
i__Q_Q
Set
16
10 / 2 / 2
10,089
631
9,587
11,962
4,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
4 / 3 / 9
9,254
578
10,720
12,077
8,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
12
Kills
25
25
Deaths
13
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
Apollo
Corneo87
Apollo
0
1
3
1.5
W
Skadi
IVIaca-
Skadi
6
3
6
3
L
Danzaburou
Nuni3r99
Danzaburou
5
8
1
0.69
L
Kuzenbo
Tu___mami___
Kuzenbo
5
2
0
2.5
W
Anubis
5
4
3
1.63
W
Set
i__Q_Q
Set
10
2
2
5.5
L
Cerberus
ibasetta6
Cerberus
0
3
6
1
L
Erlang Shen
vSiiLenZz
Erlang Shen
2
4
4
1
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,895
Damage
49,984
66,317
Taken
57,407
35,203
Mitigated
26,035
15,246
Healing
23,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,344
462
0
3,040
12,807
6,265
177
6,667
6,140
42,237
0
W
Apollo
Corneo87
Apollo
5,651
3,962
0
6,359
11,132
3,883
1,107
4,111
6,681
0
63,947
W
Skadi
IVIaca-
Skadi
11,415
4,970
0
3,229
9,772
2,970
2,144
2,344
7,378
0
67,671
L
Danzaburou
Nuni3r99
Danzaburou
6,346
3,151
0
3,378
14,674
4,329
1,253
6,107
8,567
0
48,710
L
Kuzenbo
Tu___mami___
Kuzenbo
9,296
2,711
0
3,976
13,683
10,723
14
3,987
9,696
45,816
0
W
Anubis
12,611
387
0
6,129
12,464
6,338
132
6,357
5,516
60,379
0
W
Set
i__Q_Q
Set
9,587
4,693
0
5,484
11,962
4,691
0
3,892
7,937
0
77,285
L
Cerberus
ibasetta6
Cerberus
5,716
327
282
2,801
12,969
7,194
139
3,441
9,528
25,267
0
L
Erlang Shen
vSiiLenZz
Erlang Shen
6,193
3,367
0
1,769
12,184
6,692
0
3,129
9,055
0
52,351
W
10,720
1,888
0
2,509
12,077
8,153
0
3,481
8,539
37,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,184
Gold Earned
48,574
431
Minions Killed
540
0
Camps Cleared
0
1,493,410
Distance Traveled
1,542,551
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,732
483
94
6
0
290,775
0
W
Apollo
9,594
600
142
9
0
321,507
6
W
Skadi
9,904
619
108
7
0
308,296
0
L
Danzaburou
8,217
514
82
5
0
256,292
0
L
Kuzenbo
9,326
583
87
5
0
324,924
4
W
Anubis
9,733
608
122
8
0
273,339
0
W
Set
10,089
631
113
7
0
332,292
5
L
Cerberus
7,450
466
68
4
0
303,909
2
L
Erlang Shen
8,459
529
100
6
0
317,510
3
W
Ymir
9,254
578
55
3
0
307,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role