Player Matchup

Guan Yu
Guan Yu
Gold IV
Doc_Nil
Guan Yu
Gold IV
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
75W - 65L
1,549 MMR
Solo
Scylla
Scylla
Gold III
Twannyy
Scylla
Gold III
Level 69
God Stats
11W - 9L
1,502 SR
Queue Stats
98W - 103L
1,557 MMR
Solo
Xbalanque
Xbalanque
Gold II
ZokieYbr
Xbalanque
Gold II
Level 109
God Stats
2W - 1L
1,462 SR
Queue Stats
69W - 74L
1,541 MMR
Solo
Arachne
Arachne
Gold III
impedimented
Arachne
Gold III
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
810W - 804L
1,550 MMR
Solo
Khepri
Khepri
Gold III
oORaynierOo
Khepri
Gold III
Level 141
God Stats
20W - 11L
1,736 SR
Queue Stats
79W - 68L
1,567 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,540 SR
1,553 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,514 SR
1,553 MMR
Hun Batz
Hun Batz
Silver I
AyeMiah
Hun Batz
Silver I
Level 122
God Stats
0W - 1L
1,329 SR
Queue Stats
32W - 36L
1,443 MMR
Party 1
Sobek
Sobek
Silver I
FurIong
Sobek
Silver I
Level 148
God Stats
6W - 10L
1,553 SR
Queue Stats
176W - 161L
1,534 MMR
Solo
Merlin
Merlin
Platinum V
Mo_Kasai
Merlin
Platinum V
Level 105
God Stats
7W - 4L
1,754 SR
Queue Stats
163W - 166L
1,698 MMR
Party 1
Achilles
Achilles
Gold III
Zgjuegos
Achilles
Gold III
Level 109
God Stats
5W - 8L
1,381 SR
Queue Stats
309W - 327L
1,545 MMR
Solo
Apollo
Apollo
Gold III
waxdabasaurus
Apollo
Gold III
Level 154
God Stats
4W - 3L
1,553 SR
Queue Stats
39W - 45L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Doc_Nil
Guan Yu
20
6 / 3 / 13
19,403
554
26,491
41,113
60,986
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Twannyy
Scylla
20
6 / 3 / 11
18,862
539
33,160
22,465
12,922
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Xbalanque
ZokieYbr
Xbalanque
20
6 / 6 / 13
21,146
604
29,499
32,926
15,107
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
impedimented
Arachne
20
10 / 8 / 4
20,482
585
18,889
40,808
19,199
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Khepri
20
5 / 6 / 15
18,797
537
13,994
28,734
37,249
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Cu ChulainnDanzaburouNu WaSetTsukuyomi

VS

Bans
CthulhuCupidBakasuraFenrirSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AyeMiah
Hun Batz
20
5 / 6 / 13
16,464
470
26,276
29,427
11,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
FurIong
Sobek
20
2 / 4 / 11
15,846
453
18,758
33,611
44,890
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Mo_Kasai
Merlin
20
6 / 6 / 10
17,753
507
36,938
21,300
8,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Achilles
Zgjuegos
Achilles
20
3 / 5 / 6
15,003
429
16,666
33,678
49,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
10 / 12 / 5
17,992
514
26,454
39,815
14,894
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
71
33
Kills
26
26
Deaths
33
56
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AyeMiah
Hun Batz
5
6
13
1.92
W
Guan Yu
Doc_Nil
Guan Yu
6
3
13
4.17
L
Sobek
FurIong
Sobek
2
4
11
1.88
L
Merlin
Mo_Kasai
Merlin
6
6
10
1.83
W
Scylla
Twannyy
Scylla
6
3
11
3.83
L
Achilles
Zgjuegos
Achilles
3
5
6
1.2
W
Xbalanque
ZokieYbr
Xbalanque
6
6
13
2.08
W
Arachne
impedimented
Arachne
10
8
4
1.5
W
Khepri
5
6
15
2.08
L
10
12
5
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,033
Damage
125,092
166,046
Taken
157,831
145,463
Mitigated
128,953
56,155
Healing
47,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AyeMiah
Hun Batz
26,276
8,201
0
9,417
29,427
11,186
174
7,740
21,687
0
135,733
W
Guan Yu
Doc_Nil
Guan Yu
26,491
2,961
4,222
19,512
41,113
60,986
3,422
14,635
25,774
526
118,880
L
Sobek
FurIong
Sobek
18,758
1,218
0
12,180
33,611
44,890
494
8,799
24,812
71,232
0
L
Merlin
Mo_Kasai
Merlin
36,938
1,368
0
2,564
21,300
8,601
0
7,607
13,693
164,633
0
W
Scylla
Twannyy
Scylla
33,160
2,934
0
4,137
22,465
12,922
1,566
8,408
13,948
128,722
0
L
Achilles
Zgjuegos
Achilles
16,666
4,074
0
10,000
33,678
49,382
735
9,123
24,555
1,026
86,293
W
Xbalanque
ZokieYbr
Xbalanque
29,499
15,957
0
11,261
32,926
15,107
8,955
10,231
22,670
0
213,026
W
Arachne
impedimented
Arachne
18,889
12,525
0
11,467
40,808
19,199
299
13,693
26,938
0
192,714
W
Khepri
13,994
1,579
0
5,556
28,734
37,249
1,859
10,225
18,454
47,477
0
L
26,454
16,724
0
13,822
39,815
14,894
2,250
16,193
23,622
0
133,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,690
Gold Earned
83,058
897
Minions Killed
815
0
Camps Cleared
0
3,340,462
Distance Traveled
3,216,173
36
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
16,464
470
173
5
0
691,425
11
W
Guan Yu
19,403
554
216
6
0
722,046
2
L
Sobek
15,846
453
91
3
0
695,266
2
L
Merlin
17,753
507
229
7
0
618,269
9
W
Scylla
18,862
539
195
6
0
671,067
6
L
Achilles
15,003
429
129
4
0
664,987
3
W
Xbalanque
21,146
604
254
7
0
579,422
6
W
Arachne
20,482
585
215
6
0
700,601
6
W
Khepri
18,797
537
17
0
0
667,326
16
L
Apollo
17,992
514
193
6
0
546,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role