Player Matchup

Bellona
Bellona
BlackenedAbyss
Bellona
Level 25
God Stats
6W - 0L
1,636 SR
Queue Stats
26W - 13L
1,447 Elo+
Solo
Kukulkan
Kukulkan
Krifre93
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,618 Elo+
Party 2
Merlin
Merlin
SuperPupp1
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,330 Elo+
Party 2
Skadi
Skadi
Tara_joshi
Skadi
Level 18
God Stats
42W - 44L
1,554 SR
Queue Stats
50W - 60L
1,523 Elo+
Solo
Arachne
Arachne
Wleeeek
Arachne
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 18
1,538 SR
1,484 Elo+

VS

Team Averages
Level 16
1,465 SR
1,344 Elo+
Artemis
Artemis
Ballin8MPT
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Loki
Loki
DARC_9shots
Loki
Level 5
God Stats
0W - 2L
1,247 SR
Queue Stats
12W - 24L
1,110 Elo+
Party 1
Poseidon
Poseidon
Novak0001
Poseidon
Level 29
God Stats
13W - 28L
1,576 SR
Queue Stats
538W - 558L
1,542 Elo+
Solo
Yemoja
Yemoja
QRamen
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 19L
1,110 Elo+
Party 1
Bellona
Bellona
dirtymoles
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 19
12,629
1,052
25,574
16,478
13,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Krifre93
Kukulkan
18
3 / 2 / 12
11,464
955
8,712
8,035
3,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
SuperPupp1
Merlin
20
13 / 3 / 14
13,831
1,153
22,697
10,106
4,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
20
14 / 0 / 13
13,967
1,164
21,305
8,777
3,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Wleeeek
Arachne
18
4 / 2 / 14
11,931
994
16,170
13,166
6,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ballin8MPT
Artemis
16
0 / 3 / 1
10,035
836
7,414
11,599
4,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 17 / 4
10,704
892
7,170
23,666
10,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
Novak0001
Poseidon
17
1 / 7 / 3
11,100
925
15,043
21,895
7,922
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
QRamen
Yemoja
17
1 / 11 / 4
11,832
986
10,062
22,562
27,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
dirtymoles
Bellona
17
5 / 3 / 1
11,990
999
12,122
22,433
18,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
21
41
Kills
8
8
Deaths
41
72
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
Ballin8MPT
Artemis
0
3
1
0.17
W
7
1
19
16.5
L
1
17
4
0.18
W
Kukulkan
Krifre93
Kukulkan
3
2
12
4.5
L
Poseidon
Novak0001
Poseidon
1
7
3
0.36
L
Yemoja
QRamen
Yemoja
1
11
4
0.27
W
Merlin
SuperPupp1
Merlin
13
3
14
6.67
W
Skadi
14
0
13
20.5
W
Arachne
Wleeeek
Arachne
4
2
14
5.5
L
Bellona
dirtymoles
Bellona
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,458
Damage
51,811
56,562
Taken
102,155
31,630
Mitigated
68,731
7,101
Healing
7,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Ballin8MPT
Artemis
7,414
3,218
0
1,097
11,599
4,734
0
2,630
8,969
0
24,549
W
25,574
8,821
0
1,881
16,478
13,338
0
6,033
10,445
337
40,200
L
7,170
1,594
0
0
23,666
10,075
0
5,165
18,501
0
23,886
W
Kukulkan
Krifre93
Kukulkan
8,712
1,540
0
0
8,035
3,608
0
4,759
3,276
24,093
0
L
Poseidon
Novak0001
Poseidon
15,043
1,212
548
2,332
21,895
7,922
0
8,902
12,993
59,065
0
L
Yemoja
QRamen
Yemoja
10,062
1,912
1,354
1,342
22,562
27,934
0
8,689
13,873
32,314
0
W
Merlin
SuperPupp1
Merlin
22,697
632
0
0
10,106
4,419
0
5,114
4,992
34,377
0
W
Skadi
21,305
9,774
0
1,970
8,777
3,901
0
3,586
5,191
0
53,516
W
Arachne
Wleeeek
Arachne
16,170
12,642
0
3,250
13,166
6,364
0
5,788
7,378
0
32,199
L
Bellona
dirtymoles
Bellona
12,122
3,614
0
1,293
22,433
18,066
0
6,360
16,073
181
21,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,822
Gold Earned
55,661
228
Minions Killed
233
4
Camps Cleared
8
1,208,604
Distance Traveled
993,342
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,035
836
36
3
3
169,663
2
W
Bellona
12,629
1,052
26
2
1
268,891
0
L
Loki
10,704
892
23
2
0
225,956
2
W
Kukulkan
11,464
955
56
5
0
198,607
0
L
Poseidon
11,100
925
112
9
0
180,249
2
L
Yemoja
11,832
986
53
4
1
163,705
0
W
Merlin
13,831
1,153
25
2
0
233,085
0
W
Skadi
13,967
1,164
85
7
0
237,678
0
W
Arachne
11,931
994
36
3
3
270,343
0
L
Bellona
11,990
999
9
1
4
253,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role