Player Matchup

Set
Set
JoeBillDinosaur
Set
Level 107
God Stats
2W - 3L
1,699 SR
Queue Stats
79W - 88L
1,494 Elo+
Solo
Artio
Artio
SilverWolf317
Artio
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
133W - 109L
1,494 Elo+
Party 1
Ra
Ra
zambir
Ra
Level 129
God Stats
22W - 25L
1,303 SR
Queue Stats
554W - 546L
1,590 Elo+
Party 1
Team Averages
Level 120
1,501 SR
1,526 Elo+

VS

Team Averages
Level 133
1,528 SR
1,513 Elo+
Chaac
Chaac
DadJustice9
Chaac
Level 105
God Stats
8W - 4L
1,351 SR
Queue Stats
61W - 44L
1,459 Elo+
Solo
Vulcan
Vulcan
Marquillos999
Vulcan
Level 140
God Stats
9W - 4L
1,733 SR
Queue Stats
95W - 74L
1,581 Elo+
Solo
Tyr
Tyr
Mikaxsus
Tyr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 3
7,917
566
4,505
11,379
5,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 2 / 1
8,726
623
7,797
18,328
20,884
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
11
2 / 7 / 2
8,738
624
11,281
9,182
5,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 11
9,561
683
8,742
10,929
8,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
9 / 2 / 7
11,105
793
14,705
7,246
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 2 / 10
10,304
736
9,674
11,102
6,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
17
17
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
L
0
8
3
0.19
W
9
2
7
6.25
W
5
2
10
5
L
2
2
1
1.25
L
Ra
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,583
Damage
33,121
38,889
Taken
29,277
31,679
Mitigated
17,909
8,629
Healing
8,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,742
1,388
342
4,257
10,929
8,481
867
7,979
2,950
0
23,866
L
4,505
929
0
1,347
11,379
5,398
0
3,954
7,143
0
22,193
W
14,705
3,602
0
625
7,246
2,819
840
4,853
2,393
66,475
0
W
9,674
1,643
0
3,674
11,102
6,609
755
6,352
4,750
0
36,847
L
7,797
925
639
2,506
18,328
20,884
0
6,497
11,030
22,228
0
L
Ra
11,281
492
2,679
1,458
9,182
5,397
0
3,658
5,216
46,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,381
Gold Earned
30,970
149
Minions Killed
199
0
Camps Cleared
0
736,928
Distance Traveled
810,978
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,561
683
26
2
0
251,329
1
L
Set
7,917
566
45
3
0
218,910
2
W
Vulcan
11,105
793
118
8
0
281,283
4
W
Tyr
10,304
736
55
4
0
278,366
6
L
Artio
8,726
623
27
2
0
275,287
1
L
Ra
8,738
624
77
6
0
242,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role