Player Matchup

Nemesis
Nemesis
Dymxfusion
Nemesis
Level 156
God Stats
2W - 0L
1,796 SR
Queue Stats
36W - 18L
1,625 Elo+
Party 2
Tyr
Tyr
IncaManxx
Tyr
Level 105
God Stats
4W - 0L
1,480 SR
Queue Stats
47W - 33L
1,505 Elo+
Party 2
Kuzenbo
Kuzenbo
LaserJelly
Kuzenbo
Level 57
God Stats
1W - 3L
1,218 SR
Queue Stats
2W - 10L
1,133 Elo+
Party 3
Medusa
Medusa
SpecularThree55
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,133 Elo+
Party 3
Kukulkan
Kukulkan
sunriseamor
Kukulkan
Level 25
God Stats
3W - 0L
1,664 SR
Queue Stats
23W - 14L
1,574 Elo+
Party 2
Team Averages
Level 72
1,532 SR
1,394 Elo+

VS

Team Averages
Level 107
1,533 SR
1,464 Elo+
Janus
Janus
GOChiefs82
Janus
Level 157
God Stats
9W - 8L
1,664 SR
Queue Stats
532W - 536L
1,597 Elo+
Party 1
Cerberus
Cerberus
JoyBoy98
Cerberus
Level 157
God Stats
1W - 3L
1,259 SR
Queue Stats
450W - 470L
1,626 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
L14N_J490
Ah Muzen Cab
Level 87
God Stats
2W - 1L
1,699 SR
Queue Stats
104W - 130L
1,383 Elo+
Party 4
Pele
Pele
Sassenack16
Pele
Level 107
God Stats
9W - 10L
1,542 SR
Queue Stats
605W - 660L
1,372 Elo+
Party 4
Ymir
Ymir
X RATCHET X 48
Ymir
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
15W - 10L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dymxfusion
Nemesis
18
12 / 1 / 11
11,214
623
19,022
11,192
4,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 2 / 5
9,799
544
8,454
13,408
8,365
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
LaserJelly
Kuzenbo
11
0 / 7 / 1
6,647
369
3,632
9,263
7,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
0 / 6 / 4
6,812
378
6,380
9,512
2,980
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
sunriseamor
Kukulkan
17
8 / 3 / 6
10,932
607
9,703
8,521
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
6 / 6 / 2
10,471
582
10,998
10,017
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
JoyBoy98
Cerberus
14
1 / 3 / 3
8,361
465
8,712
16,182
13,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
L14N_J490
Ah Muzen Cab
14
7 / 4 / 5
8,650
481
10,502
14,588
4,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 7 / 5
8,527
474
2,719
13,613
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 4 / 7
8,836
491
3,925
13,230
9,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
41
24
Kills
19
19
Deaths
24
27
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Dymxfusion
Nemesis
12
1
11
17.5
L
Janus
6
6
2
1.17
W
4
2
5
3.25
L
Cerberus
JoyBoy98
Cerberus
1
3
3
0.83
L
Ah Muzen Cab
L14N_J490
Ah Muzen Cab
7
4
5
2.38
W
Kuzenbo
LaserJelly
Kuzenbo
0
7
1
0.07
L
1
7
5
0.5
W
0
6
4
0.33
L
4
4
7
1.88
W
Kukulkan
sunriseamor
Kukulkan
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,191
Damage
36,856
51,896
Taken
67,630
26,055
Mitigated
35,962
8,323
Healing
20,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Dymxfusion
Nemesis
19,022
10,358
0
975
11,192
4,900
86
4,454
6,538
0
69,729
L
Janus
10,998
381
0
150
10,017
3,360
1,545
1,794
8,121
74,551
0
W
8,454
1,691
0
4,006
13,408
8,365
0
7,603
5,138
0
54,871
L
Cerberus
JoyBoy98
Cerberus
8,712
600
0
6,911
16,182
13,906
865
847
15,293
50,646
0
L
Ah Muzen Cab
L14N_J490
Ah Muzen Cab
10,502
4,840
0
6,648
14,588
4,823
912
3,337
11,211
0
47,639
W
Kuzenbo
LaserJelly
Kuzenbo
3,632
1,274
0
580
9,263
7,013
653
2,575
6,651
27,046
0
L
2,719
724
0
3,987
13,613
3,973
324
3,371
10,092
0
52,942
W
6,380
3,210
341
1,264
9,512
2,980
588
2,216
7,262
0
27,924
L
3,925
446
0
3,172
13,230
9,900
366
3,566
9,578
16,421
0
W
Kukulkan
sunriseamor
Kukulkan
9,703
1,020
0
1,157
8,521
2,797
1,161
5,559
2,672
58,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,404
Gold Earned
44,845
423
Minions Killed
484
0
Camps Cleared
0
1,631,500
Distance Traveled
1,545,133
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,214
623
99
6
0
413,240
5
L
Janus
10,471
582
154
9
0
321,907
4
W
Tyr
9,799
544
102
6
0
339,624
3
L
Cerberus
8,361
465
119
7
0
296,555
1
L
Ah Muzen Cab
8,650
481
79
4
0
277,760
1
W
Kuzenbo
6,647
369
38
2
0
320,999
1
L
Pele
8,527
474
96
5
0
358,091
3
W
Medusa
6,812
378
59
3
0
265,233
0
L
Ymir
8,836
491
36
2
0
290,820
0
W
Kukulkan
10,932
607
125
7
0
292,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role