Player Matchup

Cthulhu
Cthulhu
Alaimara
Cthulhu
Level 137
God Stats
63W - 43L
1,770 SR
Queue Stats
432W - 430L
1,409 Elo+
Solo
Cernunnos
Cernunnos
JMcColm
Cernunnos
Level 63
God Stats
1W - 1L
1,295 SR
Queue Stats
45W - 41L
1,436 Elo+
Solo
Nu Wa
Nu Wa
ScrontonBranch
Nu Wa
Level 63
God Stats
5W - 2L
1,646 SR
Queue Stats
6W - 3L
1,466 Elo+
Party 1
Jing Wei
Jing Wei
WoIfBane
Jing Wei
Level 27
God Stats
3W - 0L
1,212 SR
Queue Stats
8W - 7L
1,340 Elo+
Party 1
Baron Samedi
Baron Samedi
soofyy17
Baron Samedi
Level 107
God Stats
2W - 0L
1,227 SR
Queue Stats
7W - 7L
1,340 Elo+
Party 1
Team Averages
Level 79
1,430 SR
1,398 Elo+

VS

Team Averages
Level 82
1,405 SR
1,456 Elo+
Merlin
Merlin
HedRasta
Merlin
Level 127
God Stats
0W - 1L
1,603 SR
Queue Stats
11W - 12L
1,452 Elo+
Party 2
Sobek
Sobek
LonelySaiyan420
Sobek
Level 105
God Stats
0W - 1L
1,297 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Medusa
Medusa
ParadoxDaProdigy
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Serqet
Serqet
Somberwombat
Serqet
Level 48
God Stats
0W - 2L
1,362 SR
Queue Stats
10W - 9L
1,330 Elo+
Solo
Chaac
Chaac
kampi17
Chaac
Level 102
God Stats
0W - 1L
1,263 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alaimara
Cthulhu
16
6 / 3 / 16
9,966
997
10,397
13,815
13,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
JMcColm
Cernunnos
16
13 / 2 / 8
11,113
1,111
14,185
8,021
3,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 3 / 8
8,680
868
8,251
5,834
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
WoIfBane
Jing Wei
15
5 / 1 / 9
8,997
900
7,447
6,241
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
soofyy17
Baron Samedi
14
2 / 0 / 16
8,075
808
5,086
2,491
1,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HedRasta
Merlin
14
2 / 4 / 5
8,046
805
6,455
8,687
3,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 6 / 6
6,874
687
4,727
13,337
9,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 8 / 2
5,720
572
2,868
8,955
3,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
13
5 / 4 / 3
8,498
850
7,616
10,797
3,807
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
kampi17
Chaac
12
1 / 7 / 2
6,592
659
4,026
13,128
7,762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
27
29
Kills
9
9
Deaths
29
57
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alaimara
Cthulhu
6
3
16
4.67
L
Merlin
HedRasta
Merlin
2
4
5
1.13
W
Cernunnos
JMcColm
Cernunnos
13
2
8
8.5
L
1
6
6
0.67
L
0
8
2
0.13
W
3
3
8
2.33
L
Serqet
5
4
3
1.63
W
Jing Wei
WoIfBane
Jing Wei
5
1
9
9.5
L
Chaac
kampi17
Chaac
1
7
2
0.29
W
Baron Samedi
soofyy17
Baron Samedi
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,366
Damage
25,692
36,402
Taken
54,904
21,830
Mitigated
27,448
7,260
Healing
5,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alaimara
Cthulhu
10,397
661
0
2,875
13,815
13,512
0
2,660
10,670
32,070
0
L
Merlin
HedRasta
Merlin
6,455
79
0
333
8,687
3,370
1
3,907
4,616
30,873
0
W
Cernunnos
JMcColm
Cernunnos
14,185
9,732
0
1,104
8,021
3,219
2,557
3,718
4,303
0
27,869
L
4,727
234
494
1,564
13,337
9,364
0
4,136
8,968
12,300
0
L
2,868
1,683
0
50
8,955
3,145
0
5,758
2,952
0
9,707
W
8,251
1,680
0
367
5,834
1,865
629
2,127
3,707
19,380
0
L
Serqet
7,616
1,904
0
250
10,797
3,807
0
4,812
5,677
0
17,622
W
Jing Wei
WoIfBane
Jing Wei
7,447
6,677
0
434
6,241
2,214
1,767
2,037
4,041
0
27,147
L
Chaac
kampi17
Chaac
4,026
791
0
3,286
13,128
7,762
0
4,241
8,556
0
19,728
W
Baron Samedi
soofyy17
Baron Samedi
5,086
206
1,748
732
2,491
1,020
345
1,101
1,152
17,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,831
Gold Earned
35,730
206
Minions Killed
169
8
Camps Cleared
7
883,891
Distance Traveled
791,653
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,966
997
45
5
2
213,516
2
L
Merlin
8,046
805
66
7
3
165,525
0
W
Cernunnos
11,113
1,111
40
4
1
161,318
0
L
Sobek
6,874
687
17
2
1
163,257
0
L
Medusa
5,720
572
15
2
1
134,605
1
W
Nu Wa
8,680
868
24
2
0
150,703
0
L
Serqet
8,498
850
36
4
0
172,817
0
W
Jing Wei
8,997
900
62
6
5
194,745
1
L
Chaac
6,592
659
35
4
2
155,449
0
W
Baron Samedi
8,075
808
35
4
0
163,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role