Player Matchup

Izanami
Izanami
 
Izanami
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Konvektionsstrom
Loki
Level 103
God Stats
14W - 16L
1,308 SR
Queue Stats
203W - 230L
1,409 Elo+
Party 2
Hercules
Hercules
Original-marvas5
Hercules
Level 105
God Stats
2W - 2L
1,720 SR
Queue Stats
290W - 329L
1,389 Elo+
Party 2
Tiamat
Tiamat
Strawhat_Ruffy14
Tiamat
Level 84
God Stats
22W - 21L
1,541 SR
Queue Stats
298W - 339L
1,423 Elo+
Party 2
Sylvanus
Sylvanus
WhiteFighter7
Sylvanus
Level 86
God Stats
3W - 5L
1,434 SR
Queue Stats
199W - 217L
1,438 Elo+
Party 2
Team Averages
Level 95
1,500 SR
1,432 Elo+

VS

Team Averages
Level 85
1,526 SR
1,443 Elo+
Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Adhey13
Medusa
Level 68
God Stats
13W - 12L
1,503 SR
Queue Stats
31W - 28L
1,600 Elo+
Party 1
Fafnir
Fafnir
DeathDragonXII
Fafnir
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,162 Elo+
Solo
Loki
Loki
FiZZeSchteven
Loki
Level 59
God Stats
131W - 143L
1,512 SR
Queue Stats
561W - 671L
1,401 Elo+
Solo
Poseidon
Poseidon
Psycho-BNDT1
Poseidon
Level 120
God Stats
3W - 7L
1,615 SR
Queue Stats
427W - 414L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
5 / 1 / 5
11,171
588
12,540
11,605
4,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 2 / 11
11,275
593
15,036
13,246
5,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 1 / 7
9,088
478
8,489
17,632
14,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
3 / 2 / 10
9,673
509
9,974
6,837
4,822
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
WhiteFighter7
Sylvanus
15
7 / 0 / 10
10,952
576
8,724
10,241
12,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 2 / 0
10,173
535
10,452
15,786
13,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
Adhey13
Medusa
14
1 / 5 / 1
8,658
456
6,689
13,049
4,657
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 5 / 2
7,348
387
1,921
13,501
12,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 6 / 2
8,115
427
2,511
14,508
4,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
Psycho-BNDT1
Poseidon
12
1 / 8 / 1
8,013
422
9,852
11,624
3,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
12
26
Kills
6
6
Deaths
26
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
5
7.5
L
Chaac
 
Chaac
4
2
0
2
L
Medusa
Adhey13
Medusa
1
5
1
0.3
L
0
5
2
0.2
L
0
6
2
0.17
W
9
2
11
7.25
W
2
1
7
5.5
L
Poseidon
Psycho-BNDT1
Poseidon
1
8
1
0.19
W
3
2
10
4
W
Sylvanus
WhiteFighter7
Sylvanus
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,763
Damage
31,425
59,561
Taken
68,468
41,003
Mitigated
39,001
30,126
Healing
16,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,540
9,726
0
6,949
11,605
4,034
4,131
1,446
10,159
0
97,092
L
Chaac
 
Chaac
10,452
1,795
0
4,402
15,786
13,208
244
4,662
10,642
0
63,342
L
Medusa
Adhey13
Medusa
6,689
2,766
0
3,698
13,049
4,657
987
904
12,120
0
55,341
L
1,921
916
0
1,384
13,501
12,855
243
4,470
8,723
5,055
0
L
2,511
476
501
4,541
14,508
4,973
0
2,903
11,378
0
45,041
W
15,036
4,630
0
5,640
13,246
5,791
773
1,707
11,539
0
86,610
W
8,489
1,854
0
4,564
17,632
14,114
794
4,359
13,273
0
46,799
L
Poseidon
Psycho-BNDT1
Poseidon
9,852
926
0
1,570
11,624
3,308
0
4,807
6,407
44,902
0
W
9,974
691
0
2,388
6,837
4,822
1,439
2,094
4,743
53,601
0
W
Sylvanus
WhiteFighter7
Sylvanus
8,724
2,189
4,017
6,568
10,241
12,242
794
2,167
8,074
27,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,159
Gold Earned
42,307
526
Minions Killed
419
0
Camps Cleared
0
1,793,779
Distance Traveled
1,640,442
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,171
588
166
9
0
324,129
6
L
Chaac
10,173
535
112
6
0
354,839
3
L
Medusa
8,658
456
120
6
0
314,990
4
L
Fafnir
7,348
387
10
1
0
300,732
0
L
Loki
8,115
427
89
5
0
367,116
5
W
Loki
11,275
593
145
8
0
384,155
3
W
Hercules
9,088
478
76
4
0
374,895
4
L
Poseidon
8,013
422
88
5
0
302,765
4
W
Tiamat
9,673
509
99
5
0
391,977
4
W
Sylvanus
10,952
576
40
2
0
318,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role