Player Matchup

Ares
Ares
CiaoLeo38
Ares
Level 29
God Stats
41W - 43L
1,580 SR
Queue Stats
137W - 155L
1,497 Elo+
Party 2
Chernobog
Chernobog
Fast1God
Chernobog
Level 28
God Stats
19W - 15L
1,543 SR
Queue Stats
134W - 189L
1,411 Elo+
Party 2
King Arthur
King Arthur
Giannone
King Arthur
Level 28
God Stats
21W - 28L
1,444 SR
Queue Stats
310W - 356L
1,467 Elo+
Party 2
Camazotz
Camazotz
Kanapah
Camazotz
Level 38
God Stats
5W - 2L
1,496 SR
Queue Stats
92W - 101L
1,423 Elo+
Party 2
Sol
Sol
skorg666
Sol
Level 28
God Stats
67W - 66L
1,513 SR
Queue Stats
264W - 343L
1,447 Elo+
Party 2
Team Averages
Level 30
1,515 SR
1,449 Elo+

VS

Team Averages
Level 10
1,279 SR
1,109 Elo+
Fenrir
Fenrir
Nardo_092
Fenrir
Level 16
God Stats
34W - 49L
1,182 SR
Queue Stats
605W - 723L
973 Elo+
Party 1
Artemis
Artemis
Straussone
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,493 Elo+
Solo
King Arthur
King Arthur
Tutumpak
King Arthur
Level 15
God Stats
47W - 63L
1,179 SR
Queue Stats
697W - 863L
1,029 Elo+
Party 1
Cerberus
Cerberus
francofrantur
Cerberus
Level 4
God Stats
0W - 6L
1,247 SR
Queue Stats
0W - 12L
1,049 Elo+
Party 1
Kukulkan
Kukulkan
jenagu
Kukulkan
Level 13
God Stats
16W - 26L
1,284 SR
Queue Stats
262W - 386L
998 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
8 / 0 / 8
7,183
653
2,988
6,135
3,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Fast1God
Chernobog
11
7 / 1 / 8
6,973
634
10,788
4,964
1,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Giannone
King Arthur
11
6 / 0 / 3
6,645
604
4,714
7,205
3,620
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Camazotz
Kanapah
Camazotz
10
2 / 0 / 7
5,938
540
2,479
7,024
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
7 / 0 / 5
7,653
696
7,073
3,940
1,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nardo_092
Fenrir
6
0 / 2 / 0
4,459
405
832
6,475
1,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Artemis
Straussone
Artemis
7
0 / 6 / 1
4,542
413
2,031
5,752
1,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Tutumpak
King Arthur
6
0 / 9 / 0
4,190
381
2,265
7,648
2,588
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
francofrantur
Cerberus
8
1 / 8 / 0
5,210
474
3,451
10,065
4,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
jenagu
Kukulkan
8
0 / 5 / 0
4,549
414
4,149
7,163
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
2
30
Kills
1
1
Deaths
30
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
8
0
8
12
W
Chernobog
Fast1God
Chernobog
7
1
8
11
W
King Arthur
Giannone
King Arthur
6
0
3
7.5
W
Camazotz
Kanapah
Camazotz
2
0
7
5.5
L
Fenrir
Nardo_092
Fenrir
0
2
0
0
L
Artemis
Straussone
Artemis
0
6
1
0.08
L
King Arthur
Tutumpak
King Arthur
0
9
0
0
L
Cerberus
francofrantur
Cerberus
1
8
0
0.13
L
Kukulkan
jenagu
Kukulkan
0
5
0
0
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,042
Damage
12,728
29,268
Taken
37,103
12,069
Mitigated
12,984
14,897
Healing
4,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
2,988
353
0
1,751
6,135
3,938
710
1,567
4,526
12,715
0
W
Chernobog
Fast1God
Chernobog
10,788
6,583
0
2,006
4,964
1,405
649
2,298
2,666
0
37,870
W
King Arthur
Giannone
King Arthur
4,714
341
2
2,244
7,205
3,620
396
1,049
6,079
0
31,136
W
Camazotz
Kanapah
Camazotz
2,479
1,043
0
6,051
7,024
2,034
0
970
5,946
0
24,688
L
Fenrir
Nardo_092
Fenrir
832
596
0
1,682
6,475
1,940
0
1,410
5,065
0
14,037
L
Artemis
Straussone
Artemis
2,031
1,034
0
140
5,752
1,442
0
2,144
3,608
0
12,172
L
King Arthur
Tutumpak
King Arthur
2,265
595
0
130
7,648
2,588
0
1,109
6,539
0
10,060
L
Cerberus
francofrantur
Cerberus
3,451
331
0
741
10,065
4,645
0
1,387
8,678
13,120
0
L
Kukulkan
jenagu
Kukulkan
4,149
992
0
1,347
7,163
2,369
0
4,011
3,152
22,569
0
W
7,073
1,378
0
2,843
3,940
1,072
1,389
1,361
2,451
42,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,392
Gold Earned
22,950
308
Minions Killed
124
0
Camps Cleared
0
973,824
Distance Traveled
911,048
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,183
653
10
1
0
192,951
3
W
Chernobog
6,973
634
77
7
0
166,629
2
W
King Arthur
6,645
604
70
6
0
206,600
2
W
Camazotz
5,938
540
58
5
0
203,967
4
L
Fenrir
4,459
405
37
3
0
210,404
1
L
Artemis
4,542
413
20
2
0
165,159
1
L
King Arthur
4,190
381
17
2
0
191,036
0
L
Cerberus
5,210
474
20
2
0
181,649
0
L
Kukulkan
4,549
414
30
3
0
162,800
0
W
Sol
7,653
696
93
8
0
203,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role