Player Matchup

Hera
Hera
AlanCastro45
Hera
Level 158
God Stats
1W - 0L
1,655 SR
Queue Stats
34W - 24L
1,490 Elo+
Party 4
Sobek
Sobek
Darknight7074
Sobek
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 13L
1,578 Elo+
Party 3
Sol
Sol
PiernaDePescado
Sol
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Neith
Neith
deaconFXT
Neith
Level 2
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 4
Skadi
Skadi
squishiely
Skadi
Level 26
God Stats
2W - 1L
1,339 SR
Queue Stats
59W - 57L
1,210 Elo+
Party 3
Team Averages
Level 45
1,499 SR
1,456 Elo+

VS

Team Averages
Level 18
1,505 SR
1,454 Elo+
Cabrakan
Cabrakan
Ix_Jonz_xI
Cabrakan
Level 29
God Stats
0W - 4L
1,267 SR
Queue Stats
44W - 46L
1,538 Elo+
Party 1
Bellona
Bellona
LetsHaveVex-
Bellona
Level 5
God Stats
3W - 4L
1,455 SR
Queue Stats
5W - 4L
1,403 Elo+
Party 2
Izanami
Izanami
Snowhound97
Izanami
Level 17
God Stats
18W - 10L
1,564 SR
Queue Stats
53W - 53L
1,522 Elo+
Party 1
Chiron
Chiron
Sull2k
Chiron
Level 25
God Stats
6W - 1L
1,740 SR
Queue Stats
8W - 4L
1,403 Elo+
Party 2
Nemesis
Nemesis
THEBOBB81
Nemesis
Level 15
God Stats
62W - 56L
1,497 SR
Queue Stats
85W - 89L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 20
15,035
1,074
27,390
8,728
2,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
2 / 1 / 21
13,584
970
14,048
12,135
14,964
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 1 / 21
13,019
930
26,630
24,957
8,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Neith
deaconFXT
Neith
20
12 / 4 / 14
14,233
1,017
20,398
15,137
5,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Skadi
19
7 / 1 / 16
13,211
944
20,484
11,053
3,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ix_Jonz_xI
Cabrakan
18
2 / 9 / 3
11,895
850
13,626
23,758
30,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
LetsHaveVex-
Bellona
15
0 / 2 / 1
10,269
734
3,977
9,176
4,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Snowhound97
Izanami
18
1 / 8 / 5
12,200
871
20,368
26,456
9,592
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chiron
Sull2k
Chiron
19
4 / 4 / 2
13,321
952
19,015
25,916
9,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
THEBOBB81
Nemesis
17
0 / 11 / 1
11,082
792
11,134
31,075
11,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
19
34
Kills
7
7
Deaths
34
92
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
0
20
18
W
2
1
21
12.5
L
Cabrakan
Ix_Jonz_xI
Cabrakan
2
9
3
0.39
L
Bellona
LetsHaveVex-
Bellona
0
2
1
0.25
W
5
1
21
15.5
L
Izanami
Snowhound97
Izanami
1
8
5
0.44
L
Chiron
Sull2k
Chiron
4
4
2
1.25
L
Nemesis
THEBOBB81
Nemesis
0
11
1
0.05
W
Neith
deaconFXT
Neith
12
4
14
4.75
W
Skadi
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,950
Damage
68,120
72,010
Taken
116,381
35,529
Mitigated
64,773
22,178
Healing
12,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,390
6,506
0
2,461
8,728
2,964
0
1,272
7,456
65,716
0
W
14,048
217
0
2,269
12,135
14,964
0
1,108
11,027
22,962
0
L
Cabrakan
Ix_Jonz_xI
Cabrakan
13,626
2,131
876
1,900
23,758
30,021
0
14,057
9,701
30,135
0
L
Bellona
LetsHaveVex-
Bellona
3,977
777
0
577
9,176
4,348
0
5,706
3,470
0
8,047
W
26,630
13,317
0
12,429
24,957
8,069
0
6,154
18,803
51,010
0
L
Izanami
Snowhound97
Izanami
20,368
14,550
0
2,277
26,456
9,592
0
15,906
10,550
0
53,981
L
Chiron
Sull2k
Chiron
19,015
8,149
847
3,034
25,916
9,476
0
15,750
10,166
0
59,742
L
Nemesis
THEBOBB81
Nemesis
11,134
2,670
0
2,858
31,075
11,336
0
16,649
14,426
0
32,949
W
Neith
deaconFXT
Neith
20,398
7,770
0
3,580
15,137
5,867
0
2,586
12,551
0
37,670
W
Skadi
20,484
11,236
0
1,439
11,053
3,665
0
2,506
8,547
0
38,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,082
Gold Earned
58,767
272
Minions Killed
240
10
Camps Cleared
6
1,220,243
Distance Traveled
1,159,502
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
15,035
1,074
109
8
1
273,592
0
W
Sobek
13,584
970
14
1
1
242,924
1
L
Cabrakan
11,895
850
42
3
0
211,694
0
L
Bellona
10,269
734
7
1
0
140,563
0
W
Sol
13,019
930
60
4
4
237,050
0
L
Izanami
12,200
871
61
4
0
245,231
0
L
Chiron
13,321
952
77
6
2
272,159
0
L
Nemesis
11,082
792
53
4
4
289,855
0
W
Neith
14,233
1,017
50
4
0
227,974
0
W
Skadi
13,211
944
39
3
4
238,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role