Player Matchup

Hera
Hera
FemboyGaren
Hera
Level 6
God Stats
0W - 2L
1,105 SR
Queue Stats
0W - 4L
947 Elo+
Party 1
Ratatoskr
Ratatoskr
Gagatrondra
Ratatoskr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
947 Elo+
Party 1
Tsukuyomi
Tsukuyomi
fisneroo
Tsukuyomi
Level 6
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 6L
925 Elo+
Party 1
Mercury
Mercury
fornes12
Mercury
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
947 Elo+
Party 1
Pele
Pele
redalertice
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
975 Elo+
Party 1
Team Averages
Level 9
1,374 SR
949 Elo+

VS

Team Averages
Level 19
1,445 SR
1,304 Elo+
Aphrodite
Aphrodite
Edwin756
Aphrodite
Level 23
God Stats
25W - 47L
1,287 SR
Queue Stats
153W - 193L
1,299 Elo+
Solo
Nemesis
Nemesis
Jokarnn
Nemesis
Level 7
God Stats
65W - 48L
1,500 SR
Queue Stats
312W - 311L
1,111 Elo+
Solo
Skadi
Skadi
Nikosta
Skadi
Level 28
God Stats
8W - 18L
1,360 SR
Queue Stats
42W - 49L
1,461 Elo+
Solo
Fenrir
Fenrir
Xen0m0rphus
Fenrir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 62L
1,325 Elo+
Party 2
Ra
Ra
xDacian
Ra
Level 23
God Stats
7W - 6L
1,578 SR
Queue Stats
84W - 72L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 3
8,062
366
8,050
10,900
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Gagatrondra
Ratatoskr
15
7 / 9 / 3
9,998
454
12,317
18,223
7,525
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
fisneroo
Tsukuyomi
13
2 / 8 / 2
8,772
399
5,174
13,499
5,490
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
fornes12
Mercury
16
6 / 9 / 5
11,085
504
8,450
17,547
7,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 7 / 3
10,219
465
13,686
16,894
6,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Edwin756
Aphrodite
17
5 / 5 / 10
11,802
536
6,668
19,497
8,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
Jokarnn
Nemesis
18
9 / 3 / 8
11,623
528
11,685
14,892
8,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Nikosta
Skadi
17
5 / 6 / 11
11,438
520
13,348
16,949
7,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
19
14 / 1 / 7
12,211
555
14,708
12,752
7,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

17
7 / 8 / 3
11,352
516
10,854
12,744
4,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
79
22
Kills
40
42
Deaths
23
16
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Edwin756
Aphrodite
5
5
10
2
L
1
9
3
0.28
L
Ratatoskr
Gagatrondra
Ratatoskr
7
9
3
0.94
W
Nemesis
Jokarnn
Nemesis
9
3
8
4.33
W
Skadi
Nikosta
Skadi
5
6
11
1.75
W
Fenrir
14
1
7
17.5
L
Tsukuyomi
fisneroo
Tsukuyomi
2
8
2
0.38
L
Mercury
fornes12
Mercury
6
9
5
0.94
L
6
7
3
1.07
W
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,677
Damage
57,263
77,063
Taken
76,834
30,104
Mitigated
36,280
4,265
Healing
26,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Edwin756
Aphrodite
6,668
927
5,478
12,205
19,497
8,107
1,395
2,281
17,066
49,714
0
L
8,050
2,172
0
500
10,900
3,720
280
2,249
8,611
37,308
0
L
Ratatoskr
Gagatrondra
Ratatoskr
12,317
3,481
0
715
18,223
7,525
0
4,498
13,385
0
45,098
W
Nemesis
Jokarnn
Nemesis
11,685
5,393
0
1,343
14,892
8,048
782
1,061
13,727
130
63,706
W
Skadi
Nikosta
Skadi
13,348
5,914
0
1,350
16,949
7,575
3,097
2,665
14,174
0
71,464
W
Fenrir
14,708
1,123
0
1,666
12,752
7,946
1,126
812
11,856
0
66,638
L
Tsukuyomi
fisneroo
Tsukuyomi
5,174
1,244
0
716
13,499
5,490
774
1,872
11,605
0
36,242
L
Mercury
fornes12
Mercury
8,450
2,997
0
750
17,547
7,296
0
4,447
12,878
0
55,359
L
13,686
2,701
0
1,584
16,894
6,073
0
3,828
12,932
0
43,134
W
10,854
1,163
1,292
3,069
12,744
4,604
1,517
739
11,961
70,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,136
Gold Earned
58,426
329
Minions Killed
518
0
Camps Cleared
0
1,783,826
Distance Traveled
1,923,270
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,802
536
94
4
0
382,785
3
L
Hera
8,062
366
63
3
0
308,802
0
L
Ratatoskr
9,998
454
74
3
0
355,492
0
W
Nemesis
11,623
528
95
4
0
386,684
4
W
Skadi
11,438
520
104
5
0
358,406
0
W
Fenrir
12,211
555
99
5
0
416,526
1
L
Tsukuyomi
8,772
399
69
3
0
360,654
2
L
Mercury
11,085
504
80
4
0
438,867
1
L
Pele
10,219
465
43
2
0
320,011
5
W
Ra
11,352
516
126
6
0
378,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role