Player Matchup

Medusa
Medusa
Mani59
Medusa
Level 23
God Stats
6W - 2L
1,761 SR
Queue Stats
74W - 66L
1,605 Elo+
Party 1
Sun Wukong
Sun Wukong
QuinntJ
Sun Wukong
Level 17
God Stats
11W - 8L
1,682 SR
Queue Stats
58W - 54L
1,562 Elo+
Solo
Geb
Geb
Triniti7
Geb
Level 24
God Stats
6W - 4L
1,588 SR
Queue Stats
66W - 56L
1,609 Elo+
Party 1
Janus
Janus
YangSlayer
Janus
Level 17
God Stats
16W - 19L
1,873 SR
Queue Stats
190W - 178L
1,591 Elo+
Solo
Ao Kuang
Ao Kuang
miimiix94
Ao Kuang
Level 25
God Stats
3W - 7L
1,655 SR
Queue Stats
57W - 48L
1,582 Elo+
Party 1
Team Averages
Level 21
1,712 SR
1,590 Elo+

VS

Team Averages
Level 20
1,701 SR
1,672 Elo+
Achilles
Achilles
BuryThеLight
Achilles
Level 17
God Stats
1W - 1L
1,947 SR
Queue Stats
22W - 3L
1,829 Elo+
Party 2
Set
Set
DeepDixInCider
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 57L
1,451 Elo+
Solo
Sobek
Sobek
Zvezden
Sobek
Level 35
God Stats
1W - 1L
1,700 SR
Queue Stats
8W - 3L
1,711 Elo+
Party 2
Zeus
Zeus
genekolog
Zeus
Level 14
God Stats
0W - 1L
1,859 SR
Queue Stats
5W - 5L
1,620 Elo+
Solo
Nike
Nike
xOv3rD0sex
Nike
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mani59
Medusa
14
2 / 1 / 2
8,515
501
9,154
7,824
2,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
QuinntJ
Sun Wukong
14
5 / 0 / 5
8,703
512
10,155
11,696
8,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 6
6,913
407
1,923
13,843
7,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
16
9 / 1 / 5
10,055
591
12,436
6,000
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
miimiix94
Ao Kuang
14
7 / 2 / 6
8,919
525
11,807
14,816
5,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BuryThеLight
Achilles
15
6 / 4 / 0
9,175
540
14,917
17,543
9,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 6 / 2
7,798
459
5,668
14,065
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Zvezden
Sobek
9
0 / 2 / 3
6,407
377
5,336
13,858
7,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
11
1 / 7 / 0
6,968
410
2,740
9,833
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 4 / 1
7,333
431
1,899
10,128
6,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
23
Kills
8
8
Deaths
23
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
BuryThеLight
Achilles
6
4
0
1.5
L
1
6
2
0.33
W
Medusa
Mani59
Medusa
2
1
2
3
W
Sun Wukong
QuinntJ
Sun Wukong
5
0
5
7.5
W
0
4
6
0.75
W
Janus
9
1
5
11.5
L
Sobek
Zvezden
Sobek
0
2
3
0.75
L
Zeus
1
7
0
0.14
W
Ao Kuang
miimiix94
Ao Kuang
7
2
6
5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,475
Damage
30,560
54,179
Taken
65,427
26,739
Mitigated
32,661
20,766
Healing
18,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BuryThеLight
Achilles
14,917
6,358
0
6,516
17,543
9,185
0
5,691
11,693
0
54,335
L
5,668
2,620
0
4,421
14,065
5,482
0
4,990
8,930
0
44,984
W
Medusa
Mani59
Medusa
9,154
5,117
0
4,533
7,824
2,454
1,436
632
7,152
0
56,048
W
Sun Wukong
QuinntJ
Sun Wukong
10,155
1,316
0
2,885
11,696
8,740
486
2,288
9,108
160
41,522
W
1,923
433
0
2,103
13,843
7,986
33
1,955
11,802
9,912
0
W
Janus
12,436
965
120
2,400
6,000
2,089
0
921
4,936
65,909
0
L
Sobek
Zvezden
Sobek
5,336
287
575
4,513
13,858
7,750
0
5,347
8,407
15,151
0
L
Zeus
2,740
120
0
1,337
9,833
3,382
0
5,656
3,965
26,175
0
W
Ao Kuang
miimiix94
Ao Kuang
11,807
2,784
159
8,566
14,816
5,470
411
1,860
12,855
41,028
0
L
1,899
313
0
1,319
10,128
6,862
399
3,896
6,106
0
29,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,105
Gold Earned
37,681
401
Minions Killed
334
0
Camps Cleared
0
1,608,576
Distance Traveled
1,554,630
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,175
540
89
5
0
325,574
4
L
Set
7,798
459
83
5
0
304,225
0
W
Medusa
8,515
501
114
7
0
303,572
3
W
Sun Wukong
8,703
512
87
5
0
316,027
2
W
Geb
6,913
407
10
1
0
321,206
0
W
Janus
10,055
591
121
7
0
319,660
4
L
Sobek
6,407
377
19
1
0
357,303
4
L
Zeus
6,968
410
74
4
0
278,588
0
W
Ao Kuang
8,919
525
69
4
0
348,111
0
L
Nike
7,333
431
69
4
0
288,940
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role