Player Matchup

Fenrir
Fenrir
CalHear
Fenrir
Level 24
God Stats
7W - 8L
1,801 SR
Queue Stats
262W - 327L
1,242 Elo+
Solo
Ne Zha
Ne Zha
P4LH4C0157
Ne Zha
Level 14
God Stats
2W - 1L
1,832 SR
Queue Stats
13W - 16L
1,317 Elo+
Solo
Izanami
Izanami
Saifkanner
Izanami
Level 24
God Stats
22W - 13L
1,731 SR
Queue Stats
43W - 27L
1,401 Elo+
Solo
Hachiman
Hachiman
juanfevargasm
Hachiman
Level 19
God Stats
2W - 1L
1,722 SR
Queue Stats
43W - 32L
1,506 Elo+
Solo
Olorun
Olorun
liamcobracai
Olorun
Level 23
God Stats
1W - 3L
1,396 SR
Queue Stats
66W - 107L
1,185 Elo+
Solo
Team Averages
Level 21
1,696 SR
1,330 Elo+

VS

Team Averages
Level 20
1,506 SR
1,314 Elo+
Danzaburou
Danzaburou
AstaWolf
Danzaburou
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,331 Elo+
Party 1
Cthulhu
Cthulhu
DrAculatoyou
Cthulhu
Level 17
God Stats
4W - 1L
1,520 SR
Queue Stats
8W - 7L
1,241 Elo+
Party 1
Merlin
Merlin
Fredbearanf
Merlin
Level 16
God Stats
4W - 3L
1,465 SR
Queue Stats
6W - 9L
1,285 Elo+
Solo
Athena
Athena
ILil kae
Athena
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 30L
1,335 Elo+
Solo
Achilles
Achilles
Wehrmacht337
Achilles
Level 29
God Stats
4W - 2L
1,547 SR
Queue Stats
98W - 100L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CalHear
Fenrir
20
0 / 8 / 11
13,460
897
12,938
20,486
10,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
P4LH4C0157
Ne Zha
20
7 / 10 / 11
15,456
1,030
26,488
29,377
16,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Saifkanner
Izanami
20
12 / 8 / 7
17,632
1,175
49,708
28,574
12,194
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hachiman
juanfevargasm
Hachiman
20
7 / 5 / 9
15,347
1,023
26,862
23,919
9,059
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
20
0 / 12 / 10
13,385
892
2,707
21,140
8,811
Team 1 Tickets

0

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AstaWolf
Danzaburou
20
15 / 2 / 22
17,000
1,133
34,785
22,795
10,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
DrAculatoyou
Cthulhu
20
4 / 3 / 28
15,909
1,061
24,518
33,306
47,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
20
12 / 7 / 20
16,550
1,103
23,129
19,546
7,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
ILil kae
Athena
20
6 / 9 / 23
14,555
970
15,922
30,300
30,199
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Wehrmacht337
Achilles
20
6 / 5 / 19
15,064
1,004
18,580
20,090
16,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
155
26
Kills
43
43
Deaths
26
48
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AstaWolf
Danzaburou
15
2
22
13
L
Fenrir
CalHear
Fenrir
0
8
11
0.69
W
Cthulhu
DrAculatoyou
Cthulhu
4
3
28
6
W
Merlin
12
7
20
3.14
W
Athena
ILil kae
Athena
6
9
23
1.94
L
Ne Zha
P4LH4C0157
Ne Zha
7
10
11
1.25
L
Izanami
Saifkanner
Izanami
12
8
7
1.94
W
Achilles
Wehrmacht337
Achilles
6
5
19
3.1
L
Hachiman
juanfevargasm
Hachiman
7
5
9
2.3
L
Olorun
0
12
10
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,703
Damage
116,934
123,496
Taken
126,037
57,232
Mitigated
112,842
16,713
Healing
15,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AstaWolf
Danzaburou
34,785
15,493
0
4,104
22,795
10,728
0
613
22,182
0
53,489
L
Fenrir
CalHear
Fenrir
12,938
3,317
0
1,241
20,486
10,703
0
6,112
14,374
0
30,495
W
Cthulhu
DrAculatoyou
Cthulhu
24,518
1,235
2,941
6,644
33,306
47,140
0
456
32,850
67,648
0
W
Merlin
23,129
1,090
0
0
19,546
7,965
0
240
19,306
37,370
0
W
Athena
ILil kae
Athena
15,922
6,113
0
1,102
30,300
30,199
0
865
29,435
25,185
0
L
Ne Zha
P4LH4C0157
Ne Zha
26,488
10,559
0
2,689
29,377
16,465
0
15,236
14,141
0
46,273
L
Izanami
Saifkanner
Izanami
49,708
41,514
0
4,203
28,574
12,194
0
15,639
12,935
0
100,835
W
Achilles
Wehrmacht337
Achilles
18,580
6,294
0
956
20,090
16,810
0
533
19,557
0
36,813
L
Hachiman
juanfevargasm
Hachiman
26,862
16,394
0
5,223
23,919
9,059
0
15,096
8,823
0
54,612
L
Olorun
2,707
1,066
1,107
2,250
21,140
8,811
0
11,486
9,654
17,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,280
Gold Earned
79,078
287
Minions Killed
257
9
Camps Cleared
5
1,328,595
Distance Traveled
1,435,213
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,000
1,133
48
3
2
329,712
0
L
Fenrir
13,460
897
34
2
3
308,079
0
W
Cthulhu
15,909
1,061
114
8
0
307,448
0
W
Merlin
16,550
1,103
35
2
2
284,976
1
W
Athena
14,555
970
25
2
0
241,601
2
L
Ne Zha
15,456
1,030
34
2
0
294,513
2
L
Izanami
17,632
1,175
137
9
4
280,177
1
W
Achilles
15,064
1,004
35
2
1
271,476
2
L
Hachiman
15,347
1,023
61
4
2
237,627
0
L
Olorun
13,385
892
21
1
0
208,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role