Player Matchup

Nemesis
Nemesis
Bob-zerth
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ojaffeth
Cthulhu
Level 6
God Stats
9W - 5L
1,738 SR
Queue Stats
45W - 51L
1,481 Elo+
Party 1
Yemoja
Yemoja
oDYLANIDO
Yemoja
Level 10
God Stats
2W - 1L
1,677 SR
Queue Stats
145W - 58L
1,852 Elo+
Party 1
Team Averages
Level 7
1,638 SR
1,611 Elo+

VS

Team Averages
Level 20
1,684 SR
1,481 Elo+
Thanatos
Thanatos
Benten709
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,260 Elo+
Solo
Chiron
Chiron
N0RIHC
Chiron
Level 27
God Stats
26W - 14L
1,845 SR
Queue Stats
77W - 58L
1,684 Elo+
Solo
Janus
Janus
Navieds
Janus
Level 29
God Stats
10W - 20L
1,706 SR
Queue Stats
149W - 186L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bob-zerth
Nemesis
9
1 / 7 / 4
11,034
525
738
10,186
3,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Cthulhu
Ojaffeth
Cthulhu
20
8 / 2 / 7
14,430
687
12,424
24,054
33,922
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
oDYLANIDO
Yemoja
19
9 / 3 / 8
15,138
721
19,231
20,498
12,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Benten709
Thanatos
7
0 / 12 / 1
9,944
474
1,359
9,955
3,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
N0RIHC
Chiron
16
7 / 2 / 3
13,490
642
14,529
18,326
7,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
Navieds
Janus
19
5 / 5 / 5
13,888
661
22,563
13,708
5,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
18
Kills
12
12
Deaths
19
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Benten709
Thanatos
0
12
1
0.04
W
Nemesis
Bob-zerth
Nemesis
1
7
4
0.43
L
Chiron
N0RIHC
Chiron
7
2
3
4.25
L
Janus
Navieds
Janus
5
5
5
1.5
W
Cthulhu
Ojaffeth
Cthulhu
8
2
7
5.75
W
Yemoja
oDYLANIDO
Yemoja
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,393
Damage
38,451
54,738
Taken
41,989
50,107
Mitigated
16,406
7,459
Healing
8,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Benten709
Thanatos
1,359
1,136
0
620
9,955
3,331
457
5,582
4,373
0
4,552
W
Nemesis
Bob-zerth
Nemesis
738
34
0
575
10,186
3,755
0
3,682
6,504
0
14,374
L
Chiron
N0RIHC
Chiron
14,529
7,499
739
4,303
18,326
7,615
359
14,515
3,811
0
80,413
L
Janus
Navieds
Janus
22,563
822
1,158
2,178
13,708
5,460
257
11,601
2,107
75,402
0
W
Cthulhu
Ojaffeth
Cthulhu
12,424
716
367
1,120
24,054
33,922
890
9,587
14,467
47,541
0
W
Yemoja
oDYLANIDO
Yemoja
19,231
3,559
2,289
3,108
20,498
12,430
1,814
10,073
10,425
113,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,602
Gold Earned
37,322
200
Minions Killed
224
0
Camps Cleared
0
925,847
Distance Traveled
835,828
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,944
474
6
0
0
171,817
3
W
Nemesis
11,034
525
19
1
0
218,370
0
L
Chiron
13,490
642
123
6
0
312,377
4
L
Janus
13,888
661
95
5
0
351,634
6
W
Cthulhu
14,430
687
62
3
0
388,167
0
W
Yemoja
15,138
721
119
6
0
319,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role