Player Matchup

Janus
Janus
ArchangelGarrus
Janus
Level 28
God Stats
15W - 20L
1,516 SR
Queue Stats
31W - 45L
1,470 Elo+
Party 1
Neith
Neith
Lotrws
Neith
Level 27
God Stats
96W - 117L
1,459 SR
Queue Stats
467W - 567L
1,408 Elo+
Solo
King Arthur
King Arthur
NikeEuro
King Arthur
Level 120
God Stats
9W - 4L
1,840 SR
Queue Stats
220W - 210L
1,592 Elo+
Party 3
Ares
Ares
ToxicRebelTV
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
vrmjeanti
Bakasura
Level 29
God Stats
11W - 7L
1,641 SR
Queue Stats
82W - 89L
1,549 Elo+
Party 1
Team Averages
Level 41
1,591 SR
1,504 Elo+

VS

Team Averages
Level 11
1,506 SR
1,499 Elo+
Hachiman
Hachiman
Brushalter
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Hercules
Hercules
Mazamy
Hercules
Level 18
God Stats
8W - 7L
1,529 SR
Queue Stats
35W - 26L
1,587 Elo+
Party 2
The Morrigan
The Morrigan
Mgrlam
The Morrigan
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
66W - 57L
1,530 Elo+
Party 2
Izanami
Izanami
StefiCare
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Thor
Thor
chapado666
Thor
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 15L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 4
6,675
668
3,193
2,241
447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Lotrws
Neith
9
2 / 2 / 3
5,737
574
1,998
4,197
1,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

King Arthur
NikeEuro
King Arthur
13
6 / 0 / 1
7,280
728
3,660
6,305
2,949
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

5
0 / 4 / 3
4,464
446
225
4,304
1,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
vrmjeanti
Bakasura
12
6 / 1 / 5
7,036
704
4,957
7,157
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Brushalter
Hachiman
6
1 / 4 / 0
4,636
464
632
6,598
1,388
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Mazamy
Hercules
8
4 / 4 / 0
5,308
531
2,957
7,565
3,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Mgrlam
The Morrigan
9
2 / 5 / 2
5,193
519
3,033
5,688
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
StefiCare
Izanami
6
0 / 5 / 0
4,263
426
2,067
4,051
1,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
1,927
193
0
0
0

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
18
Kills
7
7
Deaths
18
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
Hachiman
Brushalter
Hachiman
1
4
0
0.25
W
Neith
Lotrws
Neith
2
2
3
1.75
L
Hercules
Mazamy
Hercules
4
4
0
1
L
The Morrigan
Mgrlam
The Morrigan
2
5
2
0.6
W
King Arthur
NikeEuro
King Arthur
6
0
1
6.5
L
Izanami
StefiCare
Izanami
0
5
0
0
W
0
4
3
0.38
L
0
0
0
0
W
Bakasura
vrmjeanti
Bakasura
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,033
Damage
8,689
24,204
Taken
23,902
8,548
Mitigated
8,142
5,576
Healing
4,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,193
94
0
757
2,241
447
398
89
2,152
32,029
0
L
Hachiman
Brushalter
Hachiman
632
594
0
1,095
6,598
1,388
140
841
5,590
0
17,387
W
Neith
Lotrws
Neith
1,998
484
0
1,390
4,197
1,116
649
447
3,744
0
22,689
L
Hercules
Mazamy
Hercules
2,957
1,277
0
1,849
7,565
3,949
0
529
6,794
0
12,006
L
The Morrigan
Mgrlam
The Morrigan
3,033
487
0
1,177
5,688
1,520
0
474
4,882
19,159
0
W
King Arthur
NikeEuro
King Arthur
3,660
489
0
1,726
6,305
2,949
0
939
5,362
0
46,750
L
Izanami
StefiCare
Izanami
2,067
1,377
0
0
4,051
1,285
0
1,298
2,525
0
15,126
W
225
225
0
106
4,304
1,760
0
807
3,497
2,926
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
vrmjeanti
Bakasura
4,957
3,223
0
1,597
7,157
2,276
637
741
6,416
0
34,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,192
Gold Earned
21,327
300
Minions Killed
140
0
Camps Cleared
0
974,858
Distance Traveled
632,830
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,675
668
72
7
0
210,937
1
L
Hachiman
4,636
464
41
4
0
144,273
1
W
Neith
5,737
574
42
4
0
142,089
0
L
Hercules
5,308
531
18
2
0
178,286
2
L
The Morrigan
5,193
519
50
5
0
154,421
2
W
King Arthur
7,280
728
106
11
0
207,050
1
L
Izanami
4,263
426
31
3
0
155,850
1
W
Ares
4,464
446
1
0
0
173,399
0
L
Thor
1,927
193
0
0
0
0
0
W
Bakasura
7,036
704
79
8
0
241,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role