Player Matchup

Arachne
Arachne
ENDRiiT-23
Arachne
Level 21
God Stats
8W - 11L
1,634 SR
Queue Stats
30W - 49L
1,400 Elo+
Party 2
Ymir
Ymir
HansiRK
Ymir
Level 4
God Stats
1W - 3L
1,258 SR
Queue Stats
29W - 17L
1,116 Elo+
Party 2
Sylvanus
Sylvanus
HansiRK14
Sylvanus
Level 19
God Stats
24W - 28L
1,581 SR
Queue Stats
199W - 207L
1,379 Elo+
Party 2
Anubis
Anubis
HolyCommand
Anubis
Level 24
God Stats
5W - 7L
1,604 SR
Queue Stats
568W - 562L
1,360 Elo+
Party 2
Hachiman
Hachiman
HolyDoctorHouse
Hachiman
Level 25
God Stats
13W - 18L
1,390 SR
Queue Stats
36W - 60L
1,284 Elo+
Party 2
Team Averages
Level 19
1,493 SR
1,308 Elo+

VS

Team Averages
Level 20
1,627 SR
1,445 Elo+
Cthulhu
Cthulhu
Cptlargato
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,339 Elo+
Solo
Ra
Ra
Neptune2xs
Ra
Level 40
God Stats
18W - 23L
1,452 SR
Queue Stats
415W - 475L
1,463 Elo+
Party 1
Skadi
Skadi
NgaForestHam
Skadi
Level 28
God Stats
44W - 25L
1,917 SR
Queue Stats
148W - 145L
1,519 Elo+
Solo
Ymir
Ymir
VeraciousJoker
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,457 Elo+
Solo
Arachne
Arachne
iRe13orn
Arachne
Level 17
God Stats
10W - 8L
1,765 SR
Queue Stats
140W - 157L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ENDRiiT-23
Arachne
13
2 / 9 / 2
8,274
487
5,250
15,434
6,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
HansiRK
Ymir
14
3 / 7 / 1
8,023
472
6,734
14,362
8,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
HansiRK14
Sylvanus
11
1 / 6 / 2
7,347
432
3,812
12,095
9,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
13
4 / 9 / 1
8,370
492
7,799
13,962
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
11
1 / 8 / 0
7,127
419
3,046
10,207
3,030
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cptlargato
Cthulhu
15
7 / 3 / 5
10,216
601
8,217
10,005
8,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
6 / 3 / 10
10,765
633
12,184
10,766
4,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
15 / 0 / 8
11,121
654
15,274
7,376
2,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
7 / 2 / 10
9,459
556
7,539
6,690
4,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
iRe13orn
Arachne
16
4 / 3 / 7
10,172
598
5,742
11,162
4,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
11
Kills
39
39
Deaths
11
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cptlargato
Cthulhu
7
3
5
3.17
L
Arachne
ENDRiiT-23
Arachne
2
9
2
0.33
L
Ymir
HansiRK
Ymir
3
7
1
0.5
L
Sylvanus
HansiRK14
Sylvanus
1
6
2
0.33
L
Anubis
4
9
1
0.5
L
Hachiman
1
8
0
0.13
W
6
3
10
3.67
W
15
0
8
19
W
7
2
10
6
W
Arachne
iRe13orn
Arachne
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,641
Damage
48,956
66,060
Taken
45,999
33,195
Mitigated
25,101
10,372
Healing
11,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cptlargato
Cthulhu
8,217
1,390
0
1,295
10,005
8,519
1,143
3,603
6,402
33,646
0
L
Arachne
ENDRiiT-23
Arachne
5,250
3,343
0
3,481
15,434
6,503
106
5,468
9,604
0
33,959
L
Ymir
HansiRK
Ymir
6,734
940
0
462
14,362
8,325
0
8,798
5,357
29,156
0
L
Sylvanus
HansiRK14
Sylvanus
3,812
1,586
318
1,666
12,095
9,167
0
3,146
8,727
25,953
7,497
L
Anubis
7,799
765
0
3,686
13,962
6,170
1,442
6,237
7,472
41,049
0
L
Hachiman
3,046
2,150
111
648
10,207
3,030
392
3,172
6,960
0
30,520
W
12,184
1,797
764
3,941
10,766
4,382
1,333
4,185
6,581
75,766
0
W
15,274
8,259
0
568
7,376
2,491
4,774
2,985
4,391
0
46,483
W
7,539
1,319
0
411
6,690
4,905
360
3,560
3,130
24,450
0
W
Arachne
iRe13orn
Arachne
5,742
3,346
0
4,155
11,162
4,804
1,075
3,724
7,438
0
65,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,141
Gold Earned
51,733
304
Minions Killed
442
0
Camps Cleared
0
1,386,465
Distance Traveled
1,575,032
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,216
601
81
5
0
292,808
0
L
Arachne
8,274
487
58
3
0
286,657
0
L
Ymir
8,023
472
43
3
0
284,352
4
L
Sylvanus
7,347
432
67
4
0
279,732
1
L
Anubis
8,370
492
73
4
0
265,206
0
L
Hachiman
7,127
419
63
4
0
270,518
6
W
Ra
10,765
633
136
8
0
306,407
0
W
Skadi
11,121
654
76
4
0
306,940
2
W
Ymir
9,459
556
42
2
0
303,386
0
W
Arachne
10,172
598
107
6
0
365,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role