Player Matchup

Pele
Pele
ChicoFurico
Pele
Level 68
God Stats
2W - 0L
1,698 SR
Queue Stats
34W - 32L
1,428 Elo+
Solo
Chaac
Chaac
Crayon Eater244
Chaac
Level 84
God Stats
6W - 8L
1,195 SR
Queue Stats
189W - 234L
1,410 Elo+
Solo
Janus
Janus
GUILLOTINA
Janus
Level 97
God Stats
3W - 10L
1,330 SR
Queue Stats
133W - 143L
1,423 Elo+
Solo
Artemis
Artemis
Gelnana
Artemis
Level 127
God Stats
10W - 10L
1,737 SR
Queue Stats
153W - 141L
1,537 Elo+
Solo
Kumbhakarna
Kumbhakarna
TubeSteakThaGr8
Kumbhakarna
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 105
1,492 SR
1,459 Elo+

VS

Team Averages
Level 66
1,341 SR
1,344 Elo+
Thor
Thor
ALLTHEYAYO
Thor
Level 46
God Stats
6W - 14L
978 SR
Queue Stats
158W - 213L
1,295 Elo+
Solo
Nu Wa
Nu Wa
Hemulos
Nu Wa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 132L
1,534 Elo+
Solo
Susano
Susano
alesso115
Susano
Level 96
God Stats
5W - 10L
1,400 SR
Queue Stats
31W - 60L
1,259 Elo+
Party 1
Skadi
Skadi
iCaPzOne
Skadi
Level 54
God Stats
24W - 30L
1,509 SR
Queue Stats
187W - 224L
1,385 Elo+
Solo
Sobek
Sobek
sajemi
Sobek
Level 48
God Stats
0W - 2L
1,316 SR
Queue Stats
40W - 62L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,182
562
1,327
7,896
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 1 / 0
7,198
654
7,124
9,274
7,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
11
1 / 1 / 1
6,471
588
2,293
3,544
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Gelnana
Artemis
11
6 / 1 / 1
6,882
626
6,110
4,786
1,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
TubeSteakThaGr8
Kumbhakarna
10
2 / 0 / 6
6,540
595
4,020
6,850
4,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
5,864
533
3,375
10,167
2,976
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Hemulos
Nu Wa
11
2 / 1 / 2
6,522
593
4,191
4,665
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
alesso115
Susano
9
2 / 3 / 2
5,720
520
3,868
6,511
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
iCaPzOne
Skadi
8
0 / 5 / 0
4,835
440
2,765
6,898
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
sajemi
Sobek
8
0 / 1 / 0
4,636
421
2,459
5,373
2,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
16
Kills
5
5
Deaths
16
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
1
2
0
0.5
W
6
1
0
6
W
Janus
1
1
1
1.5
W
Artemis
Gelnana
Artemis
6
1
1
6.5
L
Nu Wa
Hemulos
Nu Wa
2
1
2
3
W
Kumbhakarna
TubeSteakThaGr8
Kumbhakarna
2
0
6
5
L
Susano
alesso115
Susano
2
3
2
1
L
Skadi
iCaPzOne
Skadi
0
5
0
0
L
Sobek
sajemi
Sobek
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,874
Damage
16,658
32,350
Taken
33,614
17,630
Mitigated
10,606
10,167
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,375
1,097
0
1,760
10,167
2,976
0
435
9,732
0
25,825
W
1,327
467
0
3,774
7,896
2,374
0
2,065
5,719
0
38,992
W
7,124
1,927
0
3,978
9,274
7,663
1,356
74
9,192
3,462
33,778
W
Janus
2,293
187
270
500
3,544
839
1,148
1,441
1,909
34,271
0
W
Artemis
Gelnana
Artemis
6,110
2,924
0
365
4,786
1,755
791
930
3,826
0
31,542
L
Nu Wa
Hemulos
Nu Wa
4,191
1,111
0
1,500
4,665
1,579
182
2,001
2,664
26,258
0
W
Kumbhakarna
TubeSteakThaGr8
Kumbhakarna
4,020
617
0
1,280
6,850
4,999
0
1,766
5,054
14,912
0
L
Susano
alesso115
Susano
3,868
877
0
1,475
6,511
1,709
0
482
6,029
0
23,217
L
Skadi
iCaPzOne
Skadi
2,765
1,231
0
1,006
6,898
1,778
0
2,115
4,783
0
24,817
L
Sobek
sajemi
Sobek
2,459
434
0
2,631
5,373
2,564
0
1,715
3,658
11,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,273
Gold Earned
27,577
290
Minions Killed
233
0
Camps Cleared
0
1,063,979
Distance Traveled
993,527
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,864
533
59
5
0
190,090
1
W
Pele
6,182
562
74
7
0
235,077
2
W
Chaac
7,198
654
67
6
0
197,857
2
W
Janus
6,471
588
73
7
0
228,727
7
W
Artemis
6,882
626
57
5
0
183,583
4
L
Nu Wa
6,522
593
72
7
0
194,891
2
W
Kumbhakarna
6,540
595
19
2
0
218,735
2
L
Susano
5,720
520
37
3
0
253,904
2
L
Skadi
4,835
440
40
4
0
165,812
0
L
Sobek
4,636
421
25
2
0
188,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role