Player Matchup

Heimdallr
Heimdallr
BourbonFP
Heimdallr
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 23L
1,308 Elo+
Party 2
Odin
Odin
GNOMIK2033
Odin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,251 Elo+
Solo
Ah Puch
Ah Puch
Ghostkiller6968
Ah Puch
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 23L
1,525 Elo+
Solo
Loki
Loki
HYLKFP
Loki
Level 9
God Stats
1W - 2L
1,720 SR
Queue Stats
12W - 20L
1,308 Elo+
Party 2
Cthulhu
Cthulhu
Luaná
Cthulhu
Level 8
God Stats
13W - 27L
1,346 SR
Queue Stats
13W - 35L
1,171 Elo+
Solo
Team Averages
Level 14
1,513 SR
1,312 Elo+

VS

Team Averages
Level 18
1,417 SR
1,362 Elo+
Vulcan
Vulcan
Chablab
Vulcan
Level 18
God Stats
4W - 2L
1,451 SR
Queue Stats
24W - 35L
1,305 Elo+
Party 1
Izanami
Izanami
Itsmeyuu
Izanami
Level 16
God Stats
15W - 10L
1,457 SR
Queue Stats
46W - 49L
1,504 Elo+
Solo
Mulan
Mulan
LX500
Mulan
Level 14
God Stats
3W - 1L
1,451 SR
Queue Stats
14W - 20L
1,272 Elo+
Party 1
King Arthur
King Arthur
Wilodude3
King Arthur
Level 14
God Stats
2W - 2L
1,325 SR
Queue Stats
12W - 15L
1,358 Elo+
Solo
Anhur
Anhur
XXXAFFER
Anhur
Level 27
God Stats
3W - 3L
1,403 SR
Queue Stats
26W - 28L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BourbonFP
Heimdallr
19
6 / 10 / 10
13,697
1,141
22,977
21,077
8,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
2 / 3 / 10
11,716
976
7,658
19,983
17,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 5 / 9
12,158
1,013
19,282
18,191
6,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
HYLKFP
Loki
19
9 / 16 / 7
14,122
1,177
20,863
28,074
10,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Luaná
Cthulhu
18
0 / 10 / 10
11,436
953
5,480
27,271
31,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Chablab
Vulcan
20
13 / 6 / 17
13,969
1,164
32,722
14,158
6,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Itsmeyuu
Izanami
20
15 / 3 / 15
15,580
1,298
31,090
16,128
7,288
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
LX500
Mulan
20
3 / 3 / 25
12,264
1,022
10,905
14,462
20,874
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
Wilodude3
King Arthur
20
5 / 4 / 26
13,136
1,095
12,865
21,502
18,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
XXXAFFER
Anhur
20
8 / 4 / 17
13,722
1,144
18,267
17,406
7,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
144
20
Kills
44
44
Deaths
20
46
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BourbonFP
Heimdallr
6
10
10
1.1
W
Vulcan
Chablab
Vulcan
13
6
17
3.58
L
2
3
10
2.33
L
3
5
9
1.5
L
Loki
HYLKFP
Loki
9
16
7
0.78
W
Izanami
Itsmeyuu
Izanami
15
3
15
7.5
W
Mulan
LX500
Mulan
3
3
25
5.17
L
Cthulhu
Luaná
Cthulhu
0
10
10
0.5
W
King Arthur
Wilodude3
King Arthur
5
4
26
4.5
W
Anhur
XXXAFFER
Anhur
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,260
Damage
105,849
114,596
Taken
83,656
75,495
Mitigated
60,679
3,237
Healing
11,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BourbonFP
Heimdallr
22,977
10,542
0
1,770
21,077
8,894
0
6,031
15,046
0
44,975
W
Vulcan
Chablab
Vulcan
32,722
7,349
341
2,113
14,158
6,306
0
6,861
7,297
66,497
0
L
7,658
2,155
0
0
19,983
17,887
0
6,615
13,368
481
18,711
L
19,282
370
0
156
18,191
6,363
0
5,983
12,208
62,046
0
L
Loki
HYLKFP
Loki
20,863
5,780
0
629
28,074
10,823
0
6,308
21,766
0
31,900
W
Izanami
Itsmeyuu
Izanami
31,090
22,742
0
1,928
16,128
7,288
0
3,909
12,219
0
65,302
W
Mulan
LX500
Mulan
10,905
1,346
0
476
14,462
20,874
0
3,705
10,757
1,246
18,608
L
Cthulhu
Luaná
Cthulhu
5,480
56
682
0
27,271
31,528
0
8,228
19,043
35,430
0
W
King Arthur
Wilodude3
King Arthur
12,865
2,094
0
4,346
21,502
18,823
0
5,305
16,197
306
24,394
W
Anhur
XXXAFFER
Anhur
18,267
12,892
0
2,545
17,406
7,388
0
5,453
11,953
0
37,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,129
Gold Earned
68,671
238
Minions Killed
301
5
Camps Cleared
11
1,118,387
Distance Traveled
1,118,277
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,697
1,141
46
4
1
210,488
1
W
Vulcan
13,969
1,164
86
7
1
209,666
0
L
Odin
11,716
976
22
2
3
286,090
0
L
Ah Puch
12,158
1,013
84
7
0
230,248
0
L
Loki
14,122
1,177
14
1
1
236,392
1
W
Izanami
15,580
1,298
133
11
7
199,879
1
W
Mulan
12,264
1,022
17
1
0
225,730
0
L
Cthulhu
11,436
953
72
6
0
155,169
0
W
King Arthur
13,136
1,095
21
2
0
254,053
2
W
Anhur
13,722
1,144
44
4
3
228,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role