Player Matchup

Ah Muzen Cab
Ah Muzen Cab
LilFarmChild
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,251 SR
Queue Stats
56W - 56L
1,333 Elo+
Party 2
Janus
Janus
MentalGamer33
Janus
Level 22
God Stats
27W - 40L
1,439 SR
Queue Stats
73W - 96L
1,352 Elo+
Solo
Izanami
Izanami
ethanveliz1101
Izanami
Level 6
God Stats
0W - 1L
1,891 SR
Queue Stats
0W - 5L
1,140 Elo+
Solo
Thanatos
Thanatos
ikercg98
Thanatos
Level 28
God Stats
15W - 22L
1,356 SR
Queue Stats
58W - 58L
1,339 Elo+
Party 2
Ra
Ra
triqiez
Ra
Level 28
God Stats
1W - 7L
1,276 SR
Queue Stats
88W - 140L
1,322 Elo+
Solo
Team Averages
Level 22
1,442 SR
1,297 Elo+

VS

Team Averages
Level 22
1,477 SR
1,441 Elo+
Zhong Kui
Zhong Kui
Ahegao_Senpai420
Zhong Kui
Level 28
God Stats
3W - 2L
1,703 SR
Queue Stats
7W - 6L
1,501 Elo+
Party 1
Athena
Athena
Darth_JZ22
Athena
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,550 Elo+
Party 1
Loki
Loki
JRKthe3rd
Loki
Level 24
God Stats
2W - 3L
1,180 SR
Queue Stats
67W - 49L
1,155 Elo+
Solo
Sun Wukong
Sun Wukong
Zeerz666
Sun Wukong
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
cheesewater45
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LilFarmChild
Ah Muzen Cab
14
2 / 3 / 2
8,322
438
5,728
10,009
5,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 3 / 1
8,301
437
5,077
7,250
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 10 / 2
7,593
400
4,508
10,943
3,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
ikercg98
Thanatos
12
3 / 8 / 2
8,458
445
8,295
13,485
6,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
5 / 4 / 2
8,926
470
6,526
10,486
7,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
18
9 / 1 / 3
11,244
592
10,021
10,610
7,785
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Darth_JZ22
Athena
12
1 / 4 / 4
8,383
441
2,480
12,241
8,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
18
6 / 3 / 5
10,703
563
7,554
13,257
6,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Zeerz666
Sun Wukong
15
6 / 2 / 5
10,032
528
7,214
10,777
6,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
5 / 4 / 4
9,839
518
8,476
9,311
3,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
13
Kills
27
28
Deaths
14
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
9
1
3
10.5
W
Athena
Darth_JZ22
Athena
1
4
4
0.75
W
Loki
6
3
5
2.83
L
Ah Muzen Cab
LilFarmChild
Ah Muzen Cab
2
3
2
1
L
2
3
1
0.83
W
Sun Wukong
Zeerz666
Sun Wukong
6
2
5
4.25
W
5
4
4
1.75
L
1
10
2
0.2
L
Thanatos
ikercg98
Thanatos
3
8
2
0.5
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,134
Damage
35,745
52,173
Taken
56,196
24,731
Mitigated
32,871
14,026
Healing
17,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
10,021
1,012
0
5,465
10,610
7,785
1,004
4,105
6,204
69,759
0
W
Athena
Darth_JZ22
Athena
2,480
1,212
0
503
12,241
8,338
430
1,328
10,813
15,903
0
W
Loki
7,554
3,225
0
3,965
13,257
6,850
0
1,451
11,676
0
79,290
L
Ah Muzen Cab
LilFarmChild
Ah Muzen Cab
5,728
1,740
190
4,502
10,009
5,330
1,419
1,431
8,478
0
42,413
L
5,077
575
0
705
7,250
2,474
36
2,979
4,246
37,203
0
W
Sun Wukong
Zeerz666
Sun Wukong
7,214
1,848
0
4,306
10,777
6,856
2,077
2,871
7,559
0
49,463
W
8,476
4,140
0
3,219
9,311
3,042
975
1,357
7,704
0
61,914
L
4,508
3,971
0
338
10,943
3,351
1,193
2,193
8,675
0
33,204
L
Thanatos
ikercg98
Thanatos
8,295
3,757
0
5,826
13,485
6,244
0
3,418
9,867
0
35,143
L
6,526
1,336
311
2,154
10,486
7,332
277
2,480
7,881
50,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,600
Gold Earned
50,201
371
Minions Killed
519
0
Camps Cleared
0
1,537,623
Distance Traveled
1,780,135
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,244
592
139
7
0
340,361
5
W
Athena
8,383
441
34
2
0
319,180
0
W
Loki
10,703
563
123
6
0
413,964
1
L
Ah Muzen Cab
8,322
438
78
4
0
297,607
3
L
Janus
8,301
437
84
4
0
283,233
4
W
Sun Wukong
10,032
528
103
5
0
400,499
0
W
Neith
9,839
518
120
6
0
306,131
1
L
Izanami
7,593
400
74
4
0
293,842
1
L
Thanatos
8,458
445
53
3
0
330,153
0
L
Ra
8,926
470
82
4
0
332,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role