Player Matchup

Erlang Shen
Erlang Shen
Bast__76
Erlang Shen
Level 36
God Stats
18W - 15L
1,601 SR
Queue Stats
226W - 291L
1,352 Elo+
Solo
Danzaburou
Danzaburou
FCbayerlummel
Danzaburou
Level 38
God Stats
20W - 38L
1,373 SR
Queue Stats
388W - 532L
1,324 Elo+
Party 3
Tiamat
Tiamat
boryxshinryuBory
Tiamat
Level 38
God Stats
10W - 20L
1,469 SR
Queue Stats
40W - 62L
1,411 Elo+
Solo
Bellona
Bellona
hammerthesecond
Bellona
Level 29
God Stats
8W - 9L
1,767 SR
Queue Stats
265W - 315L
1,381 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xNSG_Aqua
Tsukuyomi
Level 61
God Stats
7W - 8L
1,544 SR
Queue Stats
593W - 732L
1,386 Elo+
Party 3
Team Averages
Level 40
1,551 SR
1,371 Elo+

VS

Team Averages
Level 66
1,494 SR
1,349 Elo+
Cu Chulainn
Cu Chulainn
Brandon-Kenobi
Cu Chulainn
Level 31
God Stats
38W - 26L
1,551 SR
Queue Stats
109W - 146L
1,414 Elo+
Party 1
Anubis
Anubis
Marc64_yt
Anubis
Level 18
God Stats
4W - 3L
1,444 SR
Queue Stats
4W - 4L
1,139 Elo+
Party 2
Baron Samedi
Baron Samedi
Nerodes89
Baron Samedi
Level 136
God Stats
9W - 15L
1,409 SR
Queue Stats
152W - 163L
1,453 Elo+
Solo
Xbalanque
Xbalanque
OnlyDoItBareBack
Xbalanque
Level 87
God Stats
5W - 4L
1,467 SR
Queue Stats
225W - 238L
1,366 Elo+
Party 1
Sol
Sol
adry277
Sol
Level 60
God Stats
2W - 1L
1,600 SR
Queue Stats
11W - 14L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bast__76
Erlang Shen
11
0 / 3 / 2
6,332
396
3,160
10,311
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
FCbayerlummel
Danzaburou
12
1 / 0 / 2
7,195
450
4,885
8,384
2,584
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 3
7,740
484
4,816
12,288
7,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 3 / 1
7,425
464
4,610
12,504
7,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
xNSG_Aqua
Tsukuyomi
13
2 / 10 / 3
8,143
509
7,169
13,723
5,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Brandon-Kenobi
Cu Chulainn
14
1 / 1 / 2
8,405
525
7,017
8,185
5,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Marc64_yt
Anubis
14
0 / 1 / 0
8,230
514
2,767
4,654
1,990
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Nerodes89
Baron Samedi
14
5 / 1 / 5
8,987
562
6,360
7,309
5,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
15
5 / 2 / 4
9,102
569
8,291
8,292
3,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
16
9 / 3 / 7
10,357
647
16,014
13,744
5,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
8
Kills
20
20
Deaths
8
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bast__76
Erlang Shen
0
3
2
0.33
W
Cu Chulainn
Brandon-Kenobi
Cu Chulainn
1
1
2
2
L
Danzaburou
FCbayerlummel
Danzaburou
1
0
2
2
W
Anubis
Marc64_yt
Anubis
0
1
0
0
W
Baron Samedi
Nerodes89
Baron Samedi
5
1
5
7.5
W
Xbalanque
5
2
4
3.5
W
Sol
9
3
7
4.17
L
2
4
3
0.88
L
3
3
1
1.17
L
Tsukuyomi
xNSG_Aqua
Tsukuyomi
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,640
Damage
40,449
57,210
Taken
42,184
26,839
Mitigated
22,248
13,602
Healing
16,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bast__76
Erlang Shen
3,160
906
0
2,211
10,311
3,671
257
3,861
6,450
0
29,315
W
Cu Chulainn
Brandon-Kenobi
Cu Chulainn
7,017
685
0
2,596
8,185
5,062
1,528
667
7,518
0
40,446
L
Danzaburou
FCbayerlummel
Danzaburou
4,885
993
699
2,657
8,384
2,584
1,029
4,786
3,598
0
30,737
W
Anubis
Marc64_yt
Anubis
2,767
195
0
1,496
4,654
1,990
2,308
0
4,654
33,762
0
W
Baron Samedi
Nerodes89
Baron Samedi
6,360
496
1,517
3,104
7,309
5,613
134
559
6,750
30,275
0
W
Xbalanque
8,291
1,971
0
600
8,292
3,805
1,176
881
7,411
0
56,619
W
Sol
16,014
5,058
324
7,264
13,744
5,778
3,676
2,709
11,035
62,938
3,181
L
4,816
902
0
5,420
12,288
7,711
0
6,323
5,915
33,397
0
L
4,610
1,385
0
1,923
12,504
7,713
0
3,100
8,954
0
23,859
L
Tsukuyomi
xNSG_Aqua
Tsukuyomi
7,169
1,788
0
692
13,723
5,160
0
6,593
7,105
0
38,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,835
Gold Earned
45,081
280
Minions Killed
440
0
Camps Cleared
0
1,392,291
Distance Traveled
1,375,330
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,332
396
49
3
0
273,319
5
W
Cu Chulainn
8,405
525
62
4
0
319,678
5
L
Danzaburou
7,195
450
53
3
0
282,369
0
W
Anubis
8,230
514
82
5
0
266,706
0
W
Baron Samedi
8,987
562
44
3
0
252,148
3
W
Xbalanque
9,102
569
112
7
0
282,272
0
W
Sol
10,357
647
140
9
0
254,526
0
L
Tiamat
7,740
484
65
4
0
293,653
4
L
Bellona
7,425
464
43
3
0
249,349
1
L
Tsukuyomi
8,143
509
70
4
0
293,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role