Player Matchup

Artemis
Artemis
HiveCheese
Artemis
Level 105
God Stats
4W - 0L
1,730 SR
Queue Stats
116W - 66L
1,720 Elo+
Party 1
Hel
Hel
Lougin
Hel
Level 87
God Stats
9W - 3L
1,766 SR
Queue Stats
301W - 245L
1,663 Elo+
Party 1
Geb
Geb
ZaZinga
Geb
Level 26
God Stats
3W - 0L
1,739 SR
Queue Stats
88W - 43L
1,711 Elo+
Party 1
Team Averages
Level 73
1,745 SR
1,698 Elo+

VS

Team Averages
Level 52
1,561 SR
1,540 Elo+
Mulan
Mulan
DatNiftyBoi
Mulan
Level 120
God Stats
1W - 3L
1,456 SR
Queue Stats
174W - 134L
1,600 Elo+
Party 2
Zeus
Zeus
Iost4ngel
Zeus
Level 29
God Stats
19W - 13L
1,686 SR
Queue Stats
73W - 77L
1,647 Elo+
Party 2
Cupid
Cupid
JMhorak
Cupid
Level 7
God Stats
3W - 7L
1,540 SR
Queue Stats
5W - 14L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HiveCheese
Artemis
13
5 / 1 / 1
9,087
699
7,511
6,533
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
Lougin
Hel
12
2 / 1 / 4
8,225
633
4,293
9,054
3,351
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
12
1 / 1 / 5
7,973
613
2,487
8,444
6,142
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,762
597
4,691
7,382
5,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
12
1 / 2 / 2
8,253
635
11,680
5,102
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
JMhorak
Cupid
11
1 / 3 / 1
7,789
599
2,773
6,951
2,357
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
8
Kills
3
3
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Artemis
HiveCheese
Artemis
5
1
1
5.5
L
Zeus
1
2
2
1
L
Cupid
JMhorak
Cupid
1
3
1
0.5
W
Hel
Lougin
Hel
2
1
4
4
W
Geb
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,291
Damage
19,144
24,031
Taken
19,435
12,259
Mitigated
9,321
10,073
Healing
2,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,691
372
0
513
7,382
5,085
70
1,732
5,650
0
29,482
W
Artemis
HiveCheese
Artemis
7,511
4,535
0
2,602
6,533
2,766
786
2,349
4,018
0
48,319
L
Zeus
11,680
960
0
972
5,102
1,879
302
2,173
2,929
44,263
0
L
Cupid
JMhorak
Cupid
2,773
1,121
27
1,118
6,951
2,357
767
2,919
4,032
0
22,285
W
Hel
Lougin
Hel
4,293
111
2,742
3,979
9,054
3,351
166
4,665
4,069
22,495
0
W
Geb
2,487
644
396
354
8,444
6,142
0
3,911
4,231
12,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,285
Gold Earned
23,804
142
Minions Killed
157
0
Camps Cleared
0
693,809
Distance Traveled
639,128
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,762
597
49
4
0
208,614
1
W
Artemis
9,087
699
90
7
0
223,310
2
L
Zeus
8,253
635
86
7
0
198,663
3
L
Cupid
7,789
599
22
2
0
231,851
4
W
Hel
8,225
633
46
4
0
234,652
2
W
Geb
7,973
613
6
0
0
235,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role