Player Matchup

Janus
Janus
BombsquadUS
Janus
Level 139
God Stats
56W - 33L
1,688 SR
Queue Stats
537W - 333L
1,761 Elo+
Party 1
Tyr
Tyr
K1RA5256
Tyr
Level 88
God Stats
4W - 1L
1,589 SR
Queue Stats
153W - 100L
1,719 Elo+
Party 1
Athena
Athena
Knoxxas
Athena
Level 104
God Stats
5W - 1L
1,886 SR
Queue Stats
378W - 177L
1,774 Elo+
Party 1
Neith
Neith
SOTorTroll
Neith
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 7L
1,760 Elo+
Party 1
Loki
Loki
kresseisboss
Loki
Level 46
God Stats
23W - 2L
1,970 SR
Queue Stats
284W - 123L
1,833 Elo+
Party 1
Team Averages
Level 88
1,727 SR
1,769 Elo+

VS

Team Averages
Level 37
1,541 SR
1,416 Elo+
Yemoja
Yemoja
HoldMahTestes
Yemoja
Level 39
God Stats
3W - 4L
1,528 SR
Queue Stats
14W - 19L
1,418 Elo+
Solo
Amaterasu
Amaterasu
Moneybagskave
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,367 Elo+
Party 2
Hades
Hades
T2KOOL4U
Hades
Level 59
God Stats
17W - 13L
1,645 SR
Queue Stats
51W - 59L
1,470 Elo+
Party 2
Medusa
Medusa
meeee_smiley21
Medusa
Level 42
God Stats
78W - 71L
1,534 SR
Queue Stats
209W - 230L
1,435 Elo+
Solo
Loki
Loki
xSk1n2005
Loki
Level 32
God Stats
4W - 3L
1,500 SR
Queue Stats
40W - 56L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
7,262
726
4,083
3,814
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 6
6,291
629
3,810
6,611
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Athena
Knoxxas
Athena
10
7 / 1 / 5
6,809
681
6,407
8,484
5,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
11
7 / 1 / 7
6,607
661
8,472
5,939
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
7 / 1 / 1
6,731
673
4,400
4,214
2,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,384
538
2,122
8,076
2,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Moneybagskave
Amaterasu
6
0 / 7 / 1
4,255
426
875
6,470
1,923
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hades
T2KOOL4U
Hades
7
0 / 5 / 0
4,397
440
1,757
6,745
2,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 8 / 0
4,920
492
3,429
8,107
2,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
8
1 / 3 / 0
4,816
482
1,730
7,147
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
27
Kills
3
3
Deaths
27
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
1
4
1
0.38
W
2
0
6
5
W
Athena
Knoxxas
Athena
7
1
5
9.5
L
Amaterasu
Moneybagskave
Amaterasu
0
7
1
0.07
W
Neith
7
1
7
10.5
L
Hades
T2KOOL4U
Hades
0
5
0
0
W
7
1
1
7.5
L
1
8
0
0.13
L
Loki
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,172
Damage
9,913
29,062
Taken
36,545
13,211
Mitigated
11,656
12,982
Healing
8,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,083
984
0
1,239
3,814
1,144
1,357
1,111
2,511
55,282
0
L
2,122
725
673
3,038
8,076
2,899
0
1,960
6,116
9,978
0
W
3,810
648
0
4,335
6,611
2,615
0
156
6,437
0
33,644
W
Athena
Knoxxas
Athena
6,407
2,040
0
2,827
8,484
5,127
567
891
7,547
21,628
0
L
Amaterasu
Moneybagskave
Amaterasu
875
774
0
407
6,470
1,923
0
0
6,470
0
9,208
W
Neith
8,472
3,461
0
3,101
5,939
2,102
1,463
1,465
4,474
0
38,490
L
Hades
T2KOOL4U
Hades
1,757
119
0
1,010
6,745
2,664
0
4,083
2,662
14,354
0
W
4,400
1,798
0
1,480
4,214
2,223
931
0
4,214
0
33,558
L
3,429
1,669
0
456
8,107
2,378
0
2,875
5,232
0
17,399
L
Loki
1,730
532
0
2,482
7,147
1,792
0
1,572
5,575
0
20,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,700
Gold Earned
23,772
356
Minions Killed
142
0
Camps Cleared
0
1,016,626
Distance Traveled
842,717
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,262
726
121
12
0
193,978
1
L
Yemoja
5,384
538
11
1
0
168,512
0
W
Tyr
6,291
629
67
7
0
255,857
1
W
Athena
6,809
681
37
4
0
219,806
2
L
Amaterasu
4,255
426
21
2
0
155,846
0
W
Neith
6,607
661
59
6
0
156,262
0
L
Hades
4,397
440
38
4
0
163,094
3
W
Loki
6,731
673
72
7
0
190,723
0
L
Medusa
4,920
492
24
2
0
173,013
0
L
Loki
4,816
482
48
5
0
182,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role