Player Matchup

Thanatos
Thanatos
Clonaa
Thanatos
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 15L
1,440 Elo+
Solo
Nike
Nike
El-tercero-EDM
Nike
Level 17
God Stats
12W - 9L
1,701 SR
Queue Stats
859W - 937L
1,421 Elo+
Solo
Sobek
Sobek
Leon_Fox_A
Sobek
Level 26
God Stats
15W - 6L
1,787 SR
Queue Stats
77W - 76L
1,509 Elo+
Solo
Rama
Rama
MacacoHunter
Rama
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 60L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
Mrc4rd0so
Baron Samedi
Level 29
God Stats
16W - 21L
1,439 SR
Queue Stats
155W - 160L
1,519 Elo+
Solo
Team Averages
Level 20
1,586 SR
1,466 Elo+

VS

Team Averages
Level 14
1,597 SR
1,529 Elo+
Artemis
Artemis
DestructionEvil
Artemis
Level 21
God Stats
4W - 5L
1,515 SR
Queue Stats
141W - 210L
1,393 Elo+
Party 2
Nemesis
Nemesis
Moonlit_Sweet
Nemesis
Level 11
God Stats
2W - 6L
1,742 SR
Queue Stats
14W - 20L
1,672 Elo+
Party 1
Yemoja
Yemoja
TTVConnerMundim
Yemoja
Level 21
God Stats
8W - 11L
1,484 SR
Queue Stats
729W - 869L
1,378 Elo+
Party 2
Tyr
Tyr
cocolilo234
Tyr
Level 8
God Stats
22W - 11L
1,500 SR
Queue Stats
184W - 111L
1,581 Elo+
Party 1
Tiamat
Tiamat
gonzalo_bostero-
Tiamat
Level 8
God Stats
1W - 1L
1,742 SR
Queue Stats
6W - 7L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Clonaa
Thanatos
16
3 / 2 / 4
9,661
483
9,681
15,093
7,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 1 / 0
9,453
473
3,577
9,111
6,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
12
2 / 3 / 9
8,884
444
5,040
17,204
17,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 3 / 3
10,233
512
10,553
13,935
6,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Mrc4rd0so
Baron Samedi
18
8 / 1 / 3
10,965
548
12,203
11,220
6,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 4
8,740
437
13,767
11,196
3,650
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
9
0 / 4 / 0
7,000
350
1,485
10,818
3,702
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 3
9,284
464
6,976
7,516
6,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 0 / 0
10,213
511
11,836
20,852
12,928
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 7 / 2
8,845
442
3,657
11,068
6,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
19
Kills
10
10
Deaths
20
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Clonaa
Thanatos
3
2
4
2.5
L
3
8
4
0.63
W
0
1
0
0
W
Sobek
2
3
9
2.17
W
6
3
3
2.5
L
Nemesis
0
4
0
0
W
Baron Samedi
Mrc4rd0so
Baron Samedi
8
1
3
9.5
L
4
1
3
5.5
L
2
0
0
2
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,054
Damage
37,721
66,563
Taken
61,450
44,169
Mitigated
32,655
32,653
Healing
21,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Clonaa
Thanatos
9,681
3,124
0
12,068
15,093
7,030
24
1,257
13,836
0
61,819
L
13,767
8,029
0
453
11,196
3,650
0
3,532
7,600
0
34,672
W
3,577
686
72
2,938
9,111
6,268
2,238
0
9,111
0
55,759
W
Sobek
5,040
435
760
3,783
17,204
17,399
236
4,303
12,008
15,914
0
W
10,553
8,916
0
5,074
13,935
6,892
340
1,940
11,919
0
77,854
L
Nemesis
1,485
215
0
2,718
10,818
3,702
0
2,772
7,948
0
30,830
W
Baron Samedi
Mrc4rd0so
Baron Samedi
12,203
1,413
2,841
5,117
11,220
6,580
290
2,653
8,567
80,529
0
L
6,976
1,682
2,387
1,466
7,516
6,009
0
2,607
4,870
23,657
0
L
11,836
613
0
12,095
20,852
12,928
78
2,844
17,930
0
74,030
L
3,657
990
0
2,210
11,068
6,366
104
4,926
5,859
43,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,196
Gold Earned
44,082
519
Minions Killed
370
0
Camps Cleared
0
1,807,285
Distance Traveled
1,761,357
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,661
483
102
5
0
425,412
0
L
Artemis
8,740
437
55
3
0
282,989
2
W
Nike
9,453
473
129
6
0
341,063
3
W
Sobek
8,884
444
26
1
0
385,119
5
W
Rama
10,233
512
115
6
0
318,889
3
L
Nemesis
7,000
350
54
3
0
359,975
0
W
Baron Samedi
10,965
548
147
7
0
336,802
10
L
Yemoja
9,284
464
35
2
0
369,978
5
L
Tyr
10,213
511
139
7
0
460,155
8
L
Tiamat
8,845
442
87
4
0
288,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role