Player Matchup

Xing Tian
Xing Tian
DarkSasa123
Xing Tian
Level 17
God Stats
5W - 3L
1,737 SR
Queue Stats
127W - 132L
1,365 Elo+
Party 2
Merlin
Merlin
Grundzaa_D69
Merlin
Level 7
God Stats
16W - 16L
1,305 SR
Queue Stats
170W - 210L
1,216 Elo+
Party 3
Nemesis
Nemesis
HalloTschau
Nemesis
Level 28
God Stats
24W - 21L
1,549 SR
Queue Stats
99W - 105L
1,430 Elo+
Solo
Skadi
Skadi
Pwnnerd
Skadi
Level 18
God Stats
6W - 4L
1,193 SR
Queue Stats
43W - 39L
1,111 Elo+
Party 3
Izanami
Izanami
TrishDevil1
Izanami
Level 15
God Stats
21W - 15L
1,197 SR
Queue Stats
91W - 91L
1,318 Elo+
Party 2
Team Averages
Level 17
1,396 SR
1,288 Elo+

VS

Team Averages
Level 25
1,388 SR
1,367 Elo+
Nike
Nike
Mute-Assasin
Nike
Level 23
God Stats
2W - 3L
1,269 SR
Queue Stats
74W - 71L
1,396 Elo+
Party 1
Ymir
Ymir
Nwolf05
Ymir
Level 17
God Stats
21W - 25L
1,424 SR
Queue Stats
44W - 55L
1,288 Elo+
Party 1
Ah Puch
Ah Puch
Urfavouritsingh
Ah Puch
Level 29
God Stats
15W - 27L
1,277 SR
Queue Stats
56W - 82L
1,311 Elo+
Solo
Neith
Neith
aranha-branca9
Neith
Level 28
God Stats
27W - 30L
1,470 SR
Queue Stats
68W - 73L
1,439 Elo+
Solo
Chernobog
Chernobog
djomlabate
Chernobog
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 74L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DarkSasa123
Xing Tian
14
1 / 0 / 4
9,501
452
5,222
15,027
13,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
17
1 / 3 / 0
10,385
495
8,940
9,128
3,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
HalloTschau
Nemesis
18
6 / 4 / 3
11,051
526
8,447
18,577
8,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Pwnnerd
Skadi
17
3 / 1 / 2
10,989
523
7,691
10,651
5,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
TrishDevil1
Izanami
17
1 / 3 / 2
10,272
489
7,543
11,815
5,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
9,071
432
7,039
12,508
7,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
Nwolf05
Ymir
16
2 / 1 / 1
8,870
422
5,252
13,159
8,728
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 2 / 2
10,208
486
6,144
5,836
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 4
9,714
463
10,856
14,474
5,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
djomlabate
Chernobog
13
1 / 3 / 1
7,977
380
3,288
8,726
2,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
12
Kills
10
11
Deaths
13
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DarkSasa123
Xing Tian
1
0
4
3
W
Merlin
1
3
0
0.33
W
Nemesis
HalloTschau
Nemesis
6
4
3
1.88
L
2
2
2
1.5
L
Ymir
Nwolf05
Ymir
2
1
1
2.5
W
Skadi
Pwnnerd
Skadi
3
1
2
4
W
Izanami
TrishDevil1
Izanami
1
3
2
0.67
L
2
2
2
1.5
L
3
5
4
1
L
Chernobog
djomlabate
Chernobog
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,843
Damage
32,579
65,198
Taken
54,703
36,078
Mitigated
25,709
17,133
Healing
12,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DarkSasa123
Xing Tian
5,222
230
0
4,759
15,027
13,438
112
1,068
13,509
20,374
0
W
Merlin
8,940
1,283
110
736
9,128
3,600
1,200
4,346
4,782
54,894
0
W
Nemesis
HalloTschau
Nemesis
8,447
2,614
0
8,035
18,577
8,108
1,159
1,265
17,287
0
65,334
L
7,039
707
0
1,974
12,508
7,288
0
1,779
10,729
838
46,817
L
Ymir
Nwolf05
Ymir
5,252
682
0
2,920
13,159
8,728
146
6,790
6,369
34,579
0
W
Skadi
Pwnnerd
Skadi
7,691
3,720
0
1,916
10,651
5,004
5,909
4,448
6,153
0
75,259
W
Izanami
TrishDevil1
Izanami
7,543
4,636
0
1,577
11,815
5,928
0
421
11,219
0
99,539
L
6,144
92
0
1,377
5,836
1,801
948
458
5,378
50,919
0
L
10,856
5,449
0
5,012
14,474
5,164
1,126
3,085
11,389
0
60,496
L
Chernobog
djomlabate
Chernobog
3,288
1,766
522
930
8,726
2,728
0
2,050
6,676
0
28,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,198
Gold Earned
45,840
577
Minions Killed
416
0
Camps Cleared
0
1,821,931
Distance Traveled
1,686,620
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,501
452
22
1
0
406,066
8
W
Merlin
10,385
495
114
5
0
328,016
1
W
Nemesis
11,051
526
120
6
0
407,618
2
L
Nike
9,071
432
77
4
0
371,132
4
L
Ymir
8,870
422
65
3
0
307,364
2
W
Skadi
10,989
523
160
8
0
344,091
0
W
Izanami
10,272
489
161
8
0
336,140
0
L
Ah Puch
10,208
486
103
5
0
390,136
7
L
Neith
9,714
463
107
5
0
300,260
0
L
Chernobog
7,977
380
64
3
0
317,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role