Player Matchup

Sylvanus
Sylvanus
Blythan
Sylvanus
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 57L
1,527 Elo+
Solo
Ra
Ra
Lga_92
Ra
Level 120
God Stats
1W - 0L
1,247 SR
Queue Stats
4W - 1L
1,639 Elo+
Party 1
Heimdallr
Heimdallr
Neluw
Heimdallr
Level 69
God Stats
1W - 2L
1,159 SR
Queue Stats
12W - 13L
1,507 Elo+
Party 2
Ah Puch
Ah Puch
Shumiff
Ah Puch
Level 64
God Stats
5W - 3L
1,603 SR
Queue Stats
8W - 11L
1,523 Elo+
Party 2
Hou Yi
Hou Yi
was_joselu
Hou Yi
Level 120
God Stats
1W - 0L
1,716 SR
Queue Stats
18W - 19L
1,531 Elo+
Party 1
Team Averages
Level 92
1,445 SR
1,545 Elo+

VS

Team Averages
Level 83
1,534 SR
1,578 Elo+
King Arthur
King Arthur
Deanocakes
King Arthur
Level 74
God Stats
0W - 1L
1,542 SR
Queue Stats
36W - 39L
1,495 Elo+
Party 3
Khepri
Khepri
EaXus V8
Khepri
Level 99
God Stats
0W - 2L
1,334 SR
Queue Stats
108W - 120L
1,576 Elo+
Solo
Ra
Ra
Soldier6432
Ra
Level 66
God Stats
1W - 5L
1,703 SR
Queue Stats
30W - 39L
1,451 Elo+
Party 3
Skadi
Skadi
The0121FlowFarda
Skadi
Level 92
God Stats
0W - 1L
1,572 SR
Queue Stats
8W - 5L
1,883 Elo+
Solo
Horus
Horus
YOYO_o
Horus
Level 83
God Stats
12W - 9L
1,520 SR
Queue Stats
66W - 63L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blythan
Sylvanus
14
2 / 0 / 4
9,054
1,006
5,544
7,665
6,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ra
14
4 / 2 / 5
9,261
1,029
13,929
8,584
3,277
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Neluw
Heimdallr
14
1 / 4 / 7
8,376
931
6,634
8,673
3,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Shumiff
Ah Puch
14
0 / 1 / 8
8,155
906
10,067
3,944
1,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
was_joselu
Hou Yi
14
2 / 1 / 5
8,524
947
9,222
7,931
3,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

296

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deanocakes
King Arthur
14
1 / 4 / 4
8,901
989
6,785
12,077
10,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Khepri
EaXus V8
Khepri
14
2 / 1 / 4
8,347
927
3,930
13,641
10,146
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
4 / 0 / 2
9,524
1,058
11,405
6,595
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 2 / 2
7,828
870
5,874
7,083
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
YOYO_o
Horus
13
0 / 2 / 5
7,872
875
4,971
9,327
5,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
9
Kills
8
8
Deaths
9
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Blythan
Sylvanus
2
0
4
4
L
King Arthur
Deanocakes
King Arthur
1
4
4
0.75
L
Khepri
EaXus V8
Khepri
2
1
4
4
W
Ra
4
2
5
3.25
W
Heimdallr
Neluw
Heimdallr
1
4
7
1.13
W
Ah Puch
Shumiff
Ah Puch
0
1
8
4
L
4
0
2
5
L
1
2
2
1
L
Horus
YOYO_o
Horus
0
2
5
1.25
W
Hou Yi
was_joselu
Hou Yi
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,396
Damage
32,965
36,797
Taken
48,723
18,585
Mitigated
31,347
15,201
Healing
11,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Blythan
Sylvanus
5,544
1,138
5,733
3,931
7,665
6,167
0
3,556
3,917
12,239
0
L
King Arthur
Deanocakes
King Arthur
6,785
416
455
1,117
12,077
10,217
0
6,127
5,950
0
17,596
L
Khepri
EaXus V8
Khepri
3,930
122
320
880
13,641
10,146
0
8,824
4,817
11,363
0
W
Ra
13,929
1,058
1,323
1,723
8,584
3,277
0
3,183
5,305
32,732
0
W
Heimdallr
Neluw
Heimdallr
6,634
3,473
0
934
8,673
3,534
0
2,667
5,510
0
24,547
W
Ah Puch
Shumiff
Ah Puch
10,067
412
0
520
3,944
1,653
0
1,844
2,024
26,303
0
L
11,405
282
2,103
1,316
6,595
2,520
0
4,788
1,807
42,519
0
L
5,874
2,105
212
1,323
7,083
3,082
0
4,047
3,036
0
13,715
L
Horus
YOYO_o
Horus
4,971
2,194
1,383
2,012
9,327
5,382
0
5,754
3,573
0
9,980
W
Hou Yi
was_joselu
Hou Yi
9,222
3,850
0
1,037
7,931
3,954
0
3,371
4,388
0
23,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,370
Gold Earned
42,472
176
Minions Killed
187
5
Camps Cleared
5
787,413
Distance Traveled
743,001
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,054
1,006
4
0
0
147,064
0
L
King Arthur
8,901
989
34
4
0
160,975
3
L
Khepri
8,347
927
26
3
1
146,994
0
W
Ra
9,261
1,029
49
5
3
183,330
0
W
Heimdallr
8,376
931
55
6
1
147,958
0
W
Ah Puch
8,155
906
47
5
0
157,442
0
L
Ra
9,524
1,058
84
9
3
179,550
0
L
Skadi
7,828
870
33
4
1
122,147
0
L
Horus
7,872
875
10
1
0
133,335
0
W
Hou Yi
8,524
947
21
2
1
151,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role