Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Doom1204
Sylvanus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 51L
1,638 Elo+
Solo
Loki
Loki
Jovogeeel
Loki
Level 125
God Stats
4W - 5L
1,254 SR
Queue Stats
417W - 420L
1,529 Elo+
Solo
Medusa
Medusa
Real0ceanMan
Medusa
Level 144
God Stats
11W - 12L
1,483 SR
Queue Stats
503W - 521L
1,502 Elo+
Solo
Hades
Hades
cyberphoenix15
Hades
Level 108
God Stats
20W - 12L
1,674 SR
Queue Stats
407W - 418L
1,557 Elo+
Solo
Team Averages
Level 125
1,482 SR
1,545 Elo+

VS

Team Averages
Level 116
1,559 SR
1,532 Elo+
Bellona
Bellona
 
Bellona
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Cornish_Pole
Serqet
Level 103
God Stats
21W - 22L
1,524 SR
Queue Stats
111W - 104L
1,567 Elo+
Party 1
Cerberus
Cerberus
HomerB0T_
Cerberus
Level 104
God Stats
4W - 8L
1,412 SR
Queue Stats
295W - 311L
1,492 Elo+
Solo
Neith
Neith
OZONEreborn90
Neith
Level 126
God Stats
4W - 3L
1,563 SR
Queue Stats
67W - 65L
1,550 Elo+
Solo
He Bo
He Bo
Ruin Kainee
He Bo
Level 125
God Stats
11W - 3L
1,794 SR
Queue Stats
95W - 111L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
2 / 2 / 1
8,951
527
7,287
13,473
4,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Doom1204
Sylvanus
14
1 / 4 / 7
7,767
457
11,598
12,323
8,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
15
0 / 4 / 1
8,656
509
5,289
15,724
8,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
17
4 / 2 / 1
9,813
577
8,876
10,861
4,061
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 5 / 1
8,747
515
9,354
15,208
6,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
4 / 0 / 3
10,024
590
14,695
13,100
11,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
17
6 / 1 / 4
10,096
594
5,986
10,768
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
HomerB0T_
Cerberus
14
2 / 3 / 11
8,949
526
13,288
21,199
16,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 4 / 4
9,225
543
5,992
11,169
3,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 4
8,318
489
9,085
6,299
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
10
Kills
17
17
Deaths
10
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
2
1
1.25
W
Bellona
 
Bellona
4
0
3
5.5
W
Serqet
6
1
4
8
L
Sylvanus
Doom1204
Sylvanus
1
4
7
1.13
W
Cerberus
HomerB0T_
Cerberus
2
3
11
2.5
L
Loki
0
4
1
0.13
W
1
4
4
0.75
L
Medusa
4
2
1
2.25
W
4
2
4
3
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,404
Damage
49,046
67,589
Taken
62,535
31,951
Mitigated
37,449
27,321
Healing
28,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,287
1,363
0
5,326
13,473
4,704
0
3,171
10,302
0
70,836
W
Bellona
 
Bellona
14,695
3,808
0
7,847
13,100
11,477
784
1,604
11,496
5,929
68,782
W
Serqet
5,986
612
0
5,542
10,768
3,851
0
4,118
6,650
0
61,588
L
Sylvanus
Doom1204
Sylvanus
11,598
3,905
1,408
3,635
12,323
8,194
148
7,396
4,927
37,420
8,254
W
Cerberus
HomerB0T_
Cerberus
13,288
798
0
9,528
21,199
16,183
120
11,305
9,894
39,113
0
L
Loki
5,289
679
0
4,347
15,724
8,300
0
1,744
13,980
0
61,744
W
5,992
2,061
0
4,168
11,169
3,775
696
192
10,977
0
66,695
L
Medusa
8,876
3,982
0
4,826
10,861
4,061
0
1,719
8,930
0
73,169
W
9,085
385
0
1,000
6,299
2,163
0
3,018
3,281
49,190
0
L
9,354
1,109
798
6,981
15,208
6,692
292
9,740
4,622
55,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,934
Gold Earned
46,612
572
Minions Killed
554
0
Camps Cleared
0
1,552,996
Distance Traveled
1,598,881
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,951
527
134
8
0
372,139
5
W
Bellona
10,024
590
141
8
0
372,144
6
W
Serqet
10,096
594
127
7
0
389,512
4
L
Sylvanus
7,767
457
55
3
0
291,993
0
W
Cerberus
8,949
526
65
4
0
319,719
2
L
Loki
8,656
509
127
7
0
326,978
4
W
Neith
9,225
543
136
8
0
282,652
3
L
Medusa
9,813
577
128
8
0
282,364
6
W
He Bo
8,318
489
85
5
0
234,854
5
L
Hades
8,747
515
128
8
0
279,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role