Player Matchup

Cerberus
Cerberus
Hugoflat21
Cerberus
Level 49
God Stats
5W - 5L
1,674 SR
Queue Stats
147W - 156L
1,485 Elo+
Solo
Tiamat
Tiamat
esplosio
Tiamat
Level 129
God Stats
2W - 1L
1,431 SR
Queue Stats
180W - 146L
1,342 Elo+
Party 2
Chiron
Chiron
m4IDER
Chiron
Level 26
God Stats
43W - 21L
1,755 SR
Queue Stats
240W - 186L
1,614 Elo+
Party 2
Team Averages
Level 68
1,620 SR
1,481 Elo+

VS

Team Averages
Level 82
1,515 SR
1,298 Elo+
Nike
Nike
CielTrip
Nike
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Lévy
Hel
Level 25
God Stats
0W - 1L
1,544 SR
Queue Stats
2W - 8L
1,232 Elo+
Party 1
Anubis
Anubis
anael
Anubis
Level 135
God Stats
6W - 7L
1,500 SR
Queue Stats
214W - 287L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hugoflat21
Cerberus
13
6 / 2 / 4
10,053
773
4,964
11,549
8,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
esplosio
Tiamat
14
4 / 2 / 9
9,628
741
9,954
6,339
3,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
m4IDER
Chiron
13
3 / 1 / 10
9,010
693
7,773
5,495
1,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
4 / 4 / 1
8,762
674
7,887
12,142
11,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
Lévy
Hel
11
0 / 5 / 2
7,326
564
2,642
8,513
2,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
anael
Anubis
12
1 / 4 / 4
8,299
638
7,640
7,166
2,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
13
Kills
5
5
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nike
4
4
1
1.13
W
Cerberus
Hugoflat21
Cerberus
6
2
4
4
L
Hel
Lévy
Hel
0
5
2
0.2
L
Anubis
anael
Anubis
1
4
4
0.75
W
Tiamat
esplosio
Tiamat
4
2
9
4.25
W
Chiron
m4IDER
Chiron
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,691
Damage
18,169
23,383
Taken
27,821
13,526
Mitigated
17,324
9,544
Healing
7,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
7,887
1,555
0
242
12,142
11,839
0
6,236
5,906
140
27,166
W
Cerberus
Hugoflat21
Cerberus
4,964
291
0
4,419
11,549
8,265
95
6,069
5,480
24,174
0
L
Hel
Lévy
Hel
2,642
41
2,845
2,712
8,513
2,551
0
4,973
3,540
24,735
0
L
Anubis
anael
Anubis
7,640
388
0
1,589
7,166
2,934
0
3,769
3,397
35,306
0
W
Tiamat
esplosio
Tiamat
9,954
1,172
0
2,720
6,339
3,613
582
2,494
3,845
44,743
0
W
Chiron
m4IDER
Chiron
7,773
2,770
743
1,662
5,495
1,648
810
1,897
3,598
0
36,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,691
Gold Earned
24,387
210
Minions Killed
147
0
Camps Cleared
0
697,827
Distance Traveled
692,466
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,762
674
39
3
0
247,363
4
W
Cerberus
10,053
773
74
6
0
238,227
2
L
Hel
7,326
564
45
3
0
235,695
2
L
Anubis
8,299
638
63
5
0
209,408
4
W
Tiamat
9,628
741
77
6
0
225,542
1
W
Chiron
9,010
693
59
5
0
234,058
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role