Player Matchup

Medusa
Medusa
Caelum_pacis
Medusa
Level 86
God Stats
2W - 2L
1,163 SR
Queue Stats
184W - 175L
1,611 Elo+
Solo
Fenrir
Fenrir
D3LT3-_-Skyline6
Fenrir
Level 106
God Stats
9W - 5L
1,819 SR
Queue Stats
373W - 344L
1,621 Elo+
Party 1
Mulan
Mulan
GetGankedByDan
Mulan
Level 127
God Stats
7W - 3L
1,414 SR
Queue Stats
252W - 264L
1,532 Elo+
Party 4
Sobek
Sobek
IAmBaronSamedi
Sobek
Level 111
God Stats
3W - 4L
1,456 SR
Queue Stats
234W - 231L
1,555 Elo+
Party 4
Baron Samedi
Baron Samedi
xMeysa
Baron Samedi
Level 84
God Stats
3W - 2L
1,585 SR
Queue Stats
193W - 197L
1,606 Elo+
Party 1
Team Averages
Level 103
1,487 SR
1,585 Elo+

VS

Team Averages
Level 140
1,558 SR
1,590 Elo+
Chernobog
Chernobog
AnxSaeri
Chernobog
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 53L
1,500 Elo+
Party 3
Hel
Hel
Gilead09
Hel
Level 160
God Stats
6W - 4L
1,813 SR
Queue Stats
1,134W - 885L
1,595 Elo+
Party 2
Chaac
Chaac
TBESam013
Chaac
Level 124
God Stats
9W - 8L
1,527 SR
Queue Stats
438W - 430L
1,567 Elo+
Party 3
Thanatos
Thanatos
darkblazeman
Thanatos
Level 136
God Stats
5W - 11L
1,167 SR
Queue Stats
670W - 450L
1,671 Elo+
Party 2
Athena
Athena
mick-halliday
Athena
Level 152
God Stats
1W - 1L
1,784 SR
Queue Stats
137W - 112L
1,617 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
3 / 2 / 6
8,913
524
7,976
10,669
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
10 / 2 / 7
9,617
566
13,244
10,801
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
4 / 1 / 7
9,163
539
11,607
13,851
8,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
5 / 4 / 8
8,396
494
9,182
15,495
13,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
xMeysa
Baron Samedi
14
4 / 2 / 11
8,522
501
10,808
11,043
4,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AnxSaeri
Chernobog
12
1 / 4 / 5
7,107
418
8,023
11,464
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 8 / 5
7,465
439
5,753
13,183
4,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
TBESam013
Chaac
11
3 / 4 / 1
7,651
450
8,327
15,112
11,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
darkblazeman
Thanatos
13
4 / 7 / 3
8,165
480
8,735
13,532
4,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 3 / 5
8,258
486
6,652
14,129
10,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
26
Kills
11
11
Deaths
26
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AnxSaeri
Chernobog
1
4
5
0.88
W
Medusa
3
2
6
3
W
10
2
7
6.75
W
4
1
7
7.5
L
0
8
5
0.31
W
5
4
8
2.25
L
Chaac
TBESam013
Chaac
3
4
1
0.88
L
Thanatos
darkblazeman
Thanatos
4
7
3
0.79
L
3
3
5
1.83
W
Baron Samedi
xMeysa
Baron Samedi
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,817
Damage
37,490
61,859
Taken
67,420
34,523
Mitigated
35,699
28,361
Healing
25,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AnxSaeri
Chernobog
8,023
4,539
0
2,711
11,464
4,136
0
3,503
7,861
0
40,533
W
Medusa
7,976
3,591
0
4,246
10,669
4,078
185
1,513
9,126
0
64,738
W
13,244
3,160
0
4,292
10,801
4,767
343
2,037
8,676
0
47,495
W
11,607
1,480
0
7,271
13,851
8,003
0
2,262
11,549
0
56,787
L
5,753
528
2,648
4,262
13,183
4,513
0
3,721
9,199
46,397
0
W
9,182
1,175
0
4,648
15,495
13,138
0
3,016
12,347
24,654
0
L
Chaac
TBESam013
Chaac
8,327
1,232
0
4,203
15,112
11,738
0
3,848
11,085
0
21,536
L
Thanatos
darkblazeman
Thanatos
8,735
2,204
0
7,654
13,532
4,875
0
4,713
8,568
0
40,527
L
6,652
1,645
0
3,868
14,129
10,437
0
3,340
10,717
27,284
0
W
Baron Samedi
xMeysa
Baron Samedi
10,808
430
2,092
5,812
11,043
4,537
595
3,179
7,756
48,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,611
Gold Earned
38,646
387
Minions Killed
298
0
Camps Cleared
0
1,575,638
Distance Traveled
1,557,613
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,107
418
57
3
0
277,671
1
W
Medusa
8,913
524
112
7
0
297,139
4
W
Fenrir
9,617
566
62
4
0
328,043
2
W
Mulan
9,163
539
116
7
0
302,798
3
L
Hel
7,465
439
94
6
0
287,417
5
W
Sobek
8,396
494
24
1
0
325,195
3
L
Chaac
7,651
450
17
1
0
315,790
8
L
Thanatos
8,165
480
84
5
0
308,134
3
L
Athena
8,258
486
46
3
0
368,601
3
W
Baron Samedi
8,522
501
73
4
0
322,463
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role