Player Matchup

Xbalanque
Xbalanque
MercsOdyssey
Xbalanque
Level 60
God Stats
5W - 5L
1,665 SR
Queue Stats
101W - 95L
1,539 Elo+
Solo
Fenrir
Fenrir
NanBus
Fenrir
Level 128
God Stats
5W - 2L
1,498 SR
Queue Stats
111W - 117L
1,535 Elo+
Solo
Zhong Kui
Zhong Kui
Scittle
Zhong Kui
Level 67
God Stats
6W - 3L
1,364 SR
Queue Stats
112W - 117L
1,505 Elo+
Solo
Ymir
Ymir
jakeythegreat
Ymir
Level 79
God Stats
3W - 8L
1,333 SR
Queue Stats
58W - 61L
1,375 Elo+
Solo
Ah Puch
Ah Puch
omar2214
Ah Puch
Level 71
God Stats
5W - 4L
1,632 SR
Queue Stats
360W - 353L
1,547 Elo+
Solo
Team Averages
Level 81
1,498 SR
1,500 Elo+

VS

Team Averages
Level 104
1,642 SR
1,599 Elo+
Cerberus
Cerberus
Drunkcow101
Cerberus
Level 128
God Stats
2W - 0L
1,711 SR
Queue Stats
102W - 93L
1,525 Elo+
Solo
Hachiman
Hachiman
JayDucky
Hachiman
Level 88
God Stats
2W - 0L
1,782 SR
Queue Stats
11W - 6L
1,596 Elo+
Solo
Scylla
Scylla
OGWEST2000
Scylla
Level 99
God Stats
4W - 0L
1,631 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Kukulkan
Kukulkan
l1 Jesus l1
Kukulkan
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 19L
1,779 Elo+
Solo
Mercury
Mercury
rancidvon
Mercury
Level 123
God Stats
22W - 24L
1,584 SR
Queue Stats
333W - 334L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MercsOdyssey
Xbalanque
16
4 / 3 / 6
11,140
1,013
15,809
9,531
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
NanBus
Fenrir
17
5 / 5 / 5
12,442
1,131
8,112
16,362
11,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
Scittle
Zhong Kui
18
3 / 7 / 7
11,556
1,051
13,784
20,053
18,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 6
10,035
912
3,870
12,403
10,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
omar2214
Ah Puch
17
0 / 4 / 9
10,434
949
17,839
9,759
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

130

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Drunkcow101
Cerberus
18
4 / 3 / 17
12,640
1,149
10,788
20,489
22,836
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
JayDucky
Hachiman
18
5 / 2 / 13
12,226
1,111
19,863
12,676
5,544
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
OGWEST2000
Scylla
17
3 / 3 / 10
11,208
1,019
12,390
8,410
3,437
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
l1 Jesus l1
Kukulkan
18
1 / 3 / 16
11,098
1,009
13,356
16,145
7,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
rancidvon
Mercury
16
9 / 2 / 5
11,905
1,082
6,147
5,537
2,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
83
13
Kills
22
22
Deaths
13
33
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Drunkcow101
Cerberus
4
3
17
4.17
W
Hachiman
JayDucky
Hachiman
5
2
13
5.75
L
Xbalanque
MercsOdyssey
Xbalanque
4
3
6
2.33
L
Fenrir
NanBus
Fenrir
5
5
5
1.5
W
Scylla
OGWEST2000
Scylla
3
3
10
2.67
L
Zhong Kui
Scittle
Zhong Kui
3
7
7
0.93
L
1
3
6
1.33
W
Kukulkan
l1 Jesus l1
Kukulkan
1
3
16
3
L
Ah Puch
omar2214
Ah Puch
0
4
9
1.13
W
Mercury
rancidvon
Mercury
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,414
Damage
62,544
68,108
Taken
63,257
48,172
Mitigated
41,424
12,238
Healing
10,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Drunkcow101
Cerberus
10,788
646
0
3,222
20,489
22,836
0
9,026
11,338
20,556
0
W
Hachiman
JayDucky
Hachiman
19,863
9,554
0
3,387
12,676
5,544
0
8,078
4,548
0
50,927
L
Xbalanque
MercsOdyssey
Xbalanque
15,809
7,409
0
1,621
9,531
3,932
0
3,838
5,641
0
37,659
L
Fenrir
NanBus
Fenrir
8,112
1,672
0
1,681
16,362
11,964
0
8,978
7,140
158
19,176
W
Scylla
OGWEST2000
Scylla
12,390
583
0
394
8,410
3,437
0
4,697
3,713
38,658
0
L
Zhong Kui
Scittle
Zhong Kui
13,784
597
554
6,255
20,053
18,165
0
10,546
9,300
46,343
0
L
3,870
457
0
228
12,403
10,318
0
7,653
4,614
10,598
0
W
Kukulkan
l1 Jesus l1
Kukulkan
13,356
803
323
2,695
16,145
7,567
0
10,688
5,382
38,498
0
L
Ah Puch
omar2214
Ah Puch
17,839
696
0
1,899
9,759
3,793
0
4,768
4,879
48,154
0
W
Mercury
rancidvon
Mercury
6,147
1,867
0
228
5,537
2,040
0
2,887
2,625
0
14,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,607
Gold Earned
59,077
238
Minions Killed
243
7
Camps Cleared
11
1,084,974
Distance Traveled
1,127,235
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,640
1,149
23
2
1
232,567
0
W
Hachiman
12,226
1,111
65
6
4
204,005
0
L
Xbalanque
11,140
1,013
52
5
2
188,979
0
L
Fenrir
12,442
1,131
25
2
5
238,529
1
W
Scylla
11,208
1,019
73
7
2
202,184
1
L
Zhong Kui
11,556
1,051
91
8
0
224,176
2
L
Ymir
10,035
912
8
1
0
223,028
1
W
Kukulkan
11,098
1,009
69
6
1
232,953
0
L
Ah Puch
10,434
949
62
6
0
210,262
0
W
Mercury
11,905
1,082
13
1
3
255,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role