Player Matchup

Nox
Nox
Aur0
Nox
Level 90
God Stats
6W - 7L
1,454 SR
Queue Stats
146W - 149L
1,480 Elo+
Solo
Neith
Neith
GinKas69
Neith
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 146L
1,520 Elo+
Solo
Persephone
Persephone
Nikolas1991
Persephone
Level 113
God Stats
69W - 53L
1,529 SR
Queue Stats
353W - 332L
1,487 Elo+
Solo
Yemoja
Yemoja
Tuesdies
Yemoja
Level 16
God Stats
22W - 13L
1,716 SR
Queue Stats
130W - 160L
1,436 Elo+
Party 1
Da Ji
Da Ji
mixaturbo
Da Ji
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
144W - 167L
1,450 Elo+
Party 1
Team Averages
Level 82
1,540 SR
1,475 Elo+

VS

Team Averages
Level 63
1,442 SR
1,439 Elo+
Mercury
Mercury
FarbaTosz
Mercury
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 111L
1,504 Elo+
Party 2
Vulcan
Vulcan
Fedezar
Vulcan
Level 25
God Stats
9W - 4L
1,298 SR
Queue Stats
49W - 41L
1,442 Elo+
Party 2
Artemis
Artemis
GamerGoblor
Artemis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,475 Elo+
Party 3
Cerberus
Cerberus
Pzyckoh
Cerberus
Level 28
God Stats
5W - 4L
1,411 SR
Queue Stats
15W - 19L
1,456 Elo+
Party 3
Ra
Ra
som3body
Ra
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,316 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Aur0
Nox
20
10 / 4 / 15
17,793
1,047
28,070
20,877
9,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
GinKas69
Neith
17
0 / 0 / 0
12,177
716
0
254
69
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
Nikolas1991
Persephone
20
4 / 1 / 15
17,195
1,011
30,906
9,564
3,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Tuesdies
Yemoja
20
0 / 4 / 16
14,873
875
7,320
19,343
22,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
mixaturbo
Da Ji
20
12 / 11 / 9
16,889
993
24,390
27,754
11,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FarbaTosz
Mercury
20
7 / 1 / 10
17,375
1,022
20,045
15,488
6,570
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
Fedezar
Vulcan
20
2 / 6 / 10
14,742
867
14,473
16,749
6,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
GamerGoblor
Artemis
20
5 / 6 / 9
15,290
899
10,692
18,651
7,260
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
Pzyckoh
Cerberus
20
2 / 7 / 17
15,555
915
15,431
28,213
37,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
4 / 6 / 11
16,474
969
12,986
18,691
9,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
77
26
Kills
20
20
Deaths
26
55
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Nox
Aur0
Nox
10
4
15
4.38
W
Mercury
FarbaTosz
Mercury
7
1
10
12
W
Vulcan
Fedezar
Vulcan
2
6
10
1.17
W
Artemis
GamerGoblor
Artemis
5
6
9
1.58
L
Neith
GinKas69
Neith
0
0
0
0
L
Persephone
Nikolas1991
Persephone
4
1
15
11.5
W
Cerberus
Pzyckoh
Cerberus
2
7
17
1.5
L
Yemoja
Tuesdies
Yemoja
0
4
16
2
L
Da Ji
mixaturbo
Da Ji
12
11
9
1.5
W
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,686
Damage
73,627
77,792
Taken
97,792
47,060
Mitigated
67,489
8,688
Healing
21,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Aur0
Nox
28,070
1,390
0
0
20,877
9,157
0
8,857
11,593
55,217
0
W
Mercury
FarbaTosz
Mercury
20,045
11,237
0
2,218
15,488
6,570
0
9,130
6,211
0
73,550
W
Vulcan
Fedezar
Vulcan
14,473
5,901
0
530
16,749
6,853
0
12,005
4,744
40,657
0
W
Artemis
GamerGoblor
Artemis
10,692
6,816
0
1,101
18,651
7,260
0
13,853
4,798
0
24,519
L
Neith
GinKas69
Neith
0
0
0
106
254
69
0
164
78
0
2,501
L
Persephone
Nikolas1991
Persephone
30,906
352
783
1,667
9,564
3,881
0
4,434
4,804
118,693
0
W
Cerberus
Pzyckoh
Cerberus
15,431
937
0
4,138
28,213
37,587
0
20,378
7,835
27,348
0
L
Yemoja
Tuesdies
Yemoja
7,320
845
4,140
1,551
19,343
22,122
0
10,636
8,154
22,596
0
L
Da Ji
mixaturbo
Da Ji
24,390
7,153
0
441
27,754
11,831
0
17,084
10,272
0
35,348
W
12,986
1,417
8,508
5,169
18,691
9,219
0
10,930
7,761
72,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,927
Gold Earned
79,436
337
Minions Killed
399
4
Camps Cleared
18
1,295,054
Distance Traveled
1,652,799
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
17,793
1,047
66
4
2
326,999
1
W
Mercury
17,375
1,022
96
6
16
440,484
1
W
Vulcan
14,742
867
65
4
1
329,216
0
W
Artemis
15,290
899
27
2
0
282,134
0
L
Neith
12,177
716
5
0
1
14,931
0
L
Persephone
17,195
1,011
218
13
0
312,431
1
W
Cerberus
15,555
915
47
3
0
309,224
0
L
Yemoja
14,873
875
20
1
0
320,635
0
L
Da Ji
16,889
993
28
2
1
320,058
0
W
Ra
16,474
969
164
10
1
291,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role