Player Matchup

Ullr
Ullr
ADC Lord
Ullr
Level 28
God Stats
1W - 3L
1,126 SR
Queue Stats
80W - 66L
1,691 Elo+
Solo
Tsukuyomi
Tsukuyomi
AzazelOfTheAbyss
Tsukuyomi
Level 8
God Stats
1W - 1L
1,738 SR
Queue Stats
27W - 12L
1,660 Elo+
Solo
Sylvanus
Sylvanus
IAmNinjaButters
Sylvanus
Level 24
God Stats
6W - 4L
1,805 SR
Queue Stats
301W - 324L
1,591 Elo+
Solo
Tiamat
Tiamat
Swordhunter454
Tiamat
Level 6
God Stats
1W - 1L
1,221 SR
Queue Stats
6W - 5L
1,552 Elo+
Solo
Janus
Janus
svge
Janus
Level 24
God Stats
2W - 2L
1,686 SR
Queue Stats
42W - 26L
1,692 Elo+
Solo
Team Averages
Level 18
1,515 SR
1,637 Elo+

VS

Team Averages
Level 22
1,561 SR
1,609 Elo+
Thor
Thor
Cheemkin
Thor
Level 16
God Stats
1W - 2L
1,777 SR
Queue Stats
100W - 58L
1,678 Elo+
Solo
Kali
Kali
Gongshow_Mise
Kali
Level 17
God Stats
1W - 5L
1,358 SR
Queue Stats
29W - 29L
1,624 Elo+
Solo
Kuzenbo
Kuzenbo
RAFMAXTEJON
Kuzenbo
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
75W - 84L
1,607 Elo+
Solo
Aphrodite
Aphrodite
TacticalHamstrR
Aphrodite
Level 27
God Stats
26W - 22L
1,669 SR
Queue Stats
75W - 84L
1,636 Elo+
Solo
Tiamat
Tiamat
firestorm10s
Tiamat
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
6 / 0 / 9
13,419
537
17,202
22,616
11,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
20
7 / 5 / 3
13,487
539
20,367
22,250
10,157
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
17
2 / 1 / 13
13,010
520
12,045
20,223
24,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 5 / 2
11,694
468
6,579
16,639
10,137
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
svge
Janus
20
4 / 7 / 4
13,708
548
9,672
17,264
10,597
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
7 / 4 / 5
11,102
444
13,472
20,590
14,798
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

18
6 / 5 / 4
11,874
475
12,001
23,501
13,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
RAFMAXTEJON
Kuzenbo
12
0 / 3 / 1
7,968
319
6,822
17,016
16,480
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
TacticalHamstrR
Aphrodite
18
5 / 1 / 4
12,221
489
11,335
14,730
8,063
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
12
0 / 7 / 0
8,370
335
6,282
11,213
6,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
20
Kills
18
18
Deaths
20
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ullr
6
0
9
10.5
W
Tsukuyomi
7
5
3
1.7
L
Thor
7
4
5
2.38
L
6
5
4
1.6
W
Sylvanus
2
1
13
8.5
L
Kuzenbo
RAFMAXTEJON
Kuzenbo
0
3
1
0.17
W
1
5
2
0.4
L
Aphrodite
TacticalHamstrR
Aphrodite
5
1
4
7
L
Tiamat
0
7
0
0
W
Janus
svge
Janus
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,865
Damage
49,912
98,992
Taken
87,050
67,225
Mitigated
59,213
46,894
Healing
28,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
17,202
11,060
0
13,573
22,616
11,400
1,548
7,721
14,620
0
118,714
W
Tsukuyomi
20,367
8,027
0
10,870
22,250
10,157
3,809
4,315
17,935
0
120,692
L
Thor
13,472
2,799
0
2,812
20,590
14,798
336
6,288
14,168
0
56,664
L
12,001
6,828
0
5,853
23,501
13,473
0
9,822
13,679
0
59,683
W
Sylvanus
12,045
3,533
4,590
9,369
20,223
24,934
525
7,479
12,419
42,503
0
L
Kuzenbo
RAFMAXTEJON
Kuzenbo
6,822
2,112
208
2,832
17,016
16,480
0
4,228
12,618
23,862
0
W
6,579
1,380
0
4,526
16,639
10,137
1,914
3,599
13,040
72,499
0
L
Aphrodite
TacticalHamstrR
Aphrodite
11,335
866
5,187
9,091
14,730
8,063
597
6,088
8,562
68,765
0
L
Tiamat
6,282
840
222
2,243
11,213
6,399
56
1,870
9,343
40,511
0
W
Janus
svge
Janus
9,672
981
0
3,966
17,264
10,597
1,348
725
16,539
94,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,318
Gold Earned
51,535
691
Minions Killed
435
0
Camps Cleared
0
2,267,149
Distance Traveled
1,998,317
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,419
537
180
7
0
464,715
1
W
Tsukuyomi
13,487
539
148
6
0
496,524
1
L
Thor
11,102
444
96
4
0
382,788
2
L
Kali
11,874
475
98
4
0
464,836
0
W
Sylvanus
13,010
520
70
3
0
406,841
3
L
Kuzenbo
7,968
319
29
1
0
433,772
1
W
Tiamat
11,694
468
117
5
0
420,406
3
L
Aphrodite
12,221
489
130
5
0
424,375
7
L
Tiamat
8,370
335
82
3
0
292,546
0
W
Janus
13,708
548
176
7
0
478,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role