Player Matchup

Thor
Thor
Briantony99
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mulan
Mulan
Estaor
Mulan
Level 29
God Stats
1W - 1L
1,728 SR
Queue Stats
26W - 23L
1,623 Elo+
Party 1
Tiamat
Tiamat
Sarelius
Tiamat
Level 20
God Stats
8W - 12L
1,575 SR
Queue Stats
37W - 42L
1,546 Elo+
Solo
Hachiman
Hachiman
Snorzzie
Hachiman
Level 13
God Stats
1W - 7L
1,154 SR
Queue Stats
114W - 147L
1,665 Elo+
Solo
Bacchus
Bacchus
Tobsynator
Bacchus
Level 22
God Stats
6W - 2L
1,805 SR
Queue Stats
12W - 5L
1,857 Elo+
Party 1
Team Averages
Level 18
1,552 SR
1,638 Elo+

VS

Team Averages
Level 29
1,506 SR
1,577 Elo+
Scylla
Scylla
GoobiTheNoobi
Scylla
Level 25
God Stats
8W - 2L
1,624 SR
Queue Stats
102W - 98L
1,563 Elo+
Solo
Chernobog
Chernobog
LordTouchMeX
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 36L
1,769 Elo+
Party 2
Fenrir
Fenrir
Mokca
Fenrir
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
44W - 45L
1,531 Elo+
Solo
Tyr
Tyr
kokopapa
Tyr
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
tarek9akili
Thor
Level 17
God Stats
7W - 9L
1,404 SR
Queue Stats
110W - 101L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
4,449
371
387
5,401
1,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Estaor
Mulan
8
0 / 2 / 0
4,621
385
4,386
5,800
3,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
Sarelius
Tiamat
10
2 / 3 / 0
5,797
483
4,831
6,646
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Snorzzie
Hachiman
7
0 / 5 / 0
4,825
402
1,881
7,680
1,408
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Tobsynator
Bacchus
8
0 / 3 / 0
4,745
395
2,231
5,994
2,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,787
566
3,078
2,033
601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
LordTouchMeX
Chernobog
12
0 / 0 / 7
7,124
594
4,847
6,044
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Mokca
Fenrir
10
11 / 0 / 2
7,114
593
7,860
7,407
4,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 1 / 1
7,374
615
2,670
8,416
7,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 1 / 0
6,437
536
1,689
7,601
2,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
16
16
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Mulan
Estaor
Mulan
0
2
0
0
W
2
0
3
3.5
W
Chernobog
LordTouchMeX
Chernobog
0
0
7
3.5
W
Fenrir
Mokca
Fenrir
11
0
2
12
L
Tiamat
Sarelius
Tiamat
2
3
0
0.67
L
Hachiman
Snorzzie
Hachiman
0
5
0
0
L
Bacchus
Tobsynator
Bacchus
0
3
0
0
W
1
1
1
1.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,716
Damage
20,144
31,521
Taken
31,501
11,483
Mitigated
16,284
6,695
Healing
15,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
387
266
0
612
5,401
1,171
0
679
4,682
0
14,515
L
Mulan
Estaor
Mulan
4,386
1,141
0
672
5,800
3,012
0
448
5,326
0
15,819
W
3,078
153
0
431
2,033
601
97
676
1,259
36,137
0
W
Chernobog
LordTouchMeX
Chernobog
4,847
3,419
0
3,920
6,044
1,837
0
1,639
4,405
0
45,234
W
Fenrir
Mokca
Fenrir
7,860
3,301
141
2,093
7,407
4,235
0
2,315
4,926
0
19,277
L
Tiamat
Sarelius
Tiamat
4,831
317
183
2,187
6,646
2,936
0
1,627
4,761
22,944
0
L
Hachiman
Snorzzie
Hachiman
1,881
1,323
0
1,367
7,680
1,408
0
0
7,680
0
21,342
L
Bacchus
Tobsynator
Bacchus
2,231
622
0
1,674
5,994
2,956
0
0
5,994
7,767
0
W
2,670
439
0
4,967
8,416
7,005
0
1,444
6,520
0
51,122
W
1,689
525
0
3,665
7,601
2,606
118
522
6,979
0
38,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,437
Gold Earned
34,836
175
Minions Killed
399
0
Camps Cleared
0
1,047,349
Distance Traveled
1,200,505
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,449
371
26
2
0
225,304
2
L
Mulan
4,621
385
33
3
0
171,318
1
W
Scylla
6,787
566
84
7
0
222,556
3
W
Chernobog
7,124
594
88
7
0
193,035
2
W
Fenrir
7,114
593
25
2
0
253,486
1
L
Tiamat
5,797
483
52
4
0
212,716
1
L
Hachiman
4,825
402
48
4
0
205,410
1
L
Bacchus
4,745
395
16
1
0
232,601
2
W
Tyr
7,374
615
120
10
0
259,154
1
W
Thor
6,437
536
82
7
0
272,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role