Player Matchup

Jing Wei
Jing Wei
SINCAS
Jing Wei
Level 87
God Stats
1W - 0L
1,720 SR
Queue Stats
19W - 13L
1,437 Elo+
Party 2
Bellona
Bellona
SPETSNAZ69
Bellona
Level 47
God Stats
31W - 36L
1,471 SR
Queue Stats
202W - 216L
1,428 Elo+
Solo
Arachne
Arachne
aSASDASDF
Arachne
Level 45
God Stats
12W - 3L
1,817 SR
Queue Stats
29W - 17L
1,513 Elo+
Solo
Khepri
Khepri
chariotjustice
Khepri
Level 83
God Stats
9W - 13L
1,395 SR
Queue Stats
34W - 35L
1,455 Elo+
Solo
Anubis
Anubis
manijarocks
Anubis
Level 87
God Stats
7W - 1L
1,766 SR
Queue Stats
19W - 13L
1,437 Elo+
Party 2
Team Averages
Level 70
1,634 SR
1,454 Elo+

VS

Team Averages
Level 98
1,528 SR
1,412 Elo+
Sobek
Sobek
Brunobrutus
Sobek
Level 103
God Stats
9W - 5L
1,646 SR
Queue Stats
66W - 61L
1,322 Elo+
Party 1
Anubis
Anubis
Chancell0r
Anubis
Level 113
God Stats
19W - 17L
1,322 SR
Queue Stats
510W - 524L
1,422 Elo+
Solo
Ra
Ra
Invarras
Ra
Level 101
God Stats
1W - 3L
1,671 SR
Queue Stats
84W - 76L
1,306 Elo+
Party 1
Neith
Neith
Menicon
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Sinnxr
Loki
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
238W - 241L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
SINCAS
Jing Wei
18
4 / 2 / 4
11,008
524
8,465
9,408
3,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
SPETSNAZ69
Bellona
17
3 / 6 / 8
10,130
482
10,470
18,417
11,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
aSASDASDF
Arachne
20
13 / 1 / 6
13,246
631
19,159
14,230
7,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 13
9,310
443
7,011
13,704
14,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
19
9 / 1 / 4
11,919
568
15,151
10,705
6,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
8,604
410
5,361
18,239
17,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Chancell0r
Anubis
15
4 / 7 / 2
9,997
476
11,418
14,664
6,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 8 / 0
9,777
466
13,308
14,150
5,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Menicon
Neith
15
2 / 5 / 1
9,604
457
7,313
14,855
5,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
Sinnxr
Loki
15
3 / 6 / 1
9,932
473
6,453
15,820
4,972
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
29
Kills
12
12
Deaths
29
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Anubis
Chancell0r
Anubis
4
7
2
0.71
L
3
8
0
0.38
L
Neith
Menicon
Neith
2
5
1
0.5
W
Jing Wei
SINCAS
Jing Wei
4
2
4
3
W
Bellona
SPETSNAZ69
Bellona
3
6
8
1.17
L
Loki
Sinnxr
Loki
3
6
1
0.58
W
Arachne
aSASDASDF
Arachne
13
1
6
16
W
0
2
13
3.25
W
Anubis
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,256
Damage
43,853
66,464
Taken
77,728
43,656
Mitigated
39,746
19,637
Healing
24,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,361
776
0
4,651
18,239
17,732
161
5,617
12,622
22,113
0
L
Anubis
Chancell0r
Anubis
11,418
374
0
4,822
14,664
6,406
1,279
3,084
11,580
55,388
0
L
13,308
1,206
2,066
3,981
14,150
5,147
448
5,617
8,533
59,983
0
L
Neith
Menicon
Neith
7,313
3,267
0
5,830
14,855
5,489
559
4,930
9,925
0
79,011
W
Jing Wei
SINCAS
Jing Wei
8,465
5,620
0
2,308
9,408
3,524
4,167
2,096
7,218
0
70,368
W
Bellona
SPETSNAZ69
Bellona
10,470
4,014
0
2,301
18,417
11,363
860
10,712
7,600
0
61,728
L
Loki
Sinnxr
Loki
6,453
1,417
0
3,240
15,820
4,972
0
2,914
12,906
0
62,787
W
Arachne
aSASDASDF
Arachne
19,159
13,264
0
6,684
14,230
7,371
1,068
5,296
8,786
0
97,799
W
7,011
348
231
1,291
13,704
14,501
0
7,221
6,238
25,131
0
W
Anubis
15,151
660
0
6,822
10,705
6,897
1,517
3,984
6,535
88,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,613
Gold Earned
47,914
545
Minions Killed
509
0
Camps Cleared
0
2,062,287
Distance Traveled
1,743,729
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,604
410
22
1
0
406,860
8
L
Anubis
9,997
476
119
6
0
280,479
0
L
Ra
9,777
466
121
6
0
367,213
8
L
Neith
9,604
457
148
7
0
320,457
1
W
Jing Wei
11,008
524
138
7
0
377,440
6
W
Bellona
10,130
482
97
5
0
418,524
0
L
Loki
9,932
473
99
5
0
368,720
4
W
Arachne
13,246
631
147
7
0
485,740
4
W
Khepri
9,310
443
29
1
0
427,653
7
W
Anubis
11,919
568
134
6
0
352,930
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role