Player Matchup

Ra
Ra
Kimatan
Ra
Level 17
God Stats
1W - 5L
1,304 SR
Queue Stats
6W - 15L
1,430 Elo+
Solo
Chaac
Chaac
PlaneHaloo
Chaac
Level 28
God Stats
7W - 6L
1,560 SR
Queue Stats
184W - 158L
1,574 Elo+
Solo
Fenrir
Fenrir
WanyLOL
Fenrir
Level 17
God Stats
22W - 16L
1,449 SR
Queue Stats
78W - 80L
1,504 Elo+
Solo
Danzaburou
Danzaburou
tacoheaven001
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
zJOKERz99
Cthulhu
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
280W - 237L
1,602 Elo+
Solo
Team Averages
Level 21
1,463 SR
1,522 Elo+

VS

Team Averages
Level 15
1,708 SR
1,614 Elo+
Hachiman
Hachiman
ApexPredator370
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 52L
1,586 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GosuGopa
Tsukuyomi
Level 6
God Stats
36W - 15L
1,881 SR
Queue Stats
110W - 54L
1,864 Elo+
Solo
Athena
Athena
LegendRck
Athena
Level 21
God Stats
21W - 11L
1,679 SR
Queue Stats
77W - 75L
1,560 Elo+
Solo
Loki
Loki
Lvl20Grind
Loki
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 21L
1,501 Elo+
Solo
Anubis
Anubis
ProfDiablo
Anubis
Level 26
God Stats
49W - 16L
1,982 SR
Queue Stats
94W - 75L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 0
11,985
499
10,772
15,446
6,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
17
2 / 11 / 1
10,587
441
11,016
25,080
20,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
WanyLOL
Fenrir
15
0 / 11 / 2
9,425
393
4,252
20,327
6,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
tacoheaven001
Danzaburou
16
5 / 8 / 1
10,837
452
17,492
17,853
6,140
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
zJOKERz99
Cthulhu
13
0 / 5 / 5
9,149
381
7,063
16,205
12,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
1 / 3 / 6
10,912
455
6,129
9,763
3,226
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
GosuGopa
Tsukuyomi
20
15 / 1 / 6
15,515
646
16,931
16,980
12,912
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
LegendRck
Athena
16
6 / 2 / 11
11,970
499
9,256
20,476
17,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
12 / 2 / 16
14,606
609
26,024
18,873
15,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
ProfDiablo
Anubis
20
8 / 2 / 11
12,642
527
13,609
15,288
8,419
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
92
10
Kills
42
42
Deaths
10
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hachiman
1
3
6
1.33
W
Tsukuyomi
GosuGopa
Tsukuyomi
15
1
6
18
L
3
7
0
0.43
W
Athena
LegendRck
Athena
6
2
11
5.75
W
12
2
16
10
L
Chaac
2
11
1
0.23
W
Anubis
ProfDiablo
Anubis
8
2
11
6.75
L
Fenrir
WanyLOL
Fenrir
0
11
2
0.09
L
Danzaburou
tacoheaven001
Danzaburou
5
8
1
0.69
L
Cthulhu
zJOKERz99
Cthulhu
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,595
Damage
71,949
94,911
Taken
81,380
52,353
Mitigated
56,930
20,241
Healing
30,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
6,129
3,357
0
2,970
9,763
3,226
141
3,118
6,504
0
57,972
W
Tsukuyomi
GosuGopa
Tsukuyomi
16,931
3,813
0
8,205
16,980
12,912
550
3,024
13,702
0
161,132
L
10,772
924
91
5,345
15,446
6,442
0
3,968
11,478
95,990
0
W
Athena
LegendRck
Athena
9,256
2,010
0
5,804
20,476
17,312
359
4,352
16,010
29,390
0
W
26,024
6,415
0
3,381
18,873
15,061
0
3,884
14,364
0
100,631
L
Chaac
11,016
1,115
0
6,615
25,080
20,045
355
5,896
17,897
986
54,655
W
Anubis
ProfDiablo
Anubis
13,609
982
0
10,265
15,288
8,419
1,749
3,699
11,376
78,525
0
L
Fenrir
WanyLOL
Fenrir
4,252
1,261
0
1,227
20,327
6,983
0
2,620
17,707
0
55,094
L
Danzaburou
tacoheaven001
Danzaburou
17,492
7,675
0
3,716
17,853
6,140
340
5,530
12,323
0
72,624
L
Cthulhu
zJOKERz99
Cthulhu
7,063
745
603
2,644
16,205
12,743
0
4,851
11,354
29,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,983
Gold Earned
65,645
537
Minions Killed
640
0
Camps Cleared
0
1,992,339
Distance Traveled
2,358,149
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,912
455
125
5
0
396,508
0
W
Tsukuyomi
15,515
646
214
9
0
531,825
5
L
Ra
11,985
499
192
8
0
418,381
5
W
Athena
11,970
499
24
1
0
518,462
5
W
Loki
14,606
609
153
6
0
491,500
8
L
Chaac
10,587
441
100
4
0
381,063
5
W
Anubis
12,642
527
124
5
0
419,854
6
L
Fenrir
9,425
393
91
4
0
426,969
3
L
Danzaburou
10,837
452
108
5
0
388,737
4
L
Cthulhu
9,149
381
46
2
0
377,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role