Player Matchup

Arachne
Arachne
Alittlespace
Arachne
Level 42
God Stats
10W - 6L
1,423 SR
Queue Stats
324W - 327L
1,426 Elo+
Solo
Khepri
Khepri
HAVEL52549398
Khepri
Level 123
God Stats
4W - 4L
1,592 SR
Queue Stats
443W - 474L
1,471 Elo+
Solo
Anubis
Anubis
HidekiOniichan
Anubis
Level 128
God Stats
29W - 19L
1,624 SR
Queue Stats
118W - 109L
1,468 Elo+
Solo
Skadi
Skadi
Poisonkiller1234
Skadi
Level 112
God Stats
6W - 4L
1,634 SR
Queue Stats
280W - 234L
1,515 Elo+
Solo
Hercules
Hercules
xlilwolfx
Hercules
Level 100
God Stats
3W - 2L
1,325 SR
Queue Stats
160W - 139L
1,454 Elo+
Solo
Team Averages
Level 101
1,520 SR
1,467 Elo+

VS

Team Averages
Level 70
1,618 SR
1,503 Elo+
Hel
Hel
AveMaterDei
Hel
Level 112
God Stats
4W - 7L
1,606 SR
Queue Stats
472W - 438L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheAlejandrolml
Tsukuyomi
Level 85
God Stats
0W - 1L
1,747 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
bloodycrazygore
King Arthur
Level 61
God Stats
33W - 33L
1,662 SR
Queue Stats
200W - 178L
1,477 Elo+
Solo
Artemis
Artemis
rubyman468
Artemis
Level 59
God Stats
9W - 7L
1,497 SR
Queue Stats
56W - 67L
1,517 Elo+
Solo
Mulan
Mulan
smokingapples34
Mulan
Level 34
God Stats
19W - 17L
1,578 SR
Queue Stats
191W - 207L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alittlespace
Arachne
11
7 / 0 / 4
7,018
702
5,150
7,038
2,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 1 / 5
6,296
630
3,298
5,316
4,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 0 / 2
6,519
652
989
1,986
1,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
5 / 2 / 3
6,135
614
5,539
3,575
1,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
xlilwolfx
Hercules
11
2 / 2 / 4
6,555
656
3,643
7,027
4,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
3,709
371
181
1,187
152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Tsukuyomi
TheAlejandrolml
Tsukuyomi
9
2 / 4 / 1
5,395
540
2,303
5,895
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
bloodycrazygore
King Arthur
9
1 / 5 / 1
5,428
543
3,439
8,213
3,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
rubyman468
Artemis
8
1 / 5 / 2
5,014
501
2,290
6,777
1,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 1
4,837
484
2,620
6,446
2,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
19
Kills
5
5
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
Alittlespace
Arachne
7
0
4
9
L
0
2
0
0
W
3
1
5
5.5
W
2
0
2
3
W
5
2
3
3.25
L
Tsukuyomi
TheAlejandrolml
Tsukuyomi
2
4
1
0.63
L
King Arthur
bloodycrazygore
King Arthur
1
5
1
0.3
L
Artemis
rubyman468
Artemis
1
5
2
0.4
L
1
3
1
0.5
W
Hercules
xlilwolfx
Hercules
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,619
Damage
10,833
24,942
Taken
28,518
13,543
Mitigated
9,483
9,171
Healing
4,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Alittlespace
Arachne
5,150
3,750
0
2,980
7,038
2,266
0
0
7,038
0
34,608
L
181
0
0
75
1,187
152
0
162
1,025
2,839
0
W
3,298
371
0
1,516
5,316
4,635
36
0
5,316
15,487
0
W
989
57
0
1,474
1,986
1,106
795
181
1,805
34,160
0
W
5,539
2,798
0
500
3,575
1,129
272
0
3,575
0
30,608
L
Tsukuyomi
TheAlejandrolml
Tsukuyomi
2,303
787
0
1,391
5,895
1,609
0
742
5,153
0
24,438
L
King Arthur
bloodycrazygore
King Arthur
3,439
727
0
1,000
8,213
3,672
0
231
7,735
0
23,901
L
Artemis
rubyman468
Artemis
2,290
1,270
0
1,650
6,777
1,760
0
1,860
4,917
0
17,280
L
2,620
138
0
267
6,446
2,290
0
1,292
5,154
0
18,209
W
Hercules
xlilwolfx
Hercules
3,643
1,473
0
2,701
7,027
4,407
378
0
7,027
0
30,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,523
Gold Earned
24,383
286
Minions Killed
182
0
Camps Cleared
0
989,303
Distance Traveled
775,985
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,018
702
59
6
0
227,627
1
L
Hel
3,709
371
7
1
0
40,827
2
W
Khepri
6,296
630
17
2
0
204,718
3
W
Anubis
6,519
652
81
8
0
175,181
1
W
Skadi
6,135
614
60
6
0
178,214
4
L
Tsukuyomi
5,395
540
64
6
0
208,231
4
L
King Arthur
5,428
543
54
5
0
176,289
1
L
Artemis
5,014
501
31
3
0
163,718
3
L
Mulan
4,837
484
26
3
0
186,920
0
W
Hercules
6,555
656
69
7
0
203,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role