Player Matchup

Anhur
Anhur
KindBud
Anhur
Level 160
God Stats
2W - 0L
1,718 SR
Queue Stats
65W - 21L
1,886 Elo+
Party 3
Hercules
Hercules
OPXrizzo
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
OPXzinkle
Cthulhu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
RaidChump
Serqet
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,915 Elo+
Party 3
Chaac
Chaac
RomeoLishitski
Chaac
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,074 Elo+
Solo
Team Averages
Level 56
1,544 SR
1,581 Elo+

VS

Team Averages
Level 90
1,513 SR
1,436 Elo+
Ganesha
Ganesha
Ceru
Ganesha
Level 144
God Stats
0W - 1L
1,557 SR
Queue Stats
18W - 17L
1,459 Elo+
Solo
Anhur
Anhur
Jimmyjump74
Anhur
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,507 Elo+
Solo
Ah Puch
Ah Puch
RetroSpacecake
Ah Puch
Level 18
God Stats
5W - 6L
1,500 SR
Queue Stats
243W - 308L
1,313 Elo+
Party 2
Bastet
Bastet
UnhookedAnt7446
Bastet
Level 103
God Stats
18W - 16L
1,285 SR
Queue Stats
623W - 701L
1,446 Elo+
Party 2
Scylla
Scylla
tmain55_loop_sld
Scylla
Level 29
God Stats
3W - 1L
1,722 SR
Queue Stats
234W - 249L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KindBud
Anhur
20
16 / 5 / 10
13,195
943
23,518
13,575
5,921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
OPXrizzo
Hercules
19
6 / 2 / 17
12,047
861
9,860
20,038
21,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
OPXzinkle
Cthulhu
19
5 / 4 / 15
11,430
816
13,958
15,945
15,824
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
RaidChump
Serqet
18
6 / 4 / 14
12,050
861
13,329
14,588
15,417
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
0 / 7 / 16
9,717
694
7,166
20,049
21,341
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ceru
Ganesha
18
0 / 4 / 15
10,057
718
9,235
18,531
25,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
6 / 9 / 6
9,547
682
12,966
15,696
5,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
5 / 6 / 8
10,707
765
14,178
13,986
4,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
10 / 5 / 8
12,010
858
20,472
18,275
10,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 9 / 3
8,285
592
6,146
11,149
3,326
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
62
33
Kills
22
22
Deaths
33
72
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Ceru
Ganesha
0
4
15
1.88
L
6
9
6
1
W
Anhur
KindBud
Anhur
16
5
10
4.2
W
Hercules
OPXrizzo
Hercules
6
2
17
7.25
W
Cthulhu
OPXzinkle
Cthulhu
5
4
15
3.13
W
Serqet
RaidChump
Serqet
6
4
14
3.25
L
5
6
8
1.5
W
0
7
16
1.14
L
10
5
8
2.8
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,831
Damage
62,997
84,195
Taken
77,637
80,171
Mitigated
49,752
29,180
Healing
20,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Ceru
Ganesha
9,235
771
1,983
2,957
18,531
25,150
0
4,622
13,747
26,897
0
L
12,966
7,018
1,254
1,995
15,696
5,350
0
4,081
11,441
0
17,368
W
Anhur
KindBud
Anhur
23,518
13,386
592
3,395
13,575
5,921
2,842
4,508
8,917
0
45,096
W
Hercules
OPXrizzo
Hercules
9,860
2,280
3,545
8,057
20,038
21,668
492
7,467
12,470
0
15,605
W
Cthulhu
OPXzinkle
Cthulhu
13,958
482
3,299
2,423
15,945
15,824
538
4,907
10,937
25,920
0
W
Serqet
RaidChump
Serqet
13,329
4,016
2,639
1,282
14,588
15,417
1,323
5,399
8,962
0
23,592
L
14,178
1,263
1,218
2,316
13,986
4,937
0
2,167
10,807
28,964
0
W
7,166
1,132
0
3,948
20,049
21,341
168
7,278
12,618
0
17,849
L
20,472
4,696
2,174
6,188
18,275
10,989
0
1,053
17,222
0
30,914
L
6,146
548
135
306
11,149
3,326
0
2,035
8,590
12,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,439
Gold Earned
50,606
149
Minions Killed
118
0
Camps Cleared
0
1,281,409
Distance Traveled
1,037,139
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,057
718
1
0
0
217,032
0
L
Anhur
9,547
682
12
1
0
184,247
0
W
Anhur
13,195
943
58
4
0
224,434
0
W
Hercules
12,047
861
20
1
0
301,978
2
W
Cthulhu
11,430
816
32
2
0
266,322
0
W
Serqet
12,050
861
23
2
0
271,756
4
L
Ah Puch
10,707
765
50
4
0
195,914
0
W
Chaac
9,717
694
16
1
0
216,919
0
L
Bastet
12,010
858
35
3
0
280,653
1
L
Scylla
8,285
592
20
1
0
159,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role