Player Matchup

Jing Wei
Jing Wei
Abigail17
Jing Wei
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DMenorFirst
Hel
Level 126
God Stats
1W - 1L
1,310 SR
Queue Stats
60W - 56L
1,497 Elo+
Party 1
Fenrir
Fenrir
Tkiller051
Fenrir
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
denilsonkw
Jormungandr
Level 105
God Stats
32W - 31L
1,602 SR
Queue Stats
1,017W - 1,120L
1,408 Elo+
Solo
Hercules
Hercules
samuel2278
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 103
1,482 SR
1,481 Elo+

VS

Team Averages
Level 73
1,501 SR
1,450 Elo+
Sobek
Sobek
MatadorSVO
Sobek
Level 108
God Stats
0W - 4L
1,192 SR
Queue Stats
28W - 31L
1,476 Elo+
Solo
Arachne
Arachne
PedrinhoL0K0
Arachne
Level 42
God Stats
10W - 13L
1,440 SR
Queue Stats
95W - 109L
1,372 Elo+
Solo
Tiamat
Tiamat
Yare_yare254
Tiamat
Level 68
God Stats
3W - 2L
1,670 SR
Queue Stats
45W - 45L
1,476 Elo+
Solo
Medusa
Medusa
gladiador03
Medusa
Level 106
God Stats
2W - 3L
1,505 SR
Queue Stats
34W - 36L
1,444 Elo+
Solo
Amaterasu
Amaterasu
n9zis__poch3
Amaterasu
Level 41
God Stats
1W - 1L
1,699 SR
Queue Stats
62W - 62L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Abigail17
Jing Wei
16
0 / 3 / 3
9,952
474
4,423
14,493
4,757
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 0 / 6
12,556
598
10,621
15,961
7,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fenrir
Tkiller051
Fenrir
17
4 / 7 / 6
11,149
531
9,215
19,108
8,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
denilsonkw
Jormungandr
17
2 / 2 / 5
12,002
572
10,190
17,535
14,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
samuel2278
Hercules
19
13 / 2 / 7
12,944
616
18,452
20,415
16,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
4 / 4 / 5
9,996
476
4,389
17,273
13,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
PedrinhoL0K0
Arachne
14
5 / 5 / 2
8,996
428
8,978
19,029
6,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
1
0 / 0 / 0
5,549
264
0
0
0
Medusa
16
4 / 5 / 5
10,080
480
15,831
14,262
4,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
n9zis__poch3
Amaterasu
14
0 / 10 / 5
8,171
389
7,668
18,937
9,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
24
Kills
13
14
Deaths
24
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Abigail17
Jing Wei
0
3
3
0.5
W
5
0
6
8
L
Sobek
4
4
5
1.63
L
Arachne
PedrinhoL0K0
Arachne
5
5
2
1.2
W
Fenrir
Tkiller051
Fenrir
4
7
6
1
L
Tiamat
0
0
0
0
W
Jormungandr
denilsonkw
Jormungandr
2
2
5
2.25
L
Medusa
4
5
5
1.3
L
Amaterasu
n9zis__poch3
Amaterasu
0
10
5
0.25
W
Hercules
samuel2278
Hercules
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,901
Damage
36,866
87,512
Taken
69,501
52,243
Mitigated
35,024
44,996
Healing
15,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Abigail17
Jing Wei
4,423
2,386
0
5,795
14,493
4,757
1,042
231
14,195
0
62,024
W
10,621
645
8,697
13,433
15,961
7,830
2,237
2,485
13,476
97,897
0
L
Sobek
4,389
439
0
3,685
17,273
13,951
108
3,966
13,307
26,040
0
L
Arachne
PedrinhoL0K0
Arachne
8,978
6,711
0
6,080
19,029
6,332
0
6,970
12,059
0
36,811
W
Fenrir
Tkiller051
Fenrir
9,215
1,977
0
6,407
19,108
8,720
1,400
2,572
16,536
0
82,522
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
denilsonkw
Jormungandr
10,190
2,253
0
5,176
17,535
14,134
1,446
2,913
14,622
50,835
0
L
Medusa
15,831
7,419
0
2,750
14,262
4,978
260
6,056
8,206
0
67,961
L
Amaterasu
n9zis__poch3
Amaterasu
7,668
3,853
366
2,254
18,937
9,763
0
4,084
14,853
0
37,839
W
Hercules
samuel2278
Hercules
18,452
9,048
0
5,488
20,415
16,802
2,817
3,996
16,419
325
74,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,603
Gold Earned
42,792
631
Minions Killed
274
0
Camps Cleared
0
1,882,544
Distance Traveled
1,386,089
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,952
474
105
5
0
391,466
11
W
Hel
12,556
598
174
8
0
403,476
4
L
Sobek
9,996
476
42
2
0
396,599
5
L
Arachne
8,996
428
62
3
0
348,489
3
W
Fenrir
11,149
531
142
7
0
395,670
3
L
Tiamat
5,549
264
0
0
0
0
0
W
Jormungandr
12,002
572
86
4
0
330,670
0
L
Medusa
10,080
480
109
5
0
325,357
2
L
Amaterasu
8,171
389
61
3
0
315,644
2
W
Hercules
12,944
616
124
6
0
361,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role