Player Matchup

Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Pau8x
Mulan
Level 127
God Stats
4W - 3L
1,471 SR
Queue Stats
68W - 54L
1,601 Elo+
Party 3
Cthulhu
Cthulhu
Viktor_K007
Cthulhu
Level 43
God Stats
6W - 3L
1,586 SR
Queue Stats
11W - 9L
1,703 Elo+
Solo
Hachiman
Hachiman
Zekutor
Hachiman
Level 24
God Stats
44W - 33L
1,574 SR
Queue Stats
69W - 62L
1,498 Elo+
Party 1
Bastet
Bastet
profesor514
Bastet
Level 146
God Stats
3W - 3L
1,541 SR
Queue Stats
252W - 219L
1,626 Elo+
Party 1
Team Averages
Level 93
1,534 SR
1,586 Elo+

VS

Team Averages
Level 103
1,497 SR
1,466 Elo+
Zeus
Zeus
DEIVY9709
Zeus
Level 124
God Stats
59W - 20L
1,724 SR
Queue Stats
162W - 160L
1,484 Elo+
Solo
Erlang Shen
Erlang Shen
Prosy_62
Erlang Shen
Level 148
God Stats
2W - 1L
1,399 SR
Queue Stats
106W - 112L
1,377 Elo+
Party 2
Aphrodite
Aphrodite
SweetSarah
Aphrodite
Level 69
God Stats
226W - 218L
1,531 SR
Queue Stats
286W - 304L
1,507 Elo+
Solo
Fenrir
Fenrir
Vissierra
Fenrir
Level 26
God Stats
27W - 27L
1,303 SR
Queue Stats
32W - 27L
1,416 Elo+
Party 2
Cthulhu
Cthulhu
mariodona1
Cthulhu
Level 147
God Stats
2W - 1L
1,528 SR
Queue Stats
36W - 42L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 3 / 6
9,536
954
8,632
10,829
3,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Pau8x
Mulan
14
1 / 8 / 3
8,685
869
6,919
19,901
9,964
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Viktor_K007
Cthulhu
15
0 / 2 / 6
9,718
972
8,355
15,404
11,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
Zekutor
Hachiman
14
2 / 4 / 4
9,188
919
7,724
14,431
5,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
15
3 / 4 / 4
9,765
977
12,898
12,499
4,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

197

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
2 / 0 / 11
9,614
961
20,929
2,176
626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
Prosy_62
Erlang Shen
16
3 / 3 / 13
10,153
1,015
16,142
14,516
8,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
SweetSarah
Aphrodite
16
4 / 1 / 11
10,056
1,006
6,630
10,603
6,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
Vissierra
Fenrir
16
10 / 2 / 4
11,374
1,137
8,244
10,432
5,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cthulhu
mariodona1
Cthulhu
16
2 / 1 / 15
9,854
985
18,341
11,588
9,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
75
7
Kills
21
21
Deaths
7
23
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
6
1.33
W
Zeus
2
0
11
7.5
L
Mulan
Pau8x
Mulan
1
8
3
0.31
W
Erlang Shen
Prosy_62
Erlang Shen
3
3
13
3.17
W
Aphrodite
SweetSarah
Aphrodite
4
1
11
9.5
L
Cthulhu
Viktor_K007
Cthulhu
0
2
6
1.5
W
Fenrir
Vissierra
Fenrir
10
2
4
6
L
Hachiman
Zekutor
Hachiman
2
4
4
1
W
Cthulhu
mariodona1
Cthulhu
2
1
15
9.5
L
Bastet
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,528
Damage
70,286
73,064
Taken
49,315
34,898
Mitigated
30,271
4,398
Healing
16,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,632
707
0
126
10,829
3,904
0
6,182
4,647
38,432
0
W
Zeus
20,929
62
444
377
2,176
626
0
230
1,946
30,976
0
L
Mulan
Pau8x
Mulan
6,919
2,101
2
1,365
19,901
9,964
0
11,364
8,537
0
16,259
W
Erlang Shen
Prosy_62
Erlang Shen
16,142
8,328
0
2,812
14,516
8,531
0
2,977
11,539
0
31,183
W
Aphrodite
SweetSarah
Aphrodite
6,630
119
5,698
6,493
10,603
6,079
0
4,858
5,745
27,250
0
L
Cthulhu
Viktor_K007
Cthulhu
8,355
361
752
1,138
15,404
11,772
0
11,178
4,226
26,160
0
W
Fenrir
Vissierra
Fenrir
8,244
1,571
0
298
10,432
5,353
0
4,117
6,315
0
16,581
L
Hachiman
Zekutor
Hachiman
7,724
4,370
0
1,015
14,431
5,029
0
10,008
4,423
0
19,953
W
Cthulhu
mariodona1
Cthulhu
18,341
967
0
0
11,588
9,682
0
4,805
6,783
37,873
0
L
Bastet
12,898
2,478
0
0
12,499
4,229
0
7,168
5,331
0
21,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,892
Gold Earned
51,051
182
Minions Killed
186
7
Camps Cleared
10
882,830
Distance Traveled
995,586
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,536
954
67
7
0
176,033
0
W
Zeus
9,614
961
36
4
2
184,068
0
L
Mulan
8,685
869
30
3
1
163,936
2
W
Erlang Shen
10,153
1,015
27
3
5
187,695
0
W
Aphrodite
10,056
1,006
49
5
2
193,487
0
L
Cthulhu
9,718
972
42
4
0
184,203
1
W
Fenrir
11,374
1,137
19
2
1
208,404
0
L
Hachiman
9,188
919
26
3
4
171,264
0
W
Cthulhu
9,854
985
55
6
0
221,932
0
L
Bastet
9,765
977
17
2
2
187,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role