Player Matchup

Danzaburou
Danzaburou
Lwillo121
Danzaburou
Level 23
God Stats
9W - 2L
1,816 SR
Queue Stats
64W - 27L
1,719 Elo+
Party 3
Ymir
Ymir
Moira---1
Ymir
Level 45
God Stats
4W - 0L
1,883 SR
Queue Stats
9W - 7L
1,633 Elo+
Party 1
Pele
Pele
PudgyPuds
Pele
Level 149
God Stats
15W - 12L
1,644 SR
Queue Stats
180W - 138L
1,741 Elo+
Party 3
Cthulhu
Cthulhu
TheWilloBros
Cthulhu
Level 123
God Stats
4W - 2L
1,580 SR
Queue Stats
202W - 157L
1,703 Elo+
Party 3
Cupid
Cupid
ch-wrestler
Cupid
Level 65
God Stats
190W - 97L
1,733 SR
Queue Stats
236W - 152L
1,617 Elo+
Party 1
Team Averages
Level 81
1,731 SR
1,682 Elo+

VS

Team Averages
Level 96
1,591 SR
1,542 Elo+
Bellona
Bellona
Chrissy Lew3010
Bellona
Level 108
God Stats
4W - 3L
1,534 SR
Queue Stats
142W - 119L
1,533 Elo+
Party 2
Khepri
Khepri
JesusTeAma_Amigo
Khepri
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
131W - 162L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tullyeo
Ah Muzen Cab
Level 155
God Stats
0W - 1L
1,300 SR
Queue Stats
115W - 96L
1,605 Elo+
Party 2
Nu Wa
Nu Wa
king robert 22
Nu Wa
Level 125
God Stats
16W - 7L
1,851 SR
Queue Stats
179W - 145L
1,620 Elo+
Party 2
Da Ji
Da Ji
xCharleyAdamsx
Da Ji
Level 49
God Stats
2W - 2L
1,769 SR
Queue Stats
112W - 99L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lwillo121
Danzaburou
17
11 / 1 / 6
11,210
747
13,016
11,321
4,413
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
11
5 / 4 / 9
7,887
526
7,537
14,444
7,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
16
8 / 2 / 6
9,942
663
8,290
11,164
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
TheWilloBros
Cthulhu
16
5 / 1 / 9
9,782
652
9,826
12,105
12,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 2 / 3
8,828
589
4,747
9,266
2,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 0
7,532
502
5,349
12,365
7,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 8 / 5
5,823
388
1,763
11,248
9,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ah Muzen Cab
Tullyeo
Ah Muzen Cab
13
3 / 5 / 3
7,980
532
10,734
9,464
3,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 7 / 5
7,364
491
8,853
10,188
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 6 / 4
8,161
544
10,233
12,555
4,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
33
Kills
10
10
Deaths
33
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
L
0
8
5
0.31
W
Danzaburou
Lwillo121
Danzaburou
11
1
6
14
W
Ymir
5
4
9
2.38
W
Pele
8
2
6
5.5
W
Cthulhu
TheWilloBros
Cthulhu
5
1
9
9.5
L
Ah Muzen Cab
Tullyeo
Ah Muzen Cab
3
5
3
0.9
W
4
2
3
2.75
L
0
7
5
0.36
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,416
Damage
36,932
58,300
Taken
55,820
31,165
Mitigated
27,922
23,705
Healing
9,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,349
1,834
0
1,482
12,365
7,275
0
6,203
5,662
0
31,498
L
1,763
274
0
561
11,248
9,248
0
3,741
7,482
13,490
0
W
Danzaburou
Lwillo121
Danzaburou
13,016
6,445
0
7,070
11,321
4,413
1,634
3,323
7,677
0
80,331
W
Ymir
7,537
2,017
359
3,272
14,444
7,237
296
1,637
12,627
21,936
0
W
Pele
8,290
1,999
0
4,518
11,164
3,904
0
1,909
9,053
0
68,978
W
Cthulhu
TheWilloBros
Cthulhu
9,826
933
80
4,559
12,105
12,681
342
1,554
10,397
52,563
0
L
Ah Muzen Cab
Tullyeo
Ah Muzen Cab
10,734
4,452
0
2,798
9,464
3,805
0
2,774
6,690
0
54,845
W
4,747
3,417
176
3,671
9,266
2,930
2,598
1,260
7,930
0
48,707
L
8,853
1,308
282
1,385
10,188
3,034
0
2,555
7,558
42,172
0
L
10,233
3,179
0
3,212
12,555
4,560
0
1,465
11,065
0
43,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,649
Gold Earned
36,860
516
Minions Killed
359
0
Camps Cleared
0
1,345,681
Distance Traveled
1,276,900
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,532
502
73
5
0
270,247
4
L
Khepri
5,823
388
23
2
0
254,090
0
W
Danzaburou
11,210
747
159
11
0
233,849
6
W
Ymir
7,887
526
28
2
0
274,728
3
W
Pele
9,942
663
108
7
0
306,757
4
W
Cthulhu
9,782
652
112
7
0
286,494
2
L
Ah Muzen Cab
7,980
532
100
7
0
237,105
2
W
Cupid
8,828
589
109
7
0
243,853
1
L
Nu Wa
7,364
491
85
6
0
251,579
3
L
Da Ji
8,161
544
78
5
0
263,879
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role