Player Matchup

Neith
Neith
KarateGirl
Neith
Level 45
God Stats
75W - 61L
1,614 SR
Queue Stats
353W - 290L
1,506 Elo+
Party 2
Anubis
Anubis
Loachlan
Anubis
Level 102
God Stats
44W - 17L
1,726 SR
Queue Stats
270W - 207L
1,507 Elo+
Party 2
Hercules
Hercules
PeneszesKenyer
Hercules
Level 67
God Stats
9W - 10L
1,500 SR
Queue Stats
495W - 443L
1,506 Elo+
Party 2
Team Averages
Level 71
1,613 SR
1,507 Elo+

VS

Team Averages
Level 132
1,382 SR
1,486 Elo+
Agni
Agni
Alihebi
Agni
Level 125
God Stats
1W - 1L
1,083 SR
Queue Stats
14W - 18L
1,464 Elo+
Party 1
Cerberus
Cerberus
Aternus
Cerberus
Level 144
God Stats
2W - 1L
1,562 SR
Queue Stats
60W - 64L
1,507 Elo+
Party 1
Ullr
Ullr
m0hawk
Ullr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
1 / 6 / 8
12,347
588
15,758
19,687
5,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Loachlan
Anubis
17
7 / 7 / 5
14,346
683
16,151
21,116
10,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
16
4 / 8 / 6
13,013
620
10,971
25,695
24,544
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Alihebi
Agni
17
6 / 5 / 12
13,592
647
20,551
11,790
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Aternus
Cerberus
18
8 / 3 / 12
14,311
681
15,555
30,088
42,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
m0hawk
Ullr
17
7 / 4 / 10
13,910
662
16,880
14,917
6,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
12
Kills
21
21
Deaths
12
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Agni
Alihebi
Agni
6
5
12
2.4
W
Cerberus
Aternus
Cerberus
8
3
12
4.67
L
Neith
1
6
8
0.83
L
Anubis
Loachlan
Anubis
7
7
5
1.36
L
Hercules
4
8
6
0.88
W
Ullr
m0hawk
Ullr
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,880
Damage
52,986
66,498
Taken
56,795
40,730
Mitigated
52,256
23,089
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Alihebi
Agni
20,551
844
0
2,279
11,790
4,068
709
2,592
9,198
70,244
0
W
Cerberus
Aternus
Cerberus
15,555
1,360
0
7,521
30,088
42,104
363
9,215
19,655
50,920
0
L
Neith
15,758
8,008
741
7,703
19,687
5,704
1,394
10,134
9,247
0
58,081
L
Anubis
Loachlan
Anubis
16,151
1,355
0
8,804
21,116
10,482
648
12,658
7,964
72,301
0
L
Hercules
10,971
2,956
1,297
4,544
25,695
24,544
178
12,141
13,138
0
25,938
W
Ullr
m0hawk
Ullr
16,880
8,816
0
2,803
14,917
6,084
3,213
4,608
10,309
0
63,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,706
Gold Earned
41,813
202
Minions Killed
229
0
Camps Cleared
0
1,026,327
Distance Traveled
1,061,638
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,592
647
81
4
0
360,875
1
W
Cerberus
14,311
681
75
4
0
366,627
5
L
Neith
12,347
588
88
4
0
333,100
1
L
Anubis
14,346
683
81
4
0
325,282
3
L
Hercules
13,013
620
33
2
0
367,945
1
W
Ullr
13,910
662
73
3
0
334,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role