Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Aquellios
Ra
Level 122
God Stats
2W - 5L
1,658 SR
Queue Stats
146W - 162L
1,391 Elo+
Solo
Tiamat
Tiamat
Ashari1789
Tiamat
Level 78
God Stats
3W - 1L
1,848 SR
Queue Stats
42W - 46L
1,469 Elo+
Solo
Bacchus
Bacchus
Narultime1997
Bacchus
Level 64
God Stats
5W - 6L
1,500 SR
Queue Stats
247W - 226L
1,563 Elo+
Solo
Skadi
Skadi
VoidRM2793
Skadi
Level 69
God Stats
0W - 1L
1,324 SR
Queue Stats
9W - 14L
1,165 Elo+
Solo
Team Averages
Level 80
1,566 SR
1,418 Elo+

VS

Team Averages
Level 53
1,489 SR
1,496 Elo+
Merlin
Merlin
BIG C DUBZ
Merlin
Level 39
God Stats
9W - 9L
1,398 SR
Queue Stats
251W - 275L
1,428 Elo+
Solo
Ullr
Ullr
Bladedrago94
Ullr
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 22L
1,443 Elo+
Solo
Tyr
Tyr
BooSashaGrey
Tyr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 66L
1,318 Elo+
Solo
Nox
Nox
TheDewd66
Nox
Level 46
God Stats
155W - 122L
1,549 SR
Queue Stats
681W - 717L
1,475 Elo+
Solo
Thanatos
Thanatos
funny-planet740
Thanatos
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,816 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
0 / 5 / 1
8,830
883
5,723
9,840
6,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 4 / 2
9,420
942
7,621
8,556
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Ashari1789
Tiamat
16
5 / 5 / 3
10,678
1,068
16,668
12,777
9,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
15
0 / 3 / 4
9,068
907
4,022
8,006
8,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
16
2 / 2 / 3
10,218
1,022
11,493
10,093
3,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

140

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BIG C DUBZ
Merlin
16
0 / 1 / 12
9,639
964
8,797
5,967
2,044
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 3 / 4
9,532
953
3,982
11,646
4,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 0 / 12
11,377
1,138
8,996
15,797
13,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 0 / 15
10,557
1,056
7,257
4,915
1,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
16
10 / 4 / 6
12,195
1,220
15,137
12,833
5,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
8
Kills
19
19
Deaths
8
13
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
5
1
0.1
L
1
4
2
0.5
L
Tiamat
Ashari1789
Tiamat
5
5
3
1.3
W
Merlin
BIG C DUBZ
Merlin
0
1
12
6
W
0
3
4
0.67
W
6
0
12
12
L
Bacchus
0
3
4
0.67
W
3
0
15
10.5
L
Skadi
2
2
3
1.75
W
Thanatos
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,527
Damage
44,169
49,272
Taken
51,158
30,981
Mitigated
27,314
4,293
Healing
13,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,723
1,374
0
508
9,840
6,183
0
2,472
7,368
24
15,820
L
7,621
332
1,335
876
8,556
3,014
0
3,059
5,497
24,948
0
L
Tiamat
Ashari1789
Tiamat
16,668
620
0
1,098
12,777
9,130
0
4,934
7,843
33,265
0
W
Merlin
BIG C DUBZ
Merlin
8,797
1,249
495
630
5,967
2,044
0
3,773
1,974
30,029
0
W
3,982
2,512
0
636
11,646
4,291
0
6,321
4,937
0
37,004
W
8,996
1,553
0
1,165
15,797
13,488
0
6,436
8,799
0
22,178
L
Bacchus
4,022
494
0
0
8,006
8,926
0
3,447
4,559
5,902
0
W
7,257
29
948
671
4,915
1,715
0
3,511
1,254
14,474
0
L
Skadi
11,493
4,405
0
476
10,093
3,728
0
2,142
7,951
0
35,386
W
Thanatos
15,137
5,345
0
9,058
12,833
5,776
0
6,472
5,873
0
28,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,214
Gold Earned
53,300
166
Minions Killed
207
7
Camps Cleared
7
910,037
Distance Traveled
1,007,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,830
883
10
1
4
138,260
0
L
Ra
9,420
942
46
5
1
198,451
0
L
Tiamat
10,678
1,068
41
4
2
206,801
0
W
Merlin
9,639
964
53
5
1
183,560
0
W
Ullr
9,532
953
90
9
1
160,732
0
W
Tyr
11,377
1,138
21
2
2
256,468
0
L
Bacchus
9,068
907
3
0
0
200,947
0
W
Nox
10,557
1,056
18
2
1
206,061
0
L
Skadi
10,218
1,022
66
7
0
165,578
0
W
Thanatos
12,195
1,220
25
3
2
201,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role