Player Matchup

Achilles
Achilles
ArTz oF MASTER
Achilles
Level 106
God Stats
4W - 5L
1,479 SR
Queue Stats
146W - 125L
1,638 Elo+
Party 3
Neith
Neith
RyanDaGamerzz
Neith
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 31L
1,598 Elo+
Party 3
Ymir
Ymir
Saukss
Ymir
Level 101
God Stats
8W - 1L
1,715 SR
Queue Stats
92W - 74L
1,637 Elo+
Party 2
Mercury
Mercury
Vongoliaprimo
Mercury
Level 89
God Stats
5W - 11L
1,282 SR
Queue Stats
562W - 541L
1,649 Elo+
Solo
Apollo
Apollo
lMP4l
Apollo
Level 85
God Stats
10W - 4L
1,616 SR
Queue Stats
120W - 83L
1,609 Elo+
Party 2
Team Averages
Level 104
1,519 SR
1,626 Elo+

VS

Team Averages
Level 113
1,625 SR
1,602 Elo+
Athena
Athena
ABlazedDolphin
Athena
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,580 Elo+
Solo
Cupid
Cupid
Halk477
Cupid
Level 103
God Stats
15W - 10L
1,667 SR
Queue Stats
311W - 290L
1,645 Elo+
Party 1
Bakasura
Bakasura
HistoricalRehab
Bakasura
Level 63
God Stats
5W - 6L
1,723 SR
Queue Stats
122W - 134L
1,597 Elo+
Solo
Camazotz
Camazotz
Survivalist46902
Camazotz
Level 126
God Stats
3W - 5L
1,478 SR
Queue Stats
166W - 172L
1,561 Elo+
Solo
Cerberus
Cerberus
Xeptus
Cerberus
Level 147
God Stats
4W - 2L
1,760 SR
Queue Stats
586W - 566L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
6
4 / 0 / 3
3,910
782
2,245
2,391
1,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 0 / 2
3,780
756
2,750
2,232
476
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
Saukss
Ymir
6
3 / 0 / 3
3,801
760
1,756
2,378
689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
6
0 / 0 / 1
3,509
702
1,019
1,827
383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
lMP4l
Apollo
6
2 / 0 / 4
3,724
745
2,369
1,527
375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,409
482
0
0
0
Cupid
Halk477
Cupid
5
0 / 2 / 0
2,928
586
2,039
2,689
656
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
6
0 / 2 / 0
3,105
621
1,808
3,636
1,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
0 / 1 / 0
3,206
641
696
3,213
1,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Xeptus
Cerberus
3
0 / 5 / 0
2,766
553
246
5,073
1,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
10
Kills
0
0
Deaths
10
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Achilles
4
0
3
5.5
L
Cupid
Halk477
Cupid
0
2
0
0
L
Bakasura
0
2
0
0
W
1
0
2
2
W
Ymir
Saukss
Ymir
3
0
3
4.5
L
0
1
0
0
W
Mercury
0
0
1
0.5
L
Cerberus
Xeptus
Cerberus
0
5
0
0
W
Apollo
lMP4l
Apollo
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,139
Damage
4,789
10,355
Taken
14,611
3,141
Mitigated
4,354
4,879
Healing
4,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
2,245
734
0
1,051
2,391
1,218
0
0
2,301
0
7,458
L
Cupid
Halk477
Cupid
2,039
776
57
754
2,689
656
0
705
1,984
0
10,451
L
Bakasura
1,808
1,278
0
558
3,636
1,214
0
0
3,573
0
10,185
W
2,750
1,473
0
584
2,232
476
902
17
2,115
0
19,572
W
Ymir
Saukss
Ymir
1,756
753
151
1,267
2,378
689
0
212
2,166
8,360
0
L
696
58
0
1,814
3,213
1,114
0
0
3,138
0
9,398
W
Mercury
1,019
328
0
712
1,827
383
0
0
1,752
0
13,092
L
Cerberus
Xeptus
Cerberus
246
0
0
871
5,073
1,370
0
1,051
3,947
2,228
0
W
Apollo
lMP4l
Apollo
2,369
1,298
0
1,114
1,527
375
162
17
1,510
0
13,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,724
Gold Earned
14,414
130
Minions Killed
70
0
Camps Cleared
0
453,864
Distance Traveled
346,607
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
2,409
482
0
0
0
0
0
W
Achilles
3,910
782
11
2
0
98,456
0
L
Cupid
2,928
586
19
4
0
74,733
0
L
Bakasura
3,105
621
21
4
0
89,614
0
W
Neith
3,780
756
40
8
0
77,464
0
W
Ymir
3,801
760
7
1
0
97,006
0
L
Camazotz
3,206
641
25
5
0
87,433
1
W
Mercury
3,509
702
41
8
0
93,001
1
L
Cerberus
2,766
553
5
1
0
94,827
0
W
Apollo
3,724
745
31
6
0
87,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role