Player Matchup

Yemoja
Yemoja
Platinum I
C0MBATEREAK
Yemoja
Platinum I
Level 87
God Stats
3W - 3L
1,388 SR
Queue Stats
160W - 143L
2,127 MMR
Solo
Susano
Susano
Diamond II
Kоnviction
Susano
Diamond II
Level 159
God Stats
4W - 4L
1,538 SR
Queue Stats
81W - 51L
2,162 MMR
Solo
Anhur
Anhur
Diamond IV
Mamzyy
Anhur
Diamond IV
Level 149
God Stats
10W - 12L
1,504 SR
Queue Stats
125W - 105L
2,168 MMR
Solo
Janus
Janus
Diamond III
Zhayex
Janus
Diamond III
Level 160
God Stats
3W - 8L
1,655 SR
Queue Stats
180W - 164L
2,291 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond III
lJerkzl
Cu Chulainn
Diamond III
Level 159
God Stats
4W - 4L
1,618 SR
Queue Stats
83W - 62L
2,137 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,541 SR
2,177 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 129
1,676 SR
2,033 MMR
Cupid
Cupid
Diamond III
EzzyB
Cupid
Diamond III
Level 156
God Stats
6W - 3L
1,546 SR
Queue Stats
353W - 352L
2,171 MMR
Solo
Chaac
Chaac
Diamond V
Lanky24
Chaac
Diamond V
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
224W - 204L
2,145 MMR
Party 3
Ares
Ares
Diamond III
PureAlphaa
Ares
Diamond III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Diamond II
SSub
Nemesis
Diamond II
Level 59
God Stats
2W - 3L
1,760 SR
Queue Stats
197W - 166L
2,329 MMR
Party 3
Discordia
Discordia
Diamond IV
itsSobby
Discordia
Diamond IV
Level 160
God Stats
22W - 10L
2,075 SR
Queue Stats
368W - 347L
2,018 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 3 / 1
7,490
499
3,971
8,192
3,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
11
2 / 3 / 2
6,979
465
7,640
9,548
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Mamzyy
Anhur
14
2 / 3 / 1
8,204
547
6,936
12,472
3,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Zhayex
Janus
13
0 / 4 / 3
7,393
493
4,071
7,329
2,203
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
lJerkzl
Cu Chulainn
13
1 / 3 / 0
7,757
517
5,506
11,354
4,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
SetScyllaApolloDanzaburouTiamat

VS

Bans
Guan YuKhepriSobekYmirCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
EzzyB
Cupid
14
1 / 4 / 4
8,157
544
6,169
10,293
4,552
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
Lanky24
Chaac
14
2 / 1 / 6
8,208
547
6,577
10,461
9,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
4 / 0 / 8
8,454
564
6,739
8,527
7,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
SSub
Nemesis
15
6 / 0 / 7
8,814
588
10,070
11,793
5,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
itsSobby
Discordia
16
3 / 1 / 3
9,067
604
5,670
4,395
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
16
16
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
3
1
0.5
W
Cupid
EzzyB
Cupid
1
4
4
0.75
L
Susano
2
3
2
1
W
Chaac
Lanky24
Chaac
2
1
6
5
L
Anhur
Mamzyy
Anhur
2
3
1
0.83
W
4
0
8
8
W
Nemesis
SSub
Nemesis
6
0
7
9.5
L
Janus
Zhayex
Janus
0
4
3
0.38
W
Discordia
itsSobby
Discordia
3
1
3
4.5
L
Cu Chulainn
lJerkzl
Cu Chulainn
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,124
Damage
35,225
48,895
Taken
45,469
17,150
Mitigated
27,782
14,494
Healing
13,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,971
1,241
905
1,048
8,192
3,872
0
3,785
4,349
20,582
0
W
Cupid
EzzyB
Cupid
6,169
3,914
172
2,633
10,293
4,552
486
1,215
9,078
0
55,716
L
Susano
7,640
2,298
0
2,455
9,548
3,072
128
1,440
7,967
0
37,471
W
Chaac
Lanky24
Chaac
6,577
1,422
0
4,136
10,461
9,323
0
1,416
9,045
0
43,902
L
Anhur
Mamzyy
Anhur
6,936
3,199
0
5,611
12,472
3,872
0
2,866
9,549
0
61,645
W
6,739
553
0
3,667
8,527
7,180
0
2,443
6,084
21,820
0
W
Nemesis
SSub
Nemesis
10,070
5,276
0
1,398
11,793
5,009
0
1,297
10,496
0
60,611
L
Janus
Zhayex
Janus
4,071
183
0
670
7,329
2,203
0
2,332
4,765
56,841
0
W
Discordia
itsSobby
Discordia
5,670
0
0
1,468
4,395
1,718
0
1,691
2,704
79,315
0
L
Cu Chulainn
lJerkzl
Cu Chulainn
5,506
680
0
3,805
11,354
4,131
0
1,574
9,506
20
49,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,823
Gold Earned
42,700
447
Minions Killed
479
0
Camps Cleared
0
1,512,726
Distance Traveled
1,573,244
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,490
499
33
2
0
297,185
6
W
Cupid
8,157
544
109
7
0
264,253
4
L
Susano
6,979
465
65
4
0
327,110
8
W
Chaac
8,208
547
96
6
0
326,202
2
L
Anhur
8,204
547
106
7
0
247,448
3
W
Ares
8,454
564
29
2
0
331,747
9
W
Nemesis
8,814
588
89
6
0
334,442
2
L
Janus
7,393
493
136
9
0
314,573
6
W
Discordia
9,067
604
156
10
0
316,600
5
L
Cu Chulainn
7,757
517
107
7
0
326,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role