Player Matchup

Khepri
Khepri
Kangerten
Khepri
Level 17
God Stats
3W - 2L
1,669 SR
Queue Stats
14W - 14L
1,464 Elo+
Party 3
Vulcan
Vulcan
Lanky321
Vulcan
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,530 Elo+
Party 1
Zeus
Zeus
ProchackaClan
Zeus
Level 25
God Stats
31W - 16L
1,682 SR
Queue Stats
61W - 41L
1,559 Elo+
Party 3
Vamana
Vamana
SirHolyDonuts
Vamana
Level 8
God Stats
2W - 0L
1,677 SR
Queue Stats
8W - 6L
1,501 Elo+
Party 1
Freya
Freya
swrgjkbsnkdf
Freya
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 20L
1,523 Elo+
Party 3
Team Averages
Level 26
1,606 SR
1,515 Elo+

VS

Team Averages
Level 14
1,545 SR
1,569 Elo+
Tiamat
Tiamat
MarixHD
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,847 Elo+
Solo
Janus
Janus
bigpanda993
Janus
Level 8
God Stats
17W - 13L
1,607 SR
Queue Stats
269W - 294L
1,539 Elo+
Solo
The Morrigan
The Morrigan
ih8disgayme
The Morrigan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,355 Elo+
Party 2
Loki
Loki
locmen
Loki
Level 24
God Stats
1W - 3L
1,372 SR
Queue Stats
18W - 18L
1,395 Elo+
Party 2
Cthulhu
Cthulhu
personita123
Cthulhu
Level 7
God Stats
2W - 2L
1,744 SR
Queue Stats
2W - 2L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kangerten
Khepri
16
2 / 4 / 15
10,260
1,026
5,548
15,562
14,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
Lanky321
Vulcan
17
5 / 5 / 11
11,284
1,128
12,590
10,937
4,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 3 / 7
11,805
1,181
19,437
7,672
2,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 0 / 16
11,391
1,139
12,449
11,039
7,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 2 / 13
10,913
1,091
3,632
6,292
2,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

215

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MarixHD
Tiamat
16
2 / 5 / 7
10,023
1,002
8,671
10,619
5,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 3 / 4
10,111
1,011
16,173
7,216
2,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
ih8disgayme
The Morrigan
16
0 / 8 / 7
9,555
956
4,220
15,083
4,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
locmen
Loki
17
8 / 9 / 4
12,105
1,211
11,536
16,557
6,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
personita123
Cthulhu
16
1 / 1 / 7
10,038
1,004
8,283
9,547
7,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
43
26
Kills
14
14
Deaths
26
62
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Khepri
Kangerten
Khepri
2
4
15
2.38
W
Vulcan
Lanky321
Vulcan
5
5
11
2.1
L
Tiamat
MarixHD
Tiamat
2
5
7
1.1
W
10
3
7
4.5
W
5
0
16
13
L
3
3
4
1.67
L
The Morrigan
ih8disgayme
The Morrigan
0
8
7
0.44
L
Loki
locmen
Loki
8
9
4
1.11
L
Cthulhu
personita123
Cthulhu
1
1
7
4.5
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,656
Damage
48,883
51,502
Taken
59,022
31,869
Mitigated
27,800
5,805
Healing
1,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Kangerten
Khepri
5,548
659
520
1,069
15,562
14,337
0
12,329
3,233
13,095
0
W
Vulcan
Lanky321
Vulcan
12,590
3,060
98
810
10,937
4,295
0
7,603
3,334
50,000
0
L
Tiamat
MarixHD
Tiamat
8,671
663
0
1,422
10,619
5,955
0
7,950
2,546
31,413
0
W
19,437
940
0
0
7,672
2,961
0
2,968
4,704
42,701
0
W
12,449
6,104
0
2,162
11,039
7,746
0
9,731
1,308
290
23,443
L
16,173
154
0
0
7,216
2,822
0
3,617
3,524
36,828
0
L
The Morrigan
ih8disgayme
The Morrigan
4,220
1,094
0
0
15,083
4,783
0
13,306
1,677
13,363
0
L
Loki
locmen
Loki
11,536
3,509
0
0
16,557
6,308
0
9,671
6,671
0
30,264
L
Cthulhu
personita123
Cthulhu
8,283
162
314
0
9,547
7,932
0
6,943
2,579
31,109
0
W
3,632
1,114
0
1,146
6,292
2,530
0
4,716
1,576
16,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,653
Gold Earned
51,832
205
Minions Killed
204
5
Camps Cleared
9
1,021,010
Distance Traveled
1,042,424
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,260
1,026
15
2
1
187,252
0
W
Vulcan
11,284
1,128
84
8
3
200,768
0
L
Tiamat
10,023
1,002
41
4
1
199,103
1
W
Zeus
11,805
1,181
48
5
1
189,003
0
W
Vamana
11,391
1,139
28
3
0
238,829
4
L
Janus
10,111
1,011
50
5
0
214,135
3
L
The Morrigan
9,555
956
19
2
0
181,697
2
L
Loki
12,105
1,211
24
2
6
223,679
2
L
Cthulhu
10,038
1,004
70
7
2
223,810
0
W
Freya
10,913
1,091
30
3
0
205,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role