Player Matchup

Vamana
Vamana
DypeFrank
Vamana
Level 67
God Stats
2W - 0L
1,808 SR
Queue Stats
720W - 803L
1,505 Elo+
Party 1
Cernunnos
Cernunnos
Ennvvy
Cernunnos
Level 78
God Stats
22W - 10L
1,696 SR
Queue Stats
623W - 682L
1,496 Elo+
Party 1
Set
Set
I_Am_MelonLord
Set
Level 84
God Stats
4W - 5L
1,432 SR
Queue Stats
200W - 208L
1,374 Elo+
Solo
Tyr
Tyr
TheIrish105
Tyr
Level 89
God Stats
69W - 89L
1,446 SR
Queue Stats
429W - 526L
1,456 Elo+
Party 1
Tiamat
Tiamat
YFNSwerv
Tiamat
Level 67
God Stats
40W - 39L
1,400 SR
Queue Stats
681W - 742L
1,312 Elo+
Solo
Team Averages
Level 77
1,556 SR
1,429 Elo+

VS

Team Averages
Level 99
1,354 SR
1,469 Elo+
Awilix
Awilix
Balsevich
Awilix
Level 129
God Stats
23W - 16L
1,374 SR
Queue Stats
334W - 304L
1,440 Elo+
Solo
Terra
Terra
Calesface
Terra
Level 88
God Stats
23W - 21L
1,597 SR
Queue Stats
398W - 318L
1,527 Elo+
Party 2
Rama
Rama
DrDavilad
Rama
Level 61
God Stats
1W - 10L
1,186 SR
Queue Stats
221W - 247L
1,343 Elo+
Solo
Chang'e
Chang'e
eberindesing
Chang'e
Level 147
God Stats
95W - 73L
1,355 SR
Queue Stats
394W - 453L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
matttdamon
Baron Samedi
Level 72
God Stats
0W - 5L
1,258 SR
Queue Stats
47W - 49L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DypeFrank
Vamana
20
3 / 7 / 7
18,960
499
22,745
46,647
58,214
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
Ennvvy
Cernunnos
20
5 / 8 / 4
20,340
535
24,576
39,060
17,706
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 10 / 2
13,246
349
4,769
17,121
6,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
4 / 5 / 2
18,044
475
22,379
42,917
39,650
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
YFNSwerv
Tiamat
20
3 / 7 / 5
16,568
436
18,724
21,932
16,519
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Balsevich
Awilix
20
12 / 5 / 10
20,217
532
23,326
33,155
19,906
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Terra
Calesface
Terra
20
3 / 0 / 22
18,049
475
15,732
28,883
52,233
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
17
3 / 4 / 7
14,267
375
7,293
13,075
5,198
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
eberindesing
Chang'e
20
2 / 5 / 6
19,317
508
18,662
38,889
25,010
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
matttdamon
Baron Samedi
20
16 / 4 / 11
20,774
547
44,426
31,558
26,229
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
92
16
Kills
36
37
Deaths
18
20
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Awilix
Balsevich
Awilix
12
5
10
3.4
L
Terra
Calesface
Terra
3
0
22
14
L
Rama
3
4
7
1.63
W
Vamana
DypeFrank
Vamana
3
7
7
0.93
W
Cernunnos
Ennvvy
Cernunnos
5
8
4
0.88
W
1
10
2
0.2
W
4
5
2
1
W
Tiamat
YFNSwerv
Tiamat
3
7
5
0.79
L
Chang'e
eberindesing
Chang'e
2
5
6
1
L
Baron Samedi
matttdamon
Baron Samedi
16
4
11
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,193
Damage
109,439
167,677
Taken
145,560
138,294
Mitigated
128,576
69,243
Healing
64,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Balsevich
Awilix
23,326
12,971
0
10,414
33,155
19,906
0
4,248
28,707
0
191,638
L
Terra
Calesface
Terra
15,732
3,019
4,226
11,540
28,883
52,233
617
6,436
22,249
62,944
0
L
Rama
7,293
5,788
0
3,207
13,075
5,198
466
1,959
11,088
0
49,725
W
Vamana
DypeFrank
Vamana
22,745
8,555
0
21,306
46,647
58,214
1,268
22,900
23,747
2,828
115,746
W
Cernunnos
Ennvvy
Cernunnos
24,576
10,917
0
21,757
39,060
17,706
5,556
15,285
23,775
0
254,565
W
4,769
2,061
0
4,546
17,121
6,205
0
6,937
10,184
0
47,635
W
22,379
2,061
0
15,575
42,917
39,650
954
29,037
13,880
994
118,599
W
Tiamat
YFNSwerv
Tiamat
18,724
954
944
5,115
21,932
16,519
803
12,390
9,542
91,602
0
L
Chang'e
eberindesing
Chang'e
18,662
2,201
3,341
19,684
38,889
25,010
3,972
6,301
32,452
150,688
0
L
Baron Samedi
matttdamon
Baron Samedi
44,426
3,067
3,142
9,339
31,558
26,229
589
8,931
22,096
169,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,158
Gold Earned
92,624
865
Minions Killed
828
0
Camps Cleared
0
2,927,666
Distance Traveled
3,082,469
36
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
20,217
532
199
5
0
701,267
2
L
Terra
18,049
475
89
2
0
771,097
10
L
Rama
14,267
375
91
2
0
321,137
3
W
Vamana
18,960
499
133
4
0
668,811
8
W
Cernunnos
20,340
535
309
8
0
558,697
10
W
Set
13,246
349
80
2
0
336,928
5
W
Tyr
18,044
475
179
5
0
732,446
13
W
Tiamat
16,568
436
164
4
0
630,784
0
L
Chang'e
19,317
508
232
6
0
613,473
4
L
Baron Samedi
20,774
547
217
6
0
675,495
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role